Charas-Project
Game Creation => Requests => Tutorials => Topic started by: imthewalrus on June 24, 2008, 04:43:15 PM
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In RPGM2k, does anyone know how I could make a Wall Master-like enemy?
Wall Masters are those annoying hands from Zelda that drag you back to the dungeon entrance...I'm thinking of having something like that in my game to be sadistic. >:
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A little tedious, but if you want it simple, create and event that on contact with the hero adds 1 to a variable. Any variable. Then cover all of the walls with copies of the event. Then create an event with the following:
Page 1-
Parallel process, no conditions, no or blank charset, no actions.
Page 2-
Parallel process, conditon: Variable is at least 1 (then add 1 more for each other of this event), move towards hero.
Page 3-
Collision with hero, condition: Variable is at least 1 (then add 1 more for each other of this event), (insert what you want them to do in the actions.)
Then scatter copies of this event where they would normally spawn.
I haven't actually coded anything in RPG Maker in a while, but that just might get you close.
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That works, but I was actually planning on making an enemy, whose attack would be to take you to the beginning of the dungeon. That's what I was thinking of.
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wouldnt it just be easier to have an object on the map, and have a collison event that teleports the player?
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Like an actual enemy in battle?
If that's the case, have them use an ability that turns on a switch. When that switch is triggered, have a battle event that ends the battle right then and there, AND ALSO a common event that teleports the hero to the entrance of the dungeon.
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I'm afraid that doing that crashes the game...
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???
I understand Bluhman fully
Skill which activates a switch and (You know how to do battle events right!) and make it end battle
have the common event parralel process(then teleport you to the dungeoun beginning) and then shut OFF the switch or else the
game WILL crash
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Sorry, I can't get even that to work.
I get the message "Event script referenced an event that does not exist." and exits.
Please post a screenshot showing how everything is set up.
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AHHHHHH...
I remember problems like that!
ok ok ok ok rofl muffins away!!!!
now that thats ouuta my system here's the deal
I got It to work >__<
Here's the common event (In pic form)
(http://i304.photobucket.com/albums/nn190/Felix-0/sheezsw.jpg)
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You need to read the error and go over your stuff man.
The event is referencing an event or switch that does not exist.
I know that sounds stupid, but you need to find out what switch/event or w-e is being referenced and fix it. That is where the error comes from
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I did It in one try!
make sure the event your telteporing is the hero!
I know THAT may sound dumb but i've messed up like that B4
do you want me to make a video? that might help
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(http://i304.photobucket.com/albums/nn190/Felix-0/sheezsw.jpg)
That really helped. Thank you, Felix. Now I've got it working.
Now all I have have to do is get a good character set for the wallmaster...
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search for minish cap's wall masters (they're small and should fit)
And YAY I acually helped some1