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General Submission Guide
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Topic: General Submission Guide (Read 2772 times)
WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
General Submission Guide
«
on:
November 25, 2006, 04:44:55 PM »
So, you want to submit something to the Complete Resources, eh? Well, take a read through this first. About half the stuff that gets submitted doesn't get approved, because of one or two small details - don't become just another statistic. Make a difference with your resources!
1. Submitting Resources
First, though, you need to know
how
to submit. It's pretty easy; after going to the main page, click on the Complete Resources link on the left (it's under the "Site" heading). Once on the CR main page, look under the selection of flags - you should see a link called "Share Your Resources Too". Click that, fill out the form, and hit "Send" - and you're done!
After submitting your resource, it has to be approved by either me or Darkfox. We're generally on every day, but if it's been a few days since you submitted and it's not up yet, don't worry - it will be.
2. General Submission Rules
-Make sure that your resource is the correct size and color depth (check out the FAQ in this forum to figure those out)
-In the Description box, add something useful (like keywords that describe the resource), rather than saying "credit me plzzzz". Same with the Title - it makes it easier for people using the search engine to find resources.
-Make sure to credit the original author (see section 4).
-Make sure to check the Complete Resources, to make sure that the resource you're submitting isn't already submitted (this happens a lot with rips).
-Don't submit game-specific resources. For example, submitting the title screen for your game is redundant, because people have to have the exact same name to use them, which is not likely.
-If you're going to say "Don't use this resource without contacting me first", don't bother submitting the resource in the first place.
-Don't rant about something unrelated to the resource (another submitter, the way the CR is set up, the weather, etc).
-Don't advertise (ie. putting a link to your site in the description).
3. Resource Types
So, you made sure that everything above was good. You submit it, but it's still not approved. What gives?
That's likely because it's not a type we approve. I'm not talking 'type' as in Charset or Chipset; I'm talking 'type' as a general classification of resources. There's five types of resources, all of which will be explained below:
STOLEN
Definition
: A Stolen resource is any resource (not by the submitter) that does not credit the original author, or claims that they are the original author; this is, of course, stealing, and will not be tolerated. However, we do not know what's stolen or not, so we trust that submitters will give credit where credit is due.
Accepted?
: Never. We will never accept a stolen resource willingly - of course, like I said above, we don't know what's stolen or not, but if we have a hunch, we generally won't. So if you're submitting something, it's always a good idea to credit the original author of whatever you're submitting, just in case.
GENERATED
Definition
: A Generated resource is created using the Online Charas Generators or Offline Charas.EX. It is essentially stealing, because you're not crediting the authors of the original (although that's pretty hard to do in the case of Charas.EX), but they generally don't care anyways if they submit it to the generators.
Accepted?
: A purely generated resource (ie. using the generators to make a charset, then submitting that charset directly to the CR) will never be accepted. However, if you edit it (add accessories, create poses, etc.), it will become an Edit (described below), and will almost always get through.
RIPPED
Definition
: A Ripped resource is one taken from a commercial game. This can be done in one of two ways - taking a screenshot and extracting the sprite from there, or going into the ROM itself and taking the data directly from the source.
Accepted?
: Generally, Rips will be accepted, unless they're in the wrong format, or have been submitted before (duplicate resource). It's generally a good idea to identify the game it came from - we won't disallow them without a source, but if people like the sprites and want more from their game, it saves them some time.
EDITED
Definition
: Edits encompass a wide variety of resources, but a general definition would be "any resource altered to the liking of the editor". Edits can range from something as simple as changing the set's hair color, or as complex as making a full set of poses for the set.
Accepted?
: Some edits will be accepted, others won't; generally, a simple color change won't make it through, but pretty much everything else will. Also note that submitting an edit without naming an original author is considered stealing, so make sure you credit the creator of the resource when submitting.
CUSTOM
Definition
: A "custom" resource is anything made by you. For extreme examples, a red dot on a blank image is "custom", while a recreation of the Mona Lisa on Paint is also "custom". Using a guide (drawing it from a picture, or using a template to align the various parts) are still considered custom, although the latter is technically an extensive edit.
Accepted?
: Always. Custom resources are exactly what we want, so they will almost always be accepted (as long as it is indeed custom by you).
4. Credit
At the end of a movie, you see the "credits" - a list of people who contributed to making the film what it was. Credits in the RPG Maker world work much the same way; giving someone credit is acknowledging their contribution to your project. So, if you use a resource by someone, it's generally a good idea to give them credit, either at the end of your game, or in a text file that goes along with your project.
Now, asking for credit is different. Of course, when you've ripped or edited something, you've done work to get it to look like that, so you deserve at least a bit of credit. However, in both cases, the original sprite was not made by you - it was made by someone else. So, asking for full credit on a ripped or edited resource is actually a form of stealing, since you're not acknowledging the person who originally did the resource. So, when asking for credit on a non-custom resource, you should always say "Credit this person for making the resource, and me for ripping/editing it."
Of course, if you made the resource from scratch, you get full credit. It's generally more work to make something than to edit or rip it, so
you deserve it.
I think that's about it. If you have any questions, don't hesitate to ask (post them here, PM either me or DF, or, if you want to ask about a certain resource, post in the
Complaint thread
. Otherwise, have fun!
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Charas-Project
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General Submission Guide