Charas-Project

Off-Topic => Archive => Old Game Discussion => Topic started by: Prpl_Mage on April 28, 2009, 11:43:44 PM

Title: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on April 28, 2009, 11:43:44 PM
As I think you already know: Steampunk genre won!

The game will include Victorian/steampunk environments, cool steampowered machines, gears, cogs. Old technology in a new way. Fantastic engineering, dangerous chemicals used in everyday life, zeppelines, airships, underwater boats, alchemy to create dangerous or helpful effects and even something that makes magic possible.

The game will take place in a world much like our planet earth. Our country names and such will not be used for political reasons(Or something.) and locations and other things won't appear as they are either.
In fact. It's just based on our world, we just make the rest up ourselves.

The story I have so far is this:

[spoiler]

A world divided by war and the rising power supplied by machinery and alchemy.

The great nation of Talanchon is furthering their power across the world.
Few countries stand a chance against the raw military power of the nation and country after country falls into their hands as colonies and suzerain states.
The nation is growing out of control and they are developing bigger, stronger and faster weapons for their forces. They are also gathering their armies from across the lands into one big army to strike at their enemies.
Their enemies, the sovereign of Nedaz and the Jurmar empire owns an equal amount of colonies and power across the lands, although in different parts of it.
Three nations thirsting for power. Three serpents eating away the world.


But in the midst of all the chaos is the smaller country of Kuggstadt, occupied by the Nation for five years and a haven for generals and officers.
The people are suffering at the hands of their cruel captors who abuse their power to create their own land where they are treated as kings and get whatever they want.

Kuggstadt is known for their many rebel groups trying to retake their land and revolt against the Nation. There is word of a resistance group rising in the neighbouring city Skruvheim; a city serving as the eastern garrison against the sovereign. A place were the military power is now increasing thanks to the mobilization.
Many of the rebels decide to go there and unite to break free from the nations grasp.

Some of those rebels are Hector O Slyme, Sarah C and James Davis. They leave their home guided by the Rebel leader: Alex and head to the city of Skruvheim to establish the group needed to drive off the Nation. The united resistance is formed as an underground movement working to fight the nation's officers and oppressors away from their land. A movement called "Charas".

But the ties of the group are starting to drift apart once more.
Parts of the resistance want immediate action and an attack against the weapon development in the nearby town. Hector O Slyme assume the role of leader and heads out to stop the nation from developing new weapons and other things...

Sarah feels that the royalties of the Nation needs to know what's going on and is planning a trip to pledge for their involvement.
Believing that the royals will interfere and put things right if she lets them know just what cruelties are done to the people.

Another part of the resistance believes that the resistance itself is too weak to fight the nation. They are planning on making a deal with the sovereign of Nedaz or the empire of Jurmar, a deal for alliance against their shared enemy.
James Davis is tired of working underground and want a real battle with the Nation, he want to get rid of them with force. He decides to take a squad of rebels with him as well as gifts to the nation's enemies. His enemy's enemy is his friend. And a friend can become a powerful ally in the coming battle.

But Alex, as the leader of the resistance believes that they have to bide their time and strengthen the resistance while they can. That they will plan ahead for when the nation attacks its enemies. Words is that the Nation will move soon and that will leave the remaining troops demoralized and weak. Alex will make his move and go for the core problem.

Each one of them embark on a journey to free their people from the nation's grasp.


Will their struggle prove successful?
Are their hearts at the right place?
Will their plans turn out as they expect them?
That's up to the people working together to make this happen.

[/spoiler]

If people agree to the idea - the game will follow 4 different paths, so a chapter could be about one part of the party instead of everyone.
I figured that we will have a bunch of charas people. And it's gonna get awfully crowded unless we want to make something like they did in Kingdom hearts.
So yeah, 4 paths with many possible directions and outcomes. And at least one of them will fit your character hopefully.
We can add a party swap system of course if we get even more members. But it would get huge if we had all at the same place for the entire game. So splitting up is a good solution I believe.

Anyway

What I need right now is for people to let me know if they want to make a chapter for the game or not. And if not, if you can help out with resources and such.

And like Fish once said:
Quote from: Fisherson
You may add to the current plot, but you can't change it entirely
.Have fun! Don't too much worry whether you ideas sound good or bad, just don't be complety random.


Btw, any kind of suggestions and opinions are greatly appreciated.

We will preferably use the battlechar style I made some week back. It can be found in the gallery in my thread called "New battlers".

Production team(People saying they wanted a chapter):
[spoiler]
Prpl_Mage
Fisherson
Rahl
Bluhman
carrionmarksman

Moosetroop11
Valiere
[/spoiler]


Characters:
Quote
[spoiler=Hector O Slyme]
(http://i40.tinypic.com/hvv6li.png)
Name: Hector O Slyme.
Weapon of choice: Large wrench(axe at the beginning)
Info: Hector is one of the 4 protagonists. He sets out to stop the weapon development and creation to prevent being outmatched in the future and also stop the Nation from furthering their reign.

Bio.
Hector was born in the city of Kuggstadt where he grew up with both his parents and his 3 siblings.
His older brother left them to become an engineer.
Hector was still quite young when the Nation invaded and his world was turned upside down.
His father died defending the family and his mother was taken to serve as a general's maid.
His older brother was put into slave duty in the mines and his sister was sent to please the soldiers with singing and dancing.

Hector was still too young to do anything so they left him at an orphanage- taken care of by elder civilians. He never heard from any family member since then no matter how hard he searched for them.
He later joined one of many resistance groups in Kuggstadt but soon realised that they spent more time fighting each other than taking care of the real problem.

He studied engineering from an older resistance member and also learned how various machines work. He is a decent pilot and can repair most things.

Hector usually takes care of the people around him and protects females like he wished he could've protected his sister. He have grand thoughts about saving the world from the Nation and therefore decides to stop the new weapon that rumours speak about.
But he have yet to come up with an idea how.
[/spoiler]

[Spoiler=Sarah C]
(http://i42.tinypic.com/9glyef.png)
Name:Sarah C
Weapon of choice: Daggers
Info: Sarah is the female protagonist who sets out to find the royals in Talanchon. She believes that the royals with their power surely can make the military leave Kuggstadt alone and allow people to live their lives.

Bio:
Sarah was born as the only child to two rich nobles in Kuggstadt, her parents were patriots and often taught her the meaning of keeping their country safe.
They were quickly killed by the invading force when the Nation attacked.
The nobles had money and estates that the generals wanted for themselves as they occupied the country.

Sarah hid in the basement for two days before a pair of burglars broke in. They were there to steal anything valuable before the Nation got their hands on it but took her with them instead.
She was then raised directly at the resistance hideout and soon became a good thief and athlete as well.

She is mostly none as "the princess" by her fellow members as she is one of few females who does not take it "one step further" to get information out of officers. She prefer the stealth and deceit over selling herself to the occupiers.

She wants Kuggstadt to return to the way it was more than anything. She wish to rebuild what once was and throw out the opressors that's destroying her land.
She holds people at a safe distance and doesn't allow anyone to get too close. She also believes that nobles and royals all are honourable.
[/spoiler]

[spoiler=James Davis]
(http://i44.tinypic.com/11t2azb.png)
Name: James Davis
Weapon of choice: Engineered dual sword with combos.
Info: The third protagonist and also the most battle-worn. He believes that the resistance needs a more powerful ally with real soldiers to fight back the nation. He sets out to enlist the help from Jurmar or Nedaz, hoping that their rivalry against Talanchon will bring them together.

Bio: James Davis was enlisted in the army when words about the Nation's campaign reached them. They armed themselves and geared up for a head on attack. The Nation brought many vehicles to the front and Kuggstadts army was almost completely wiped.
Many of the soldiers surrendered and joined the Nation while others fled.
James on the other hand kept fighting and brought down one of the generals as he left the vehicle.
He quickly seized the engineered sword and went underground for the next couple of months.

He have fought with one of many resistance groups in Kuggstadt since then but have always wished that they had real fighters to do battle instead of all the kids.

James sees everyone as inexperienced youngsters even as his own age barely pass 20. His grand prize is the sword he carries and he've adapted to it since the battle 5 years ago.
He sees himself as some sort of older brother. Always right and better than the others around him. He keeps fighters like himself close by and treasures a brother in arms.
[/spoiler]

[spoiler=Alex]
(http://i44.tinypic.com/2s01jlh.png)
Name: Alex
Weapon of choice: A staff with various engineered modes.
Info: Alex is the last protagonist and one of the few who isn't raised in Kuggstadt.
He want to unite all the resistance groups to have better odds against the Nation and is currently waiting for the army to leave for Jurmar or Nedaz so he can get the upper hand.

Bio: Alexander was one of many childs in his family. His father was sent to the mines as the Nation invaded his country and took his sisters with them. He and the other boys were either used as slaves in their mines or to build their machines.

Alex watched most of his brothers die from starvation and diseases as he grew up in that harsh environment.
But he managed to unite all the slaves and escape from the camp one night.
The Nation quickly sent out scouts to track them down and barely half of the people who escaped actually made it to the nearby border where they were taken care of.

Memories and scars still haunted Alex for each day that passed since. And they were gushed open once more as the Nation occupied Kuggstadt and Skruvheim.

He then travelled to Skruvheim to raise a banner of freedom for the people.
In hopes that he could unite all the unorganized resistance groups and make them work together and chase off the Nation.

Alex earns the trust and respect of many. But his need of tactics and planning also discourage people and he can be seen as passive from time to time. Patience is the one trait that keep him were he is but few others share that. Which is the reason why so many people are beginning to do rogue operations.
[/spoiler]

[spoiler=Corey]
(http://i40.tinypic.com/107qqs2.png)
Name:Corren Stray
Age: 20
Position: Ally with Hector
Weapon:  Spear ((I would like it to be put in somewhere that Hector builds Corren the Piston Driven Spear after Corren finds the plans))

BIO: Corren was born in the country near Kuggstadt. So he is not Kuggstadt born. He moved to Kuggstadt after his family was taken away by Naiton soldiers.
He fights for his wife and child. They all travel together because they have no home.
((His wife and child can be Key items so they do not take up space for fighting party members, you can make them do whatever like have the wife heal or the baby scream and confuse the enemy haha))
He is constantly having to look over his shoulder because the Nation soldiers would take his wife for their needs. i.e. dancing, entertainment.
He is deciding to help fight against the nation when he first meets Hetor.
[/spoiler]

[spoiler=Rahl/fix]

(http://i43.photobucket.com/albums/e354/hellroc/steamichibs.png)

Name: Fredrick Rahlvorious (AKA: Fix)
Profession: Engineer
Age: 26
Weapon of Choice: A steam pipe crafted into the shape of asword
Ability: Repair and Superheated steam based attack issued from sword


Background: From an infant Fix was taking things apart and putting them back together again picking and plucking, finding out how they worked and what made them move. As the years moved on he not only took things apart and put them back together again but made them work better than before. Though his talent was exceptional it was overlooked and to support his family in the years of war went to work as an engineer for the sovereign state of Talanchon at a very young age. That is until one day he came upon a unique group and his life changed forever…
(http://i43.photobucket.com/albums/e354/hellroc/Fix.png)
[/spoiler]

[spoiler=Law]
(http://img238.imageshack.us/img238/1509/showcm1.png) (http://img238.imageshack.us/i/showcm1.png/)

Name: Lawrence "Law" Vancheussen
Profession: Historian and Former Military Tactician (for Talanchon, of all the possibilities)
Age: 32

Growing up in a rural community in western Talanchon, Law lived a typical farm life. At the beginning
of Talanchon's expansion out west along the continent, Law enlisted as a lowly foot soldier. It was
during this expansion that he made himself known as a tactician. Sharing his ideas on how to seize
land from the upset and hostile undeveloped peoples that had taken residence there, Law was noticed
by high-ranking Talanchon officials and was seated in a high rank, where he began to lead the rest
of the campaign out east.

When he learned that Talanchon was planning on creating a continental country, Law was at first
intrigued. After time had passed, Law decided to step down from his post, not wanting to lead men
into what would become horrible combat strife with high casualties. Being labelled as a traitor and
a spy, Law fled to a growing rebel group based out of Kuggstadt. Members were originally skeptical
at his presence, but over time they grew to trust him and his knowledge of the enemy.
(Law arrives some time between chapter 2 and 3)

It should be made known that Law, being a historian, has knowledge of the history of our world.
He has studied much in his lifetime, and knows of aging, abandoned technologies buried in the
uncivilized areas of the west.

(http://img198.imageshack.us/img198/1415/carrionmarksman1.png) (http://img198.imageshack.us/i/carrionmarksman1.png/)
(First is normal clothing, second is work clothing/warm weather and third is ancient armor).

[/spoiler]

Lucas?
David Dent?
Hobo

[spoiler=Alfrod]
(http://i8.photobucket.com/albums/a11/Bluhman/Steambluh.png)
Name: Alfrod Javerte
Position: Ally or Enemy. Really depends on the direction the game takes.
Bio: Alfrod Javerte is a hardworking lawman of the Talanchon empire. Perhaps not the most organized officer in the ranks, he has become a very individualistic inspector for the Talanchon empire, and has witnessed many a battle, and has gained much experience in the use of guns and agility in the heat of battle... At the cost of his left hand, of course. He can do quick draws with his gun to catch opponents off guard, can sharpshoot with his pistol, as well as any other weapon he might prefer to use, and can even use his mechanical hand as a weapon in itself, thanks to its very powerful gripping power, and thin, blade-like fingers.

Above all things, he places his devotion to only two things; the Talanchon law, and the Church. In this aspect, he is extremely loyal to his allies and the empire, as well as truthful, and especially controlled in the way of sinful habits, such as drinking and sex. However, he does seem to smoke a lot. He is also quite patient, and an incredible interrogator. However, he is faulted by an overwhelming sense of pride in his work; almost refusal to believe that he, or the Talanchon order, are wrong in any way. Simply put, to him, the law is the final line; how one relates to it judges their ultimate fate by his hand. With this in mind, he can seem quite cold-hearted, imprisoning and publicly executing many a person who might have been framed for a crime, or perhaps were too poor or uneducated to resort to doing anything else... A moment of epiphany could either completely transform his view of the world and its people, or drive him over the edge.

As for more intimate aspects of the character, he likes to spend free time performing sonatras on piano, often recording them for playback on a phonograph. At some point, he used to have a wife, and two children; the wife, Carol, died shortly after giving birth to the eldest sibling son, Akiran. At the time of the story, Akiran is attending a boarding school, learning how to engineer steam technology into vehicles and weapons and whatnot, while the younger daughter or Alfrod, Beth, was sent off to live under guardianship of the law as a court ward, since he could not afford to keep her at home fed with the high costs of sending his son to study such a prestigious art.
[/spoiler]

Prof.Gemini

[spoiler=Master Edward]
(http://i29.photobucket.com/albums/c268/X_marks_the_ed/FatherEd1.png)
Name: Master Edwin
Position: Enemy
Bio: Head of an underground syndicate in a small area of the Kuggstadt region. His group, the Falconry, are known for their plainly marked weaponry and their uniformity. It isn't hard to spot a member in the streets and people tend to avoid eye contact. The people that work for the Falconry are labeled as the poor, selling themselves to the devil to survive the crisis that befalls their land. Edwin has never been seen in public, only by a few wrapped into the Falconry's work. The Falconry's activities range from attacks on various rebellion groups and the theft of their weapons. The Falconry also claim to be a charity for those that are in need of support, but many are skeptical of the methods of obtaining the money.

Many rumours surround the Falconry, mostly around its purpose. Some claim it is a strategic rebellion, by first destroying existing groups and recruiting their members and weapons. Others claim it is a large gang designed to take control of the surrounding area using the public itself. But the most paranoid believe it was construction under outside forces to keep down resistances.

Edwin himself has been called many things, ranging from crazy to mentally insufficient. He is not, however, normal. The people that follow him fear him, not for power, but for the actions he takes in attacking rebel groups, most cause many casualties on both sides. Many are astonished when they hear of the number of times Edwin has been shot by his own Falconry. Many of the shooters remain untouched in the Falconry without punishment.
[/spoiler]

[spoiler=Cerebus]
(http://i28.photobucket.com/albums/c216/cerebus_x01/Cerebus-2.png)

Name: Reinhard von Hindenburg, but people know him by the name of Cerebus
Position: Enemy
Bio: Lord Cerebus, as he wants to be called, is a high-ranked officer of the Talanchon empire. Power hungry, manipulative, cruel, Cerebus uses everything he can to succeed in his missions, whether it's politically correct or not.
His weapon of choice: Poison.
He wanders around the world in his Airship, the RvH Sky Terror, trying to find new territories. A true lover of science, Cerebus' Airship has its own laboratory to develop new weaponry or technologies.

His scientific team has developed few things so far:
(Cerebus ordered his team to have his initials on everything his team would find)
-Poisonous Combustible Gas (PCG), or RvH Mist of Death
-Poisonous Bombs, or RvH Explosives
-Poison Bullets, or RvH Darts
-Poison imbibed Daggers, or RvH Thorns
-Anti-Poison Masks, or RvH Protector
-Poisoned Cannonballs, or RvH Land Wasters
-PCG powered Automated-Cannons, or RvH Doom Bringers
-His own PCG powered Airship, or RvH Sky Terror
(Note that all these things are only used by Cerebus' troops)

Their best finding is the RvH Mist, which is used for pretty much everything they created. The only drawback is that if anything break, the gas would spread out, creating a green-yellowish deadly mist (hence the name Mist of Death) which is why all of his troops usually wear an RvH Protector.
[/spoiler]


EDIT: Updated the story a bit.
Added list of chapter makers and characters.
Added protagonists.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on April 28, 2009, 11:49:50 PM
I can design a world map if you'd like.
Title: Re: Steampunk Mayoral Chain Game
Post by: Ben on April 29, 2009, 12:00:49 AM
I have begun making a Doctor Gemini Boss in a couple of forms. And a bare bones B-char set in case some see fit to use him.
I dont have room for RM2k3, but ill gladly donate some custom stuff.
Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on April 29, 2009, 12:04:26 AM
I won't make any chapters because knowing myself, it would probably never get finished.
However, I can try to help by giving suggestions or such. I don't have any right now, though...

I'm happy with the fact that you want to add Sarah C. in the game, because so far, she didn't appear in anything beside few sprites and SaiKar's sig. However, there's just a little something; Murof isn't included in her name. Murof was the orc-like character. And yeah, it's Murof, not Muruf.

I also have a question concerning characters. How will we decide which role they will have in the game?
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on April 29, 2009, 12:11:18 AM
I'd like to make a chapter... Though, I'm a bit apprehensive if I can get a good, comprehensive Bluhman Battlecharset done that would look decent. I'll try my best; give me a later chapter to work on.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on April 29, 2009, 12:26:04 AM
I'll make a chapter. Early, but not too soon. I would like at least one full party for maximum effect of what I hope to do.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on April 29, 2009, 12:50:18 AM
How does this world map look? I'll add the political stuff later.

(http://img520.imageshack.us/img520/1165/worldmapu.png)

I also might blur it if you want.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on April 29, 2009, 01:22:03 AM
First off, good story, a bit confusing in some parts, but I liked it overall. Now I will defiantly be working on a chapter once I hear the back stories of the main characters. Also can we add custom systems? I'd love to add a smaller version of the STS to this as soon as I get done re-trofying my starship into an airship. Also I think we should post our bios ethier in this thread or in another thread.

How does this world map look? I'll add the political stuff later.

(http://img520.imageshack.us/img520/1165/worldmapu.png)

I also might blur it if you want.

That is cool. What kind of tile set you thinking about using?
Title: Re: Steampunk Mayoral Chain Game
Post by: coreystranick on April 29, 2009, 01:36:22 AM
I'll help with resources, i'm working on my character right now anyway.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on April 29, 2009, 01:37:18 AM
First off, good story, a bit confusing in some parts, but I liked it overall. Now I will defiantly be working on a chapter once I hear the back stories of the main characters. Also can we add custom systems? I'd love to add a smaller version of the STS to this as soon as I get done re-trofying my starship into an airship. Also I think we should post our bios ethier in this thread or in another thread.

That is cool. What kind of tile set you thinking about using?

Thanks. I tried to make it realistic in regard to plate tectonics. See how the continents almost fit together?

I wasn't planning on making the actual in-game overworld, just a map, but I could do that too.

Capitals and continent names are to come!
Title: Re: Steampunk Mayoral Chain Game
Post by: Hirochi-Zangus on April 29, 2009, 02:07:07 AM
This looks really good! I'd help but I don't know what I could contribute, and I'm about to start on a game sooo... I'll have to see this develop though!
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on April 29, 2009, 03:12:56 AM
That is cool. What kind of tile set you thinking about using?

Steampunk is another situation in which using Theodore Chipsets would be advisable; they seem to have a very strong european thing going on. Though, they seem a mite bit modern. Still, there are some older european sets in there, as well as some chip-charsets that feature lots of pipework for any extra steampunk industrial stuff we might want going on.

Some chips at http://wato5576.hp.infoseek.co.jp/map.html# might have some utility as well, if Theo sets don't work out.
Title: Re: Steampunk Mayoral Chain Game
Post by: Linkforce on April 29, 2009, 03:19:46 AM
So wait are we using the characters you made in your thread in the Gallery section? 
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on April 29, 2009, 03:25:53 AM
So wait are we using the characters you made in your thread in the Gallery section? 

Seems to be the idea.

Thanks. I tried to make it realistic in regard to plate tectonics. See how the continents almost fit together?

I wasn't planning on making the actual in-game overworld, just a map, but I could do that too.

(http://img404.imageshack.us/img404/3738/worldmap.png)

Political map. Red is the Holy Empire of Talanchon (TALANCHON), the cultural equivalent of the ancient British Empire. White is the Union of Elea Norwean (NORWEAN), a European resistance to TALANCHON, the cultural equivalent of modern Scandinavia. Grey is the Polynesian Kingdom of Jurmar (JURMAR), the cultural equivalent of Polynesia. There are more islands but they are too small for the map. Yellow is the peaceful communist society Ung Mi'long si Hungthep (HUNGTHEP), the cultural equivalent of modern China. Cyan is Nedaz (NEDAZ), the culturally similar to WWII-time Japan, but with less emotion and crazier. They are socially very different from the other superpowers. Checkered areas are partially controlled by their respective colors. Green represents either undeveloped countries or ones not involved in the game. Take your pick of what parts to include. The red island is Kuggstadt (KUGGSTADT), the cultural equivalent of Germany, which I made in the centre to physically emphasize its central role in the game.

Capitals and continent names are to come!

Wow. I hope Prpl uses this, good work, Ded. Oh btw I can't do Sethel until I finish my two battlers, okay?

Steampunk is another situation in which using Theodore Chipsets would be advisable; they seem to have a very strong european thing going on. Though, they seem a mite bit modern. Still, there are some older european sets in there, as well as some chip-charsets that feature lots of pipework for any extra steampunk industrial stuff we might want going on.

Some chips at http://wato5576.hp.infoseek.co.jp/map.html# might have some utility as well, if Theo sets don't work out.


They do have a European style to them. I like Val's better, but these will work, I think.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on April 29, 2009, 03:33:38 AM
Theo's chips are impressive, but the problem is his style is very distinct and difficult to imitate, so if we want to add any additional items to it, they're probably not going to fit in. They also will stick out like a sore thumb among any other chipsets we decide to use and will definitely highlight how cartoonish our charsets and battle charsets are.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on April 29, 2009, 03:38:56 AM
Theo's chips are impressive, but the problem is his style is very distinct and difficult to imitate, so if we want to add any additional items to it, they're probably not going to fit in. They also will stick out like a sore thumb among any other chipsets we decide to use and will definitely highlight how cartoonish our charsets and battle charsets are.

True, but what won't? I mean let's face it, my style is more hard lines than yours and your is more soft edges than mine. We all have a drifrent style of spriting. Bluman and I have about the same style, but Prpl and you have a detailed realistic. I can't help it, I draw catoonish and comic-like.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on April 29, 2009, 03:47:48 AM
Yeah, but Theo's isn't just realistic, it's realistic realistic.

Oh, and if that world map is what we're using, I'm gonna go ahead and make a nice big version of it to hang on walls in the chipset.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on April 29, 2009, 04:01:08 AM


Yeah, but Theo's isn't just realistic, it's realistic realistic.

Oh, and if that world map is what we're using, I'm gonna go ahead and make a nice big version of it to hang on walls in the chipset.

True, but Bluhman managed to use regular RTP edits and made it look realy cool at that. Just check out Alpha Force if you don't believe me. Hey! We should have a Steampunk Chisouku! XD He's as much of Charas icon as anyone else. I never even heard of Sarah C until Sai had her in her sig.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on April 29, 2009, 04:30:56 AM
I'm just using the geographical one.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on April 29, 2009, 06:21:16 AM
Thanks. I tried to make it realistic in regard to plate tectonics. See how the continents almost fit together?

I wasn't planning on making the actual in-game overworld, just a map, but I could do that too.

(http://img404.imageshack.us/img404/3738/worldmap.png)

Political map. Red is the Holy Empire of Talanchon (TALANCHON), the cultural equivalent of the ancient British Empire. White is the Union of Elea Norwean (NORWEAN), a European resistance to TALANCHON, the cultural equivalent of modern Scandinavia. Grey is the Polynesian Kingdom of Jurmar (JURMAR), the cultural equivalent of Polynesia. There are more islands but they are too small for the map. Yellow is the peaceful communist society Ung Mi'long si Hungthep (HUNGTHEP), the cultural equivalent of modern China. Cyan is Nedaz (NEDAZ), the culturally similar to WWII-time Japan, but with less emotion and crazier. They are socially very different from the other superpowers. Checkered areas are partially controlled by their respective colors. Green represents either undeveloped countries or ones not involved in the game. Take your pick of what parts to include. The red island is Kuggstadt (KUGGSTADT), the cultural equivalent of Germany, which I made in the centre to physically emphasize its central role in the game.

Capitals and continent names are to come!

Okay, just three complains.
1. Wouldn't it be odd if Kuggstadt is an island in the middle of an ocean? Could you place it on the mainland instead. Near where Skruvheim is.
2. Could you increase the are that Jumar controls?
3. Could you make Talanchon's territory reach down a bit more south?

But it's a nice design and I really like it.
-------------------

About the chips: you can use whatever you want. It doesn't matter if the styles clash unless it does between two rooms or something.

And yes Linkforce. I was thinking about using the style I made, there is a template in my gallery as well on the first page.


And when it comes to the party's and such. I suspect that most people will add their characters into the game.
You choose yourself what part you want to make when it's your turn. If you want to make a chapter about Hector O Slyme's struggle then you do that. If you want to follow Sarah C's journey then do so. I'm pretty sure that those 3 open spots in each party will be filled pretty soon. I did try to make at least one of the characters' journey sound like something everyone could join.

I haven't decided how many chapters to do at the moment. It all depends on how many there are. And if we use the 4-parts concept - we can have one of the parts done sooner than the others. And then we could rearrange their order if requested. But that's just if people want it. Or if we get 3-7 straight chapters following the same characters.
Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on April 29, 2009, 07:30:24 AM
Well this sounds pretty awesome. I can make Monsters/Bosses and odd Charsets/objects/items.

But i dont think i have enough free time to dedicate to a whole chapter atm.
Title: Re: Steampunk Mayoral Chain Game
Post by: HobomasterXXX on April 29, 2009, 10:58:50 AM
I'll work on Hobo's battlechar and wirt up a bio soon. Im abstaining from making a chapter, as I honestly cant be fucked. -_-
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on April 29, 2009, 11:18:34 AM
Quote
Also I think we should post our bios ethier in this thread or in another thread.

I second this. It'll give future chapter makers an idea of how each member's character works.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on April 29, 2009, 05:56:30 PM
I'll sign up for a chapter Prpl. Doesnt really matter when, though for the week after next I'll be home for a week before going to europe. But once Im in europe I'll have dsl again and can afford time to work on the game seeing as I'll be there all summer.
Title: Re: Steampunk Mayoral Chain Game
Post by: Moosetroop11 on April 29, 2009, 08:10:48 PM
I'd like to make a chapter, seeing as we never got round to my turn on the last chain game, but I'd like a little freedom, Prpl. Don't get carried away and make this 'your' project. I agree that it's a bit weird that Kuggstadt would be an island considering that that would mean all of the storylines had to contain some way of crossing the water, but the other two points are just nitpicking really. This isn't going to be fun if you try to control it.

I still want to make a chapter though; somewhere in the middle. I'm gonna be very busy for the next few weeks but then I'll be pretty un-busy for a while so it'll be perfect.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on April 29, 2009, 09:41:34 PM
I'd like to make a chapter, seeing as we never got round to my turn on the last chain game, but I'd like a little freedom, Prpl. Don't get carried away and make this 'your' project. I agree that it's a bit weird that Kuggstadt would be an island considering that that would mean all of the storylines had to contain some way of crossing the water, but the other two points are just nitpicking really. This isn't going to be fun if you try to control it.

Sorry, maybe I'm a bit picky.
I yield to the people.
Dedley, just move Kuggstadt to the mainland somewhere in Talacnhon and it's ace.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on April 29, 2009, 10:49:04 PM
Okay, just three complains.
1. Wouldn't it be odd if Kuggstadt is an island in the middle of an ocean? Could you place it on the mainland instead. Near where Skruvheim is.
2. Could you increase the are that Jumar controls?
3. Could you make Talanchon's territory reach down a bit more south?

But it's a nice design and I really like it.
-------------------

About the chips: you can use whatever you want. It doesn't matter if the styles clash unless it does between two rooms or something.

And yes Linkforce. I was thinking about using the style I made, there is a template in my gallery as well on the first page.


And when it comes to the party's and such. I suspect that most people will add their characters into the game.
You choose yourself what part you want to make when it's your turn. If you want to make a chapter about Hector O Slyme's struggle then you do that. If you want to follow Sarah C's journey then do so. I'm pretty sure that those 3 open spots in each party will be filled pretty soon. I did try to make at least one of the characters' journey sound like something everyone could join.

I haven't decided how many chapters to do at the moment. It all depends on how many there are. And if we use the 4-parts concept - we can have one of the parts done sooner than the others. And then we could rearrange their order if requested. But that's just if people want it. Or if we get 3-7 straight chapters following the same characters.


Sorry, maybe I'm a bit picky.
I yield to the people.
Dedley, just move Kuggstadt to the mainland somewhere in Talacnhon and it's ace.


Do you still want the other things? Or just moving Kuggstadt?
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on April 29, 2009, 10:55:27 PM
Do you still want the other things? Or just moving Kuggstadt?

Just the move.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on April 29, 2009, 11:18:56 PM
The dark red dot is Kuggstadt, and the star is the capitol of Talanchon.

(http://img201.imageshack.us/img201/3738/worldmap.png)

Do you want continent names on the map?

And what chipset should I use?


In case you're wondering, Talanchon resembling the shape of Canada is a joking juxtaposition.
Title: Re: Steampunk Mayoral Chain Game
Post by: fruckert on April 29, 2009, 11:49:36 PM
I'll go write a new bio for Fruck that matches the Mythos later, but I can't do any chapter, as my RPG2K3 skills are horrid
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on April 30, 2009, 12:26:15 AM
Yo, Hobo and fruck. That's a little too inconsiderate to submit your character and then do nothing. If you "cant be fucked" (sucks for you), or your "RPG2K3 skills are horrid," at least promise to make something.

EDIT:

[spoiler=Just to get the train rolling on the bios.]
(http://i29.photobucket.com/albums/c268/X_marks_the_ed/FatherEd1.png)
Name: Master Edwin
Position: Enemy
Bio: Head of an underground syndicate in a small area of the Kuggstadt region. His group, the Falconry, are known for their plainly marked weaponry and their uniformity. It isn't hard to spot a member in the streets and people tend to avoid eye contact. The people that work for the Falconry are labeled as the poor, selling themselves to the devil to survive the crisis that befalls their land. Edwin has never been seen in public, only by a few wrapped into the Falconry's work. The Falconry's activities range from attacks on various rebellion groups and the theft of their weapons. The Falconry also claim to be a charity for those that are in need of support, but many are skeptical of the methods of obtaining the money.

Many rumors surround the Falconry, mostly around its purpose. Some claim it is a strategic rebellion, by first destroying existing groups and recruiting their members and weapons. Others claim it is a large gang designed to take control of the surrounding area using the public itself. But the most paranoid believe it was construction under outside forces to keep down resistances.

Edwin himself has been called many things, ranging from crazy to mentally insufficient. He is not, however, normal. The people that follow him fear him, not for power, but for the actions he takes in attacking rebel groups, most cause many casualties on both sides. Many are astonished when they hear of the number of times Edwin has been shot by his own Falconry. Many of the shooters remain untouched in the Falconry without punishment.

[/spoiler]
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on April 30, 2009, 03:13:37 AM
[spoiler=Bluhman's (Or his Steampunk Equivalent) Bio]
(http://i8.photobucket.com/albums/a11/Bluhman/Steambluh.png)
Name: Alfrod Javerte
Position: Ally or Enemy. Really depends on the direction the game takes.
Bio: Alfrod Javerte is a hardworking lawman of the Talanchon empire. Perhaps not the most organized officer in the ranks, he has become a very individualistic inspector for the Talanchon empire, and has witnessed many a battle, and has gained much experience in the use of guns and agility in the heat of battle... At the cost of his left hand, of course. He can do quick draws with his gun to catch opponents off guard, can sharpshoot with his pistol, as well as any other weapon he might prefer to use, and can even use his mechanical hand as a weapon in itself, thanks to its very powerful gripping power, and thin, blade-like fingers.

Above all things, he places his devotion to only two things; the Talanchon law, and the Church. In this aspect, he is extremely loyal to his allies and the empire, as well as truthful, and especially controlled in the way of sinful habits, such as drinking and sex. However, he does seem to smoke a lot. He is also quite patient, and an incredible interrogator. However, he is faulted by an overwhelming sense of pride in his work; almost refusal to believe that he, or the Talanchon order, are wrong in any way. Simply put, to him, the law is the final line; how one relates to it judges their ultimate fate by his hand. With this in mind, he can seem quite cold-hearted, imprisoning and publicly executing many a person who might have been framed for a crime, or perhaps were too poor or uneducated to resort to doing anything else... A moment of epiphany could either completely transform his view of the world and its people, or drive him over the edge.

As for more intimate aspects of the character, he likes to spend free time performing sonatras on piano, often recording them for playback on a phonograph. At some point, he used to have a wife, and two children; the wife, Carol, died shortly after giving birth to the eldest sibling son, Akiran. At the time of the story, Akiran is attending a boarding school, learning how to engineer steam technology into vehicles and weapons and whatnot, while the younger daughter or Alfrod, Beth, was sent off to live under guardianship of the law as a court ward, since he could not afford to keep her at home fed with the high costs of sending his son to study such a prestigious art.[/spoiler]
Title: Re: Steampunk Mayoral Chain Game
Post by: fruckert on April 30, 2009, 03:18:01 AM
Yo, Hobo and fruck. That's a little too inconsiderate to submit your character and then do nothing. If you "cant be fucked" (sucks for you), or your "RPG2K3 skills are horrid," at least promise to make something.
Hmm...I'll try to make some resources, but I can't promise anything too terribly great.
Or, I could design some skills and help write it.

Whatever needs doing. It's just if someone gave me the project for a chapter, they'd never get it back, as like I said, I can't program for **** in RPGM2K3, as yesterday was the first time I seriously looked at it.
So I guess that means I'm in. Sorta.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fortet on April 30, 2009, 03:40:41 AM
If you'd like, I'd be willing to design some custom tilesets for you guys. I learned through imitating Mac and Blue, so imitating Theo should be the same concept. Also, I'll have a steampunk Fortet if you'd like as well :)
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on April 30, 2009, 03:41:52 AM
If you'd like, I'd be willing to design some custom tilesets for you guys. I learned through imitating Mac and Blue, so imitating Theo should be the same concept. Also, I'll have a steampunk Fortet if you'd like as well :)

You might as well. I know I'm not up to the task.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fortet on April 30, 2009, 04:08:39 AM
The tilesets are very... Impressionistic (term for you artsy-smartsy people). Use of optical color rather than real color. Very much fun! I shall practice.
Title: Re: Steampunk Mayoral Chain Game
Post by: HobomasterXXX on April 30, 2009, 06:24:30 AM
Yo, Hobo and fruck. That's a little too inconsiderate to submit your character and then do nothing. If you "cant be fucked" (sucks for you), or your "RPG2K3 skills are horrid," at least promise to make something.

Well its not that i cant be fucked, more that i know when i get something like this it will die. I work over LOOONNNGGG periods of time. Anyway, it would just be me submitting my character for use in anyones chapter if they choose to add me. I'll wait to see what prp has to say i guess.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on April 30, 2009, 06:35:29 AM
Great bios Ed and Bluhman.

And Fortet, that would be much appreciated. If you can make something fit then by all means do so.

Fruckert and Hobo. You don't need to make long chapters or have any complicated coding in it really. I remember that some parts of the first chaingame were rather short and were pretty much just running through a 2 floored dungeon after some talking. You can do the same.

The first part might get a bit long. I'll make it up to the point where that story synopsis ended. Then people can choose to follow parts of either of the protagonists' struggle against the Nation.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on April 30, 2009, 03:48:27 PM
I can give some resources but I cant make a chapter. Prpl knows exactly what happens when people tell me to make stuff.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on April 30, 2009, 03:54:39 PM
Yo, Hobo and fruck. That's a little too inconsiderate to submit your character and then do nothing. If you "cant be fucked" (sucks for you), or your "RPG2K3 skills are horrid," at least promise to make something.

EDIT:

[spoiler=Just to get the train rolling on the bios.]
(http://i29.photobucket.com/albums/c268/X_marks_the_ed/FatherEd1.png)
Name: Master Edwin
Position: Enemy
Bio: Head of an underground syndicate in a small area of the Kuggstadt region. His group, the Falconry, are known for their plainly marked weaponry and their uniformity. It isn't hard to spot a member in the streets and people tend to avoid eye contact. The people that work for the Falconry are labeled as the poor, selling themselves to the devil to survive the crisis that befalls their land. Edwin has never been seen in public, only by a few wrapped into the Falconry's work. The Falconry's activities range from attacks on various rebellion groups and the theft of their weapons. The Falconry also claim to be a charity for those that are in need of support, but many are skeptical of the methods of obtaining the money.

Many rumors surround the Falconry, mostly around its purpose. Some claim it is a strategic rebellion, by first destroying existing groups and recruiting their members and weapons. Others claim it is a large gang designed to take control of the surrounding area using the public itself. But the most paranoid believe it was construction under outside forces to keep down resistances.

Edwin himself has been called many things, ranging from crazy to mentally insufficient. He is not, however, normal. The people that follow him fear him, not for power, but for the actions he takes in attacking rebel groups, most cause many casualties on both sides. Many are astonished when they hear of the number of times Edwin has been shot by his own Falconry. Many of the shooters remain untouched in the Falconry without punishment.

[/spoiler]

Love it! I like how you actualy used your name this time. I'd half thought it would be CM or Case 17 you'd end up using.

[spoiler=Bluhman's (Or his Steampunk Equivalent) Bio]
(http://i8.photobucket.com/albums/a11/Bluhman/Steambluh.png)
Name: Alfrod Javerte
Position: Ally or Enemy. Really depends on the direction the game takes.
Bio: Alfrod Javerte is a hardworking lawman of the Talanchon empire. Perhaps not the most organized officer in the ranks, he has become a very individualistic inspector for the Talanchon empire, and has witnessed many a battle, and has gained much experience in the use of guns and agility in the heat of battle... At the cost of his left hand, of course. He can do quick draws with his gun to catch opponents off guard, can sharpshoot with his pistol, as well as any other weapon he might prefer to use, and can even use his mechanical hand as a weapon in itself, thanks to its very powerful gripping power, and thin, blade-like fingers.

Above all things, he places his devotion to only two things; the Talanchon law, and the Church. In this aspect, he is extremely loyal to his allies and the empire, as well as truthful, and especially controlled in the way of sinful habits, such as drinking and sex. However, he does seem to smoke a lot. He is also quite patient, and an incredible interrogator. However, he is faulted by an overwhelming sense of pride in his work; almost refusal to believe that he, or the Talanchon order, are wrong in any way. Simply put, to him, the law is the final line; how one relates to it judges their ultimate fate by his hand. With this in mind, he can seem quite cold-hearted, imprisoning and publicly executing many a person who might have been framed for a crime, or perhaps were too poor or uneducated to resort to doing anything else... A moment of epiphany could either completely transform his view of the world and its people, or drive him over the edge.

As for more intimate aspects of the character, he likes to spend free time performing sonatras on piano, often recording them for playback on a phonograph. At some point, he used to have a wife, and two children; the wife, Carol, died shortly after giving birth to the eldest sibling son, Akiran. At the time of the story, Akiran is attending a boarding school, learning how to engineer steam technology into vehicles and weapons and whatnot, while the younger daughter or Alfrod, Beth, was sent off to live under guardianship of the law as a court ward, since he could not afford to keep her at home fed with the high costs of sending his son to study such a prestigious art.[/spoiler]

Exelent, Very detailed and an interesting new chapter in Alford's life. I'll subit mine tonight.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on April 30, 2009, 09:44:47 PM
I'd half thought it would be CM or Case 17 you'd end up using.

I originally would have used Case 17, but Father Edward (Edwin in this world) and his legitimates seemed easier to fit in, plus then I could be a minor villain. You know how much I've wanted that.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 01, 2009, 03:59:46 PM
I'd like to contribute a chapter, though I don't want to be the first person. I can't program, and my RM2K3 skills are a tad rusty, but nothing a couple tutorials can't fix, I say!
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 01, 2009, 05:02:43 PM
I originally would have used Case 17, but Father Edward (Edwin in this world) and his legitimates seemed easier to fit in, plus then I could be a minor villain. You know how much I've wanted that.

True. After all they did fund my campaign Lol.

I'd like to contribute a chapter, though I don't want to be the first person. I can't program, and my RM2K3 skills are a tad rusty, but nothing a couple tutorials can't fix, I say!

That's the spirit! I'll probably add a min STS to this and a summon system so I can Rusty in there as a character. Let's not let this die like my thread did, even if it is only temporary dead.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 01, 2009, 09:30:28 PM
Let's not let this die like my thread did, even if it is only temporary dead.

It is?

I'm more or less waiting for more people to sign up for chapters so I can make a plan for how many chapters we would need to make.
And resources of course. I'd love to get my hands on some resources.
Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on May 01, 2009, 09:46:47 PM
I just want to clarify... were sticking to your template for battle chars?
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 01, 2009, 10:35:28 PM
I just want to clarify... were sticking to your template for battle chars?

Yes if you want the style of battlechars to match each other.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on May 02, 2009, 01:00:30 AM
So when and whos gonna start the game?
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 02, 2009, 02:27:43 AM
I'd suggest Prpl start the game. He made the plot and would easily do the best job of setting the tone.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on May 02, 2009, 02:55:13 AM
*raises hand*

We're not allowing multiple chapters per member, are we?
Title: Re: Steampunk Mayoral Chain Game
Post by: SaiKar on May 02, 2009, 05:36:47 AM
I'm too lazy these days to do a chapter, but someone tell me if they want a Sai steampunk chara / Prpl-style bchar and I'll work something up.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 02, 2009, 06:51:59 AM
So when and whos gonna start the game?

I've started the game already. Kinda occupied looking for chipsets though.

And yeah, I'll do up to the point where the party splits. So each person making a chapter can do what they want afterwards.

*raises hand*

We're not allowing multiple chapters per member, are we?

I get the feeling that we will allow more than one chapter per person.

I'm too lazy these days to do a chapter, but someone tell me if they want a Sai steampunk chara / Prpl-style bchar and I'll work something up.

Yes please.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on May 02, 2009, 01:16:53 PM
I get the feeling that we will allow more than one chapter per person.

D:
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 02, 2009, 01:52:32 PM
D:

The interest in making chapters doesn't seem so high at the moment. So I guess I'll allow multiple chapters if it proves necessary.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on May 02, 2009, 03:39:12 PM
The interest in making chapters doesn't seem so high at the moment.

Which actually amazes me.

[/serious]
Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on May 02, 2009, 10:23:04 PM
My interest in making a chapter is very high, but my time to dedicate to a chapter is very low for the next while. Although im almost finished a Boss, ill post him when im finished.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 02, 2009, 10:44:50 PM
If we're making monsters for this, we need a Spring-Heeled Jack, the steampunkiest of cryptids.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on May 02, 2009, 11:12:04 PM
My interest in making a chapter is very high, but my time to dedicate to a chapter is very low for the next while.


Then... pick a later chapter....
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 03, 2009, 11:12:36 PM
Updated the first post with a real character list.
Everything is put in Spoilers to avoid having a 15mile post.
The four protagonists' basic background and current appearance can be found there.

Let me know if I missed anyone.

Progress on the first chapter is almost done. I apologize for being a perfectionist.
Title: Re: Steampunk Mayoral Chain Game
Post by: Linkforce on May 03, 2009, 11:14:13 PM
I'll submit a character Prpl.  I'll try and have it later today.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 03, 2009, 11:39:09 PM
I'll try to squeeze out a character after I finish this chip.

I could leave my character out of the game, but you don't want it to be a complete and total sausage fest, now do you?
Title: Re: Steampunk Mayoral Chain Game
Post by: HobomasterXXX on May 04, 2009, 06:30:59 AM
Consider Hobo as being named Trent Sampson, that being the character's actual name.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 05, 2009, 06:36:36 PM
I'll try to squeeze out a character after I finish this chip.

I could leave my character out of the game, but you don't want it to be a complete and total sausage fest, now do you?

Hell no! I'm pretty sure we all like women. except for lucas. I'm going to work on my battle
character after i get done with Rusty and David's chara sets.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on May 05, 2009, 07:41:24 PM
Dude, I am from Brazil. The place where even nerds can get laid.
Never had though =(
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 05, 2009, 08:33:22 PM
Dude, I am from Brazil. The place where even nerds can get laid.
Never had though =(

You don't say? *puts on Storm trooper outfit and buys tickets to Brazil*
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 05, 2009, 08:33:53 PM
Anyone got any good ideas on faceset templates or such?
I could go with an old one Lucas made. But that's a front view just so you know.

And I'm sorry that this takes a while.
Got stuck at the character outfits for some time and I still need to finish the poses for the battlechars.
The chapter is more or less done now. Just need to add the visuals and backgrounds and stuff.

So, who wants to go next? I'll send the project to that person once I finish.
Just play through the game so far and then continue from that point with whatever character you want.
The chapter doesn't need to be as "long" as mine.

And can someone make a Title screen and Game over btw? I don't have a photoshop or such and people tend to dislike pure pixel work that isn't ace.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 05, 2009, 08:59:07 PM
I'll go next. I probly won't introduce Rusty and David yet though.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 05, 2009, 09:12:20 PM
I was planning on making my own facesets for my character.

Although that's probably a bad idea since it won't match anyone else's.
Title: Re: Steampunk Mayoral Chain Game
Post by: HobomasterXXX on May 06, 2009, 06:23:52 AM
Eh, facesets arent entirely necesscary really. Could always just use the character sprites as facesets if we need to.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on May 06, 2009, 09:32:46 AM
I might try to whip something up later today.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on May 06, 2009, 03:41:41 PM
I was planning on making my own facesets for my character.

Although that's probably a bad idea since it won't match anyone else's.
Just do everyone's.


That front view one I did is pretty bad... Once I have some time I ll make a better one if no one has made one already.
Might take a couple weeks before I have time though.
But I am sure the chaingame will go for at least a month before it ends.
Heck, when I am ungrounded I wouldnt mind doing everyone's facesets.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 07, 2009, 04:11:09 PM
Allright. The first part is pretty much worth to be called done.

Still haven't finished the battlechars though.
And I need to butt up and make the monsters.
But it's a matter of visuals at least. So I guess I can send the game and then add the resources later if you want.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 07, 2009, 04:19:37 PM
Allright. The first part is pretty much worth to be called done.

Still haven't finished the battlechars though.
And I need to butt up and make the monsters.
But it's a matter of visuals at least. So I guess I can send the game and then add the resources later if you want.

Aright, I can make some grafic resources, but some one may need to go back over the dialoge scenes because
I may mispell certian things. Also I will dedicate myself to this project so don't worry about the usaul delays. Send it when your redy, Prpl.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on May 07, 2009, 04:25:45 PM
Have we decided the number of chapters?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 07, 2009, 04:33:54 PM
Have we decided the number of chapters?

I think it's however much we want to add ourselves. Like I add two and then pass it on to you and you add three. Pretty much just do what you however amny you want.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 07, 2009, 04:34:31 PM
Just do everyone's.

I could try...
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 07, 2009, 04:38:12 PM
I could try...

If you show me the style I can try to help. I'm pretty good at making face sets using a temp or base.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 07, 2009, 04:41:42 PM
There wouldn't be a base though. Everyone with the same expression facing the same direction looks so robotic.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 07, 2009, 04:54:54 PM
There wouldn't be a base though. Everyone with the same expression facing the same direction looks so robotic.

It's the same in Warped, but even robotic facesets would be better than none at all.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on May 07, 2009, 09:37:34 PM
I still have no charset for my character, I requested it some time back and I really suck at charsets.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 07, 2009, 09:39:54 PM
I still have no charset for my character, I requested it some time back and I really suck at charsets.

Well, there's no hurry.

And sorry that I haven't sent you the game yet Fish.
I'm fixing some stats and skills in an attempt to make the few battles more interesting.

edit. damn. I keep writing "\|" because of all the messages in the game.
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on May 09, 2009, 12:58:02 AM
edit. damn. I keep writing "\|" because of all the messages in the game.

You too? I start to accidentally do that after typing up dialog in a game as well!
Title: Re: Steampunk Mayoral Chain Game
Post by: Uberpwn_w00t on May 09, 2009, 01:17:12 AM
In sauerbraten, you have to press 't' before entering text. You can imagine the subsequent lulz after several hours/days/months of playing it.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on May 09, 2009, 05:15:20 PM
After working on Bout! for a bit, I must avoid using double slashes. ( "//" )
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 09, 2009, 08:52:16 PM
Alright. I've sent the first part to Fish now.
I think everything is working as intended.

What we need now is:

Charsets
NPCs matching the steampunk theme. I used the RTP fellas in this one mostly.
Resistance members, The current ones are the RTP heroes.

Faceset
Anything really. Templates are nice.

Chipsets
I'm still needing chipsets for this. Only have some FF6 at the moment.

And well... "So on" from here.
I'm gonna try to finish the battlechars today
Title: Re: Steampunk Mayoral Chain Game
Post by: coreystranick on May 09, 2009, 09:12:09 PM
Well, I'm finishing, or atleast trying to, my battle character here soon. I'll post a bio up here later.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 09, 2009, 09:28:44 PM
I'm sending my chipsets to Fisherson.
Title: Re: Steampunk Mayoral Chain Game
Post by: fruckert on May 09, 2009, 11:06:52 PM
After working on Bout! for a bit, I must avoid using double slashes. ( "//" )
Same here
Title: Re: Steampunk Mayoral Chain Game
Post by: coreystranick on May 12, 2009, 12:22:26 AM
[spoiler=Corren Stray]
(http://i40.tinypic.com/107qqs2.png)
Name:Corren Stray
Age: 20
Position: Ally with Hector
Weapon:  Spear ((I would like it to be put in somewhere that Hector builds Corren the Piston Driven Spear after Corren finds the plans))

BIO: Corren was born in the country near Kuggstadt. So he is not Kuggstadt born. He moved to Kuggstadt after his family was taken away by Naiton soldiers.
He fights for his wife and child. They all travel together because they have no home.
((His wife and child can be Key items so they do not take up space for fighting party members, you can make them do whatever like have the wife heal or the baby scream and confuse the enemy haha))
He is constantly having to look over his shoulder because the Nation soldiers would take his wife for their needs. i.e. dancing, entertainment.
He is deciding to help fight against the nation when he first meets Hetor.

You guys can play with his realtionship with his wife and any temptaions with other women all you want.
[/spoiler]

EDIT: Yeah sorry not so good at background stories off the top of my head haha
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 12, 2009, 02:24:15 AM
[spoiler=Corren Stray]
(http://i40.tinypic.com/107qqs2.png)
Name:Corren Stray
Age: 20
Position: Ally with Hector
Weapon:  Spear ((I would like it to be put in somewhere that Hector builds Corren the Piston Driven Spear after Corren finds the plans))

BIO: Corren was born in the country near Kuggstadt. So he is not Kuggstadt born. He moved to Kuggstadt after his family was taken away by Naiton soldiers.
He fights for his wife and child. They all travel together because they have no home.
((His wife and child can be Key items so they do not take up space for fighting party members, you can make them do whatever like have the wife heal or the baby scream and confuse the enemy haha))
He is constantly having to look over his shoulder because the Nation soldiers would take his wife for their needs. i.e. dancing, entertainment.
He is deciding to help fight against the nation when he first meets Hetor.

You guys can play with his realtionship with his wife and any temptaions with other women all you want.
[/spoiler]

EDIT: Yeah sorry not so good at background stories off the top of my head haha

Heh. I guess you'll be picking up my chapter since I'm using hector for Chapter one. By the way, does anyone have that conteneital map? I kind of need to decide where a Talachon Factory is and where I want my characters path ends.
Title: Re: Steampunk Mayoral Chain Game
Post by: coreystranick on May 12, 2009, 02:25:54 AM
I'm not making a chapter, I'm just gonna be a character. I don't have to be added at first, still gotta make the rest of my battleset and charaset
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 12, 2009, 03:08:04 AM
I'm not making a chapter, I'm just gonna be a character. I don't have to be added at first, still gotta make the rest of my battleset and charaset

Well then you'll have to get someone to add you, because I'm not sure I can fit you in. Oh wait, yeah I can, but I'd need your battler and to discuss some things with you over a pm, as I would spoil the plot talking here. Also I'll post up my bio once my Chara set is finished.
Title: Re: Steampunk Mayoral Chain Game
Post by: coreystranick on May 12, 2009, 03:21:12 AM
Hey if you can't fit me in thats fine, I just posted some of my battler in Prpl's template thread. only got like two or three more poses to do. then I gotta make the piston driven ones(but thats for later)
I'll get a charaset done tomorrow and the battler, around same time it is now i should be done. I'll pm everything to you.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 12, 2009, 03:55:50 AM
Charsets
NPCs matching the steampunk theme. I used the RTP fellas in this one mostly.
Resistance members, The current ones are the RTP heroes.

Workin' on it. Here are some top-hat wearing gentlemen in a few flavors, also moustachioed and without:

(http://i49.photobucket.com/albums/f271/Serithe/SteampunkGentleman.png)
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 12, 2009, 04:00:04 AM
Hey if you can't fit me in thats fine, I just posted some of my battler in Prpl's template thread. only got like two or three more poses to do. then I gotta make the piston driven ones(but thats for later)
I'll get a charaset done tomorrow and the battler, around same time it is now i should be done. I'll pm everything to you.

Workin' on it. Here are some top-hat wearing gentlemen in a few flavors, also moustachioed and without:

(http://i49.photobucket.com/albums/f271/Serithe/SteampunkGentleman.png)

Okay. Once i have your charset I'll get to work on that. Also I can make your wife an NPC, but not a character, because my party is full, but I can make her a important member of the Resistance.

Good job! I have some I'm working as well, but I have trouble with women. I can do girls in suspenders better than ones in dresses like the one yours.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 12, 2009, 04:11:06 AM
That's okay, Fish, my next batch will have nothing but noblewomen. :D
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 12, 2009, 04:13:58 AM
That's okay, Fish, my next batch will have nothing but noblewomen. :D

Thanks. I'm almost to the part where I have to map the town so I could use a few more NPCs. ^ ^
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 12, 2009, 06:46:56 AM
We don't need to add every member at the same time. Y'know.
But it all depend on the number of chapters.

And either way. If needed - I'll cook up a party swap thingy.
I'm also thinking about adding a skill for alchemist-ish characters that takes them to a CMS screen for "Synthesis". You mix herbs into healing items basically. That's what it was made for originally.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 12, 2009, 07:07:52 PM
I'd love to see a party swap system in this, that would add a lot of stategy to it.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 12, 2009, 08:41:04 PM
I'd love to see a party swap system in this, that would add a lot of stategy to it.

They should also be able to grow fins. :P

I'm thinking about involving myself. Thinking. Only as a character if I can be a villain.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 12, 2009, 10:10:29 PM
Some noblewomen, in ridiculous hats and dresses:

(http://i49.photobucket.com/albums/f271/Serithe/SteampunkNoblewomen.png)

Whew, that was a lot of work.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 13, 2009, 02:33:47 AM
Some noblewomen, in ridiculous hats and dresses:

(http://i49.photobucket.com/albums/f271/Serithe/SteampunkNoblewomen.png)

Whew, that was a lot of work.

Great job! Love those feathers. Also the color variety is awesome. Hopefully more people can be as generous as you Val, then we'll have so many charas we won't know what to do with them. :D
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 13, 2009, 02:46:17 AM
Glad you like. It occurred to me that the colors may be a bit too bright...If that's the case, I can throw it in Photoshop and tone it down a tad in a jiffy. I'll leave that up to you.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 13, 2009, 03:00:36 AM
Glad you like. It occurred to me that the colors may be a bit too bright...If that's the case, I can throw it in Photoshop and tone it down a tad in a jiffy. I'll leave that up to you.

I'll tell you tomorrow as that's when I should be done with the Skurveim Mansion and will be starting on the town.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 13, 2009, 04:34:58 AM
Mmkay.


Prpl, have you by chance considered any flag designs for the various nations? I was planning on making some animated flags for my chipset.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 13, 2009, 06:29:58 AM
Prpl, have you by chance considered any flag designs for the various nations? I was planning on making some animated flags for my chipset.

Nothing yet. Didn't really strike me as important to begin with.
But go ahead and do whatever you like. Crosses or something is pretty common. Just try to make the majority of the flag in the same colour as that country's region in the world map Dedley made.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 13, 2009, 07:00:47 AM
All right, I'll just play it by ear. If anyone cares too much, they can just edit them.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 13, 2009, 04:03:19 PM
of the flag in the same colour as that country's region in the world map Dedley made.

yeha speaking of which, could I get a copy with name s on it and polictal boarderlines and stuff?

Mmkay.


Prpl, have you by chance considered any flag designs for the various nations? I was planning on making some animated flags for my chipset.

Me and Rusty are cargo runners for Talanchon and our ship symbol is a sunburst on a dark-blue green boarder with dark rustic gold on the sunbusrt, you could use that, I don't realy mind.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 13, 2009, 11:03:27 PM
yeha speaking of which, could I get a copy with name s on it and polictal boarderlines and stuff?

Yeah, sure. Just give me a few days.

I still want to be a villain, but I think I'll introduce myself later in the game. Make sure you guys make room.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 13, 2009, 11:27:04 PM
Yeah, sure. Just give me a few days.

I still want to be a villain, but I think I'll introduce myself later in the game. Make sure you guys make room.

Have you even made a character yet?
It's kinda hard to add you into the game when we don't have anything to add.
And there will always be room for villains as long as we have chapters.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 13, 2009, 11:43:31 PM
Have you even made a character yet?
It's kinda hard to add you into the game when we don't have anything to add.
And there will always be room for villains as long as we have chapters.

I mean not to close the plot as not to allow my character. He'll be introduced later in the game.

<img src="http://img8.imageshack.us/img8/2222/mapp.png">

New map. The gradient is a disputed area. The blackness represents "lack of civilization" as the Talanchonians call undeveloped countries.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on May 13, 2009, 11:47:01 PM
I still want to be a villain,

Full-fledged, or mere annoyance like my character? 'cause I think we still need a VILLAIN villain.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 13, 2009, 11:53:54 PM
Full-fledged, or mere annoyance like my character? 'cause I think we still need a VILLAIN villain.

Full-fledged. I have the mentality of an evil lord already.
Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on May 14, 2009, 04:24:35 AM
Ok Finished it! Here is an enemy/Boss i made. The File is a PNG and fully works in RPG Maker. Let me know what you think!


Mech Suit SV4
(http://i284.photobucket.com/albums/ll11/RockjohnAxe/MechBoss.png)

Potential Attacks:
Claw Arm (medium Physical Dmg)
Big Red Rocket (Huge Fire Damage, Uncommon Move)
Steam Screen (Either some type of AOE Dmg or Evasion Related Skill)
Some Form of Grab

Edit: i guess hes a bit Small to be a Boss lol
Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on May 14, 2009, 05:39:59 AM
Okay well, I'm not very good with character bios. The main problem is I can't place it well.

(http://i28.photobucket.com/albums/c216/cerebus_x01/Cerebus-2.png)

Name: Reinhard von Hindenburg, but people know him by the name of Cerebus
Position: Enemy
Bio: Lord Cerebus, as he wants to be called, is a high-ranked officer of the Talanchon empire. Power hungry, manipulative, cruel, Cerebus uses everything he can to succeed in his missions, whether it's politically correct or not.
His weapon of choice: Poison.
He wanders around the world in his Airship, the RvH Sky Terror, trying to find new territories. A true lover of science, Cerebus' Airship has its own laboratory to develop new weaponry or technologies.

His scientific team has developed few things so far:
(Cerebus ordered his team to have his initials on everything his team would find)
-Poisonous Combustible Gas (PCG), or RvH Mist of Death
-Poisonous Bombs, or RvH Explosives
-Poison Bullets, or RvH Darts
-Poison imbibed Daggers, or RvH Thorns
-Anti-Poison Masks, or RvH Protector
-Poisoned Cannonballs, or RvH Land Wasters
-PCG powered Automated-Cannons, or RvH Doom Bringers
-His own PCG powered Airship, or RvH Sky Terror
(Note that all these things are only used by Cerebus' troops)

Their best finding is the RvH Mist, which is used for pretty much everything they created. The only drawback is that if anything break, the gas would spread out, creating a green-yellowish deadly mist (hence the name Mist of Death) which is why all of his troops usually wear an RvH Protector.

----------

If there is anything you think is wrong, or if you'd prefer more informations, just tell me and I will modify it.

Edit: Also, if you're looking for a flag, this is the one I had for Cerebus's Empire.
(http://i28.photobucket.com/albums/c216/cerebus_x01/Reinhard_Flag_S.png)

Oh and there's also this Flag I made for CS:S terrorists.
(http://i28.photobucket.com/albums/c216/cerebus_x01/Terrorist.jpg)
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 14, 2009, 03:58:19 PM
Ok Finished it! Here is an enemy/Boss i made. The File is a PNG and fully works in RPG Maker. Let me know what you think!


Mech Suit SV4
(http://i284.photobucket.com/albums/ll11/RockjohnAxe/MechBoss.png)

Potential Attacks:
Claw Arm (medium Physical Dmg)
Big Red Rocket (Huge Fire Damage, Uncommon Move)
Steam Screen (Either some type of AOE Dmg or Evasion Related Skill)
Some Form of Grab

Edit: i guess hes a bit Small to be a Boss lol

Too modern made, give it some brass and copper or somthing. Also most ST'd things look cobled together, rather than they came out of the Imperial Deparment of Research XD Here's a refrence pic
http://th09.deviantart.com/fs19/300W/i/2007/299/d/7/Steampunk_Mech_I_by_likaspapaya.jpg

Full-fledged. I have the mentality of an evil lord already.

Fuhrer Sethel? Uh... I don't think that realy works, no offense. You need to present a character capable of actulay ruling the world with an iron grip. Also do you have a version of that map with names on it?

By the wayI have an air battle squence  coming up and need fighters for it, anyone want to try and make some? I would,but I've already got a good cutscene almost done and am beging to map the next area, which is very large. Plyus I'm putting the last touches on Rusty's battler and  finishing some making some NPCs. So anyone want to help 'ol Fish out? I just need some chara sized steampunk'd fighter planes. I can do the Captial Airships myslef after I'm done with the NPCs.  I'll have a bio on Rusty soon, but David will take a little longer.

Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on May 14, 2009, 04:48:26 PM
I like cerebus's empire Flag, Pretty Slick.

Fish: Maybe this is a higher quality mech, with Painted Armor Coverings and slightly newer technology. Still Steam Drivin by the constant Pump on the Back.

as for the missle that can be adjusted lol
Title: Re: Steampunk Mayoral Chain Game
Post by: Hell Angel on May 14, 2009, 05:12:15 PM
I'll have to agree with Fish, here. It'd look out of place. Steampunk is a style, you can't just take it and say "better this, different that" and call it the same style.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 14, 2009, 05:21:38 PM
I like cerebus's empire Flag, Pretty Slick.

Fish: Maybe this is a higher quality mech, with Painted Armor Coverings and slightly newer technology. Still Steam Drivin by the constant Pump on the Back.

as for the missle that can be adjusted lol

Try one like these
http://www.youtube.com/watch?v=5Y4u8sWO1Kk

I'll have to agree with Fish, here. It'd look out of place. Steampunk is a style, you can't just take it and say "better this, different that" and call it the same style.

Yeah. it'd be like trying to put a Stardestroyer in a Wild West setting XD Oh man that reminds me of a video I saw where the Deathstar blew up the Enterprise Lol
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 14, 2009, 06:13:04 PM
Also, if you're looking for a flag, this is the one I had for Cerebus's Empire.
(http://i28.photobucket.com/albums/c216/cerebus_x01/Reinhard_Flag_S.png)

This is just for the army, right? It seems better suited to Nadez then Talanchon as a whole. I can provide an alternate Talanchon flag if suitable.
Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on May 14, 2009, 07:32:16 PM
I made this flag for Cerebus' empire (In the game I never made and will probably never make) but if you want to use it but for another nation it would be okay.
Or, also, this could be Cerebus' own military flag or something like that.
I don't know. I'll let the team decide if they will use it or not and if they do, what it would represent.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 14, 2009, 07:35:59 PM
Oh, OK. I thought you meant Cerebus' empire in this game. Which I thought might imply he is the emperor, which is contradictory to what you said before.

I'm thinking, for the flag, it would be a black background with a white cross emblazoned with a large parallel inner red cross and a small central diagonal red cross, sealed with a Welsh dragon symbol. If I can't make it today, could someone else please try?
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 14, 2009, 07:57:44 PM
What about we use Cerebus flag as some kind of sigil for his underlings? He is a lord after all, and lords usually have emblems and such to represent their status and shizzle.
And then we create something new and perhaps somewhat similar for the Nation's flag.

Oh and RockJohnAxe. I'm sorry but it's a bit small. The battlechars are about 1x head shorter than the robot. And the robot includes a person inside it. So it might look a bit odd. And it could perhaps use more cogs and steampipes. People love those.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 14, 2009, 08:16:51 PM
That makes sense, a sigil of his lordship and his army. His emblem looks a bit too fierce and modern for a country like Talanchon, though. Here's what I made:

<img src="http://img12.imageshack.us/img12/7516/flagd.png">

This might only represent the original state of Talanchon, which is in the same area as Quebec looks like it would be on the map, however, and not the entire empire. For the empire I might add stars or something to the background.

Fuhrer Sethel? Uh... I don't think that realy works, no offense. You need to present a character capable of actulay ruling the world with an iron grip. Also do you have a version of that map with names on it?

Maybe he betrays Charas or something. You still haven't seen his steampunk version, which I am developing. And I'll make a map with names. :P
Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on May 14, 2009, 08:27:01 PM
Ah but it seemed to me like Talanchon was the powerful conquering nation, so how could it be too fierce and modern?

And yeah, it could be a sigil or something like that. After all, Cerebus is power hungry and nothing is too good for him, so having his own symbol to represent his troops is just perfect.

Oh and that flag looks great.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 14, 2009, 08:47:10 PM
I dunno. Maybe I'm wrong. It reminds me of the Sikh symbol.

<img src="http://img4.imageshack.us/img4/3717/map2o.png">

Map with names. It's a little hard to read, but it's not meant to be shown without text to the player.
Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on May 14, 2009, 09:31:30 PM
Well i guess im definately missing the "punk" aspect. Ill do another one / more
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 14, 2009, 10:11:39 PM
Fish is working on his chapter at the moment.
I don't know who's up for doing the next one.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 14, 2009, 10:23:08 PM
I think I can if I get this bio and battlecharset done. BTW, I noticed that no one has posted charsets, only battlecharsets.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on May 15, 2009, 02:23:06 AM
Bio for Fredrick Rahlvorious (AKA: Fix)

[spoiler]

(http://i43.photobucket.com/albums/e354/hellroc/steamichibs.png)

Name: Fredrick Rahlvorious (AKA: Fix)
Profession: Engineer
Age: 26
Weapon of Choice: A steam pipe crafted into the shape of asword
Ability: Repair and Superheated steam based attack issued from sword


Background: From an infant Fix was taking things apart and putting them back together again picking and plucking, finding out how they worked and what made them move. As the years moved on he not only took things apart and put them back together again but made them work better than before. Though his talent was exceptional it was overlooked and to support his family in the years of war went to work as an engineer for the sovereign state of Talanchon at a very young age. That is until one day he came upon a unique group and his life changed forever…[/spoiler]

If someone gets to Talanchon, I think it would be fitting if...

[spoiler]They came on him and he helped them in some way and appreciated his talents, and he decideds to join. I wouldn't be horribly dissipointed if he in some way gave his life to save the others.[/spoiler]

Charset for Fix:

(http://i43.photobucket.com/albums/e354/hellroc/Fix.png)
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 15, 2009, 03:02:35 AM
I have a question. Are we allowed to have Vehicles like cars and walkers around towns? I mean it wouldn't be very steampunky if we couldn't, I think.  Also I'll need some ideas for Talanchon Airplanes, since my chapter may involve a little dogfighting and I'd like some ideas on what to make or ask someone to make.

EDIT:
Name: Rusty Bronze
Profession:  Mechanical Ally to the Resistance
Age: Unknown
Weapon of Choice:  Auto Canon  A powerful weapon that takes up most of his
Body and fires canon balls that can be modified to suit multiple purposes.
Ability: Rusty can modify his body with tool mounts.

Background: Rusty begins the game as a wondering Automaton looking for his master. Somehow against all odds Hector understands Rusty and agrees to help him. If he’s encountered latter Rusty is very helpful and naive often trusting people to easily and often this gets him in trouble. Rusty, while belonging to David, is a free machine, but worries that other Automatons under Talanchon are being used for slave mining and vows to release them. Rusty can pilot almost anything and perticualy love flying machines, despite being able to fly himself. He is fiercely loyal to those he considers allies and can be an equally powerful enemy if you try to harm those he cares about.

Battle Chara
(http://i612.photobucket.com/albums/tt207/Davidstargazer/Rusty1.png)
(http://i612.photobucket.com/albums/tt207/Davidstargazer/Rusty2.png)

Here's his new Steampunk Chara
(http://i612.photobucket.com/albums/tt207/Davidstargazer/RustyChara.png)
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 15, 2009, 03:49:52 AM
Hey, Prpl, are we allowed to see the completed chapters before the game's done? It would help with planning and make the project move faster, not having to think as much for your part when you get your turn.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on May 15, 2009, 03:58:20 AM
You just have to play through it when you get it I think.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 15, 2009, 04:08:36 AM
I'm next then. I instantly win because my post count is 777.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on May 15, 2009, 01:20:48 PM
Hey, Prpl, are we allowed to see the completed chapters before the game's done? It would help with planning and make the project move faster, not having to think as much for your part when you get your turn.

Well, Fish is working on Hector's first part.
So the other three haven't even begun yet.
You don't have to catch on exactly where it left before though, we will probably have a chapter with another protagonist in between.
The 3 main people(not Alex) left Alex to follow their path when I handed over the project. If that helps any.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 15, 2009, 02:37:36 PM
May I present my Airship the Decade Hawk
(http://i612.photobucket.com/albums/tt207/Davidstargazer/DecadeHawk.png)

And a preveiw Oppressor class Talanchon Battle Zeppelin
(http://i612.photobucket.com/albums/tt207/Davidstargazer/Gunship.png)

Now I need some ideas for Talanchon Airplanes, anyone got some?
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on May 15, 2009, 08:22:37 PM
Nice Fish.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 15, 2009, 08:38:38 PM
Looking good, Fish :D Although why does Rusty look all sparkly when he dies?

That airship will work splendidly.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 15, 2009, 10:23:14 PM
You should make the ship kinda look like the flag, or a coat of arms if I design it.

Looking good, Fish :D Although why does Rusty look all sparkly when he dies?

He's short-circuited I think.

Also, it would be pretty awesome if Val could create some art for the dramatic scenes of the game.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 16, 2009, 12:54:03 AM
Looking good, Fish :D Although why does Rusty look all sparkly when he dies?

Well it's because he shorts out in warped whenever he's n bad status or dies.

That airship will work splendidly.

I hope so. Iput a lot of work into it.

You should make the ship kinda look like the flag, or a coat of arms if I design it.

The Oppressor Zeppelin or the Decade Hawk? Becuase that's my personal seal on the Decade hawk. The Zeppelin has a mini version of your flag I thought.

Also, it would be pretty awesome if Val could create some art for the dramatic scenes of the game.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 16, 2009, 12:57:35 AM
The flag is red cross on black. Not black cross on red. Reminds me of Nazis.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 16, 2009, 01:23:15 AM
The flag is red cross on black. Not black cross on red. Reminds me of Nazis.

Oh ok. i'll go try and corect that. Also I still need ideas for Airplanes or some kind of small one man fighters and since you seem to be rning Talanchon so to say, how about some ideas?
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 16, 2009, 02:16:28 AM
Ha, I do seem to be controlling the countries' schematics. I'm thinking they should resemble Nazi planes. Maybe they should be crucifix shaped? I don't know about planes, but I could create some funky replacements, like how the FF series has airships instead.

How about a blimp with a jet on the underside, propelled by steam? It's very unstable, on purpose, of course, so it can die spectacularly, spinning, when necessary.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 16, 2009, 02:37:20 AM
Also, it would be pretty awesome if Val could create some art for the dramatic scenes of the game.

I could maybe do this, aye.

Although I'd like to know the status of a certain set of facesets someone promised, as well as an airship chip another someone promised.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fortet on May 16, 2009, 03:09:37 AM
I'm working on that :P
Really, I am >_>
The windows are hard -_-;
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 16, 2009, 03:30:53 AM
You can do it! I believe in you!
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 16, 2009, 03:53:25 AM
Ha, I do seem to be controlling the countries' schematics. I'm thinking they should resemble Nazi planes. Maybe they should be crucifix shaped? I don't know about planes, but I could create some funky replacements, like how the FF series has airships instead.

How about a blimp with a jet on the underside, propelled by steam? It's very unstable, on purpose, of course, so it can die spectacularly, spinning, when necessary.

Hmm. No good I need somthing light and quick other wise this specail action squence won't go right. The crusifix ones sound good though.

I'm working on that :P
Really, I am >_>
The windows are hard -_-;

If you show memaybe I can make one for you. I could use that chipset for the Decade Hawk as their is a breif scene aboard the Airship, plus that's where the save point is.

You can do it! I believe in you!

If Val has faith in you you can do anything, trust me. ;)
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 16, 2009, 03:58:09 AM
I should note that I haven't actually seen anything Fortet's done, but he sounds confident enough to warrant my belief in him!
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 16, 2009, 04:30:09 AM
Yeah, I know I'm kinda dominating this thread but I have a lot of ideas.

Character:
[spoiler]
<img src="http://img194.imageshack.us/img194/2655/avapunk.png">
Name: Denzel Faust
Age: 20
Position: Inventor
Weapon: Pocket Watch
Bio: Denzel is a prestigious inventor who lives near the southern border of Talanchon in the city of Aarngpingia (air-ping-E-uh). His father was Milongian, but died serving during the great war that divided Hungthep, Southern Hungthep swearing no part in Talanchonian relations, and Northern Hungthep being conquered by Talanchon. Hungthep and Talanchon are relatively parallel now. Half-orphaned since 8 years old, Denzel migrated west to Southern Hungthep, where he was raised the rest of childhood by his Talanchonian mother, until moving further west into Talanchon at the age of 18 after discovering his love of design. Denzel loves thinking, living alone in a small house resembling an office, adorned with a few clocks and prefers comfort over fashion, wearing specially tailored, very plain clothes. He acts as a designer for all sorts of companies around the world and has worked with many engineers, including Fix, in his career. He is very happy and successful as he is, frequently traveling, but with the mounting rebel base of Charas, a new job may be in store for him...
[/spoiler]

Not bad, but your outfit is too plain, try somthing liek a coat of vest. Also, are those pant comfortable? O_O
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 16, 2009, 05:24:03 AM
It's supposed to look out of place, like my main character's clothes in my game. The pants look like that because it's hard to animate larger pants. I'll change it if you want. I And add a vest. BECAUSE HE WILL BATTLING
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 16, 2009, 05:34:01 AM
It's supposed to look out of place, like my main character's clothes in my game. The pants look like that because it's hard to animate larger pants. I'll change it if you want. I And add a vest. BECAUSE HE WILL BATTLING

DO as you need to, I was just concerned he'd look out of place next to the other characters, so change what you feel in nescesary. I look forward to seeing a battler.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 16, 2009, 05:37:41 AM
DO as you need to, I was just concerned he'd look out of place next to the other characters, so change what you feel in nescesary. I look forward to seeing a battler.

LIKE A SPY??? I could change his design to a spocky inventor's coat.

Like so.

[spoiler]
<img src="http://img33.imageshack.us/img33/2655/avapunk.png">
Name: Denzel Faust
Age: 20
Position: Inventor
Weapon: Pocket Watch
Bio: Denzel is a prestigious inventor who lives near the southern border of Talanchon in the city of Aarngpingia (air-ping-E-uh). His father was Milongian, but died serving during the great war that divided Hungthep, Southern Hungthep swearing no part in Talanchonian relations, and Northern Hungthep being conquered by Talanchon. Hungthep and Talanchon are relatively parallel now. Half-orphaned since 8 years old, Denzel migrated west to Southern Hungthep, where he was raised the rest of childhood by his Talanchonian mother, until moving further west into Talanchon at the age of 18 after discovering his love of design. Denzel loves thinking, living alone in a small house resembling an office, adorned with a few clocks and prefers comfort over fashion, wearing specially tailored, very plain clothes. He acts as a designer for all sorts of companies around the world and has worked with many engineers, including Fix, in his career. He is very happy and successful as he is, frequently traveling, but with the mounting rebel base of Charas, a new job may be in store for him...[/spoiler]

I'm afraid I'm gonna have to rename him Blackshirt McBrownpants. Yeah... Blackshirt McBrownpants... Private Eye.
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on May 16, 2009, 03:39:12 PM
Finally got me charsets done. Also, Alfrod now has a secondary outfit he wears when on job duty as an officer.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 16, 2009, 06:38:34 PM

Finally got me charsets done. Also, Alfrod now has a secondary outfit he wears when on job duty as an officer.

Wow. Nice job man. I almost wish I could fit you in my chapter just to see your chara.

LIKE A SPY??? I could change his design to a spocky inventor's coat.

Like so.

[spoiler]
<img src="http://img33.imageshack.us/img33/2655/avapunk.png">
Name: Denzel Faust
Age: 20
Position: Inventor
Weapon: Pocket Watch
Bio: Denzel is a prestigious inventor who lives near the southern border of Talanchon in the city of Aarngpingia (air-ping-E-uh). His father was Milongian, but died serving during the great war that divided Hungthep, Southern Hungthep swearing no part in Talanchonian relations, and Northern Hungthep being conquered by Talanchon. Hungthep and Talanchon are relatively parallel now. Half-orphaned since 8 years old, Denzel migrated west to Southern Hungthep, where he was raised the rest of childhood by his Talanchonian mother, until moving further west into Talanchon at the age of 18 after discovering his love of design. Denzel loves thinking, living alone in a small house resembling an office, adorned with a few clocks and prefers comfort over fashion, wearing specially tailored, very plain clothes. He acts as a designer for all sorts of companies around the world and has worked with many engineers, including Fix, in his career. He is very happy and successful as he is, frequently traveling, but with the mounting rebel base of Charas, a new job may be in store for him...[/spoiler]

I'm afraid I'm gonna have to rename him Blackshirt McBrownpants. Yeah... Blackshirt McBrownpants... Private Eye.

It look's a little more steampunk, but I think you should ty this
(http://i612.photobucket.com/albums/tt207/Davidstargazer/InmprovedSethel.png)
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 16, 2009, 06:59:22 PM
OK. But doesn't he look like an pirate? I need to stop being so lazy with spriting. Oh, Fish, what would I do without you?
This completely destroys my original idea, but sometimes you gotta take one in the ***.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 16, 2009, 07:45:12 PM
OK. But doesn't he look like an pirate? Just kidding. I need to stop being so lazy with spriting.

Just learn from what I did on that one. I yse a tiled fabric and added shading, which it a little tricky to do. Aslo
(http://i612.photobucket.com/albums/tt207/Davidstargazer/pirate.png)
Sethel Sparrow?

Oh, Fish, what would I do without you?

Married with four kids and working as lawyer?


Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on May 17, 2009, 08:22:55 AM
I made a charset for Cerebus... which to be honest I don't really like.
I'll probably try to make a better one, although I doubt I can, but until then, it's this one.

(http://i28.photobucket.com/albums/c216/cerebus_x01/LordCerebus-1.png)

I'll also try to make a charset for his airship soon. Maybe just an edit of another one, though, because starting it from scratch will result in something bad.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 17, 2009, 08:34:25 AM
I made a charset for Cerebus... which to be honest I don't really like.
I'll probably try to make a better one, although I doubt I can, but until then, it's this one.

(http://i28.photobucket.com/albums/c216/cerebus_x01/LordCerebus-1.png)

I'll also try to make a charset for his airship soon. Maybe just an edit of another one, though, because starting it from scratch will result in something bad.

Why don't you use my idea huh huh?
Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on May 17, 2009, 09:06:10 AM
You mean this?

How about a blimp with a jet on the underside, propelled by steam? It's very unstable, on purpose, of course, so it can die spectacularly, spinning, when necessary.

Cerebus' Airship will work differently than most, if not all other Airships. It's supposed to work using the Poisonous Combustible Gas developed by his Scientific team (Which only his troops possess) and will probably work using propellers rather than a balloon (Although I'm still thinking about it. Cerebus' troops use improved technologies but I don't want to get too far away from the main theme).
Also, the airship is supposed to have a laboratory inside, and I doubt a blimp could be able to contain one without being way too big (Since the balloon is usually like 20 times the size of the cabin).
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 17, 2009, 09:08:43 AM
Hmm, you're right. I'll have to make use of it somehow.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 17, 2009, 02:29:48 PM
I made a charset for Cerebus... which to be honest I don't really like.
I'll probably try to make a better one, although I doubt I can, but until then, it's this one.

(http://i28.photobucket.com/albums/c216/cerebus_x01/LordCerebus-1.png)

I'll also try to make a charset for his airship soon. Maybe just an edit of another one, though, because starting it from scratch will result in something bad.

Hmm It looks okay to me, although isn't he suposed to be wearing a long coat? Want me to touch it up? I can do sine I'm on break for a moment.
Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on May 17, 2009, 05:08:45 PM
A long coat? Nah, it's pretty much a normal sized coat he wears. However, if you feel like re-touching it, go on! :P
Just be sure to get nothing wrong, this uniform is quite different than his usual one, even though it's not so noticeable on the charset beside the colours and the mask/goggles.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on May 17, 2009, 06:04:01 PM
Want me to touch it up?
You want to touch Cerebus's thing so it goes up? [/badjoke]
Title: Re: Steampunk Mayoral Chain Game
Post by: Fortet on May 17, 2009, 08:51:57 PM
I should note that I haven't actually seen anything Fortet's done, but he sounds confident enough to warrant my belief in him!
Never seen my stuffz?!
(http://img.photobucket.com/albums/v349/SatireBoy/macanutest.png)
This is from an unreleased game of mine. All graphics custom.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 17, 2009, 08:56:25 PM
Never seen my stuffz?!
(http://img.photobucket.com/albums/v349/SatireBoy/macanutest.png)
This is from an unreleased game of mine. All graphics custom.

Lox niec. Perhaps you and Val should collaborate. Surely you two will supply the necessary chipsets.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on May 17, 2009, 10:45:24 PM
Ain't that what we're more or less doing already?
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 17, 2009, 10:50:17 PM
I was using past-perfect tense or something. I mean, you will suffice. I'm thinking maybe you could work on one chipset together.

Also, someone needs a jetpack.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 18, 2009, 05:02:17 AM
Never seen my stuffz?!
(http://img.photobucket.com/albums/v349/SatireBoy/macanutest.png)
This is from an unreleased game of mine. All graphics custom.

Ah, You remind me of your unfinished dot://hack game that I wanted to play so badly. i hope after this is all said and done you'll keep working on that. I realy want to try that out. Epspecialy the "create a character system".

Also, someone needs a jetpack.

Boba Fett?! Where?? Oh you mean your self or someone else?
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 18, 2009, 10:52:08 PM
Boba Fett?! Where?? Oh you mean your self or someone else?

There just needs to be a character with a jetpack. Because that would be awesome. It would work in 3-D through parallaxes and common event that detects Shift=Thrust. When you push Shift enough, you go up a level, accomplished by teleporting to map with a parallax of the previous levels. If you don't push it enough, you teleport to lower levels. I might be able to program it. It'll only work in non-scrolling areas without having to make an astronomical amount of parallaxes.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 19, 2009, 12:32:08 AM
I couldn't do that, so you'd better try it in your own chapter. as cool As a jet pack would be, it'd be too much trouble for me.
Title: Re: Steampunk Mayoral Chain Game
Post by: Legacy of Elecrusher on May 19, 2009, 02:05:41 AM
(http://img507.imageshack.us/img507/5306/steamy.png)

Rrrr WIP rrrr.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 19, 2009, 02:08:03 AM
<img src="http://img526.imageshack.us/img526/1776/batdenz1.png">
<img src="http://img526.imageshack.us/img526/6315/batdenz2.png">

Denzel's Battlecharset.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 19, 2009, 03:15:51 AM
(http://img507.imageshack.us/img507/5306/steamy.png)

Rrrr WIP rrrr.

What's that for?

<img src="http://img526.imageshack.us/img526/1776/batdenz1.png">
<img src="http://img526.imageshack.us/img526/6315/batdenz2.png">

Denzel's Battlecharset.

Denzel, look's quite good. I love that outfit, so glad i thought of it. ^^
Title: Re: Steampunk Mayoral Chain Game
Post by: Nandez on May 19, 2009, 02:32:42 PM
I wonder how long it would take for this to be completed.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 20, 2009, 12:15:28 AM
I wonder how long it would take for this to be completed.

Probly about as long as all chain games take.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 20, 2009, 02:21:21 AM
How will we decide when the game ends?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 20, 2009, 03:25:41 AM
How will we decide when the game ends?

When people lose interest I'll make an ending chapter if no one wants too. Also going to be a little while before I'm done. I just realized I made a goof up in a cut scene and I'll have to redo it.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on May 26, 2009, 07:39:38 AM
I guess I'll take it soon if no one else is interested.
Title: Re: Steampunk Mayoral Chain Game
Post by: DedlellyDeth on May 26, 2009, 10:44:50 PM
I guess I'll take it soon if no one else is interested.

I think it would be best if I took the next chapter because Fish is having me work on the world map for him, which he's using in one of the last cutscenes.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on May 27, 2009, 06:49:33 AM
Ok sure.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on May 27, 2009, 07:23:29 PM
I think it would be best if I took the next chapter because Fish is having me work on the world map for him, which he's using in one of the last cutscenes.

True. I need a world map for my airship battle sceene and to navigate to find the hidden Talanchon super weapon.

Ok sure.

Don't worry the'll be plenty of chapters for every one. ;)
Title: Re: Steampunk Mayoral Chain Game
Post by: Legacy of Elecrusher on June 11, 2009, 05:01:25 AM
+1 Phoenix Down.
Title: Re: Steampunk Mayoral Chain Game
Post by: Valiere on June 11, 2009, 02:58:27 PM
FISH! What's the hold-up?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 12, 2009, 01:26:31 AM
FISH! What's the hold-up?

****ing real life drama and other things. I got two four or five maps at the moment and I'm putting my resources together. I"ve been asked to shorten my chapter and I have make re-revisions. I'll ty to get it done this week, but nore promises.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on June 12, 2009, 02:10:57 AM
C'mon man, its been a long time. Other people wanna make their chapters D:
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 12, 2009, 02:17:39 AM
C'mon man, its been a long time. Other people wanna make their chapters D:

I know, I know. Bu t you have to understand, I haven't even begun my cut scenes. If I give it to you know you'll have nothing but a few unfinished maps and a some resources. Okay? I let my game I'm working on the Crappy Game reviews take  my attention away for a while, while I was thinking on my chapter, but like I said previously I have to shorten my chapter and that means I have to adjust my story. Which (ironicly) means more delays while I cut things out. So be patient.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on June 12, 2009, 02:20:23 AM
I am not even working on this chain game, I just felt like telling you to hurry up :P
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 12, 2009, 02:22:27 AM
I am not even working on this, I just felt like telling you to hurry up :P

I know you did. But I'm still going to need time.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on June 12, 2009, 02:25:07 AM
I know you did. But I'm still going to need time.
Stop posting then, just go work on the game. Otherwise the world will end! :0
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on June 12, 2009, 10:41:28 AM
I'm sure hes trying his best lucas. No chaingame ever went very fast, espaecially not this one because of the lack of resources need for the steampunk theme.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on June 12, 2009, 01:29:00 PM
I know. I am just pulling his leg.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 12, 2009, 04:59:13 PM
I'm sure hes trying his best lucas. No chaingame ever went very fast, espaecially not this one because of the lack of resources need for the steampunk theme.

True, that is one problem, the other is I have to make all the ones I need by hand or by editing. Plus I only have a little of my chapter outlined in my head and using Val's tile sets takes a little getting used to. It shouldn't take too long if I can just focus and get some cut scenes done. Of Course then I'll have to test and make sure the monster i put in aren't too tough or too easy and then make sure my coding doesn't mess up. It's tedious at best.
Title: Re: Steampunk Mayoral Chain Game
Post by: _JeT_ on June 12, 2009, 08:50:21 PM
I know. I am just pulling his leg.

And begging to get kicked in your junk. If I ever go down to lower Portugal Brazil, you better watch out.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 13, 2009, 03:30:23 AM
And begging to get kicked in your junk. If I ever go down to lower Portugal Brazil, you better watch out.

Lol That's why your in my clan. Back on topic, what if i showed you guys a screen shot? Would that help ease your fears of me never finishing this? Also, Val, flashing text equals Fish spazing. X_X
Title: Re: Steampunk Mayoral Chain Game
Post by: Hirochi-Zangus on June 13, 2009, 04:40:10 AM
this game looks really good (story & characters n' stuff), i'm hoping this game turns out really awesom!
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on June 13, 2009, 06:08:27 AM
what if i showed you guys a screen shot? Would that help ease your fears of me never finishing this?

YES
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on June 13, 2009, 06:45:48 PM
Oh and purpl, I posted my bio long time ago and still not on the front page, just a heads up.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 13, 2009, 07:09:26 PM
Here you go, One Screen shot.
(http://i612.photobucket.com/albums/tt207/Davidstargazer/Screenshot-1.png)
Happy now?
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on June 13, 2009, 08:06:25 PM
Oh and purpl, I posted my bio long time ago and still not on the front page, just a heads up.

Can you link me to it or something? Kinda busy lately.

Btw, who want to make chapter two? Ded is gone so we need someone else to do it.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on June 14, 2009, 08:04:24 PM
Bio for Fredrick Rahlvorious (AKA: Fix)

[spoiler]

(http://i43.photobucket.com/albums/e354/hellroc/steamichibs.png)

Name: Fredrick Rahlvorious (AKA: Fix)
Profession: Engineer
Age: 26
Weapon of Choice: A steam pipe crafted into the shape of asword
Ability: Repair and Superheated steam based attack issued from sword


Background: From an infant Fix was taking things apart and putting them back together again picking and plucking, finding out how they worked and what made them move. As the years moved on he not only took things apart and put them back together again but made them work better than before. Though his talent was exceptional it was overlooked and to support his family in the years of war went to work as an engineer for the sovereign state of Talanchon at a very young age. That is until one day he came upon a unique group and his life changed forever…[/spoiler]

If someone gets to Talanchon, I think it would be fitting if...

[spoiler]They came on him and he helped them in some way and appreciated his talents, and he decideds to join. I wouldn't be horribly dissipointed if he in some way gave his life to save the others.[/spoiler]

Charset for Fix:

(http://i43.photobucket.com/albums/e354/hellroc/Fix.png)
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 15, 2009, 06:38:08 PM
I have a minor question. Who do I give the Chain Game to when done? I was going to give it to Ded, but he's baned. Also got a lot of work done today, no maps but quite a few monster and I think I know exactly how I want my chapter to end, so it won't take to long.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fortet on June 17, 2009, 11:44:34 PM
Alright, so my comp got fried. Yay. I'm back, but without chipsets. Sorry! I'll make some fresh ones, though :)
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 18, 2009, 12:16:55 AM
I'll be down for a while. I just got my teeth worked on, so I'll not be doing too much work on the chain game. Sorry, but the ayntyhesia makes it hard to type and my teeth realy hurt. X_X
Title: Re: Steampunk Mayoral Chain Game
Post by: Darkfox on June 18, 2009, 12:59:42 AM
I'll be down for a while. I just got my teeth worked on, so I'll not be doing too much work on the chain game. Sorry, but the ayntyhesia makes it hard to type and my teeth realy hurt. X_X

This is INCREDIBLY familiar... *looks in mirror* oh... right... I understand your pain, dude. >_<
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 18, 2009, 04:22:34 AM
This is INCREDIBLY familiar... *looks in mirror* oh... right... I understand your pain, dude. >_<

Lol Ow! Man tis one tooth is killing me, but at least my mom went out and got me some origel. I'll try working on the chaim game some tomorow if I feel better.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 20, 2009, 05:13:11 PM
Teeth feel better and and  theanastehia wore off awhile ago so I'm back to work. Also I know exactly how I want my chapter to end and I'll be done soon If can can just finish all these maps and cut scenes. Man they take awhile if it weren't for them I'd be done in couple of days. As it is I may be done by the next week if I can just finish this blasted part beffore the last one.
Title: Re: Steampunk Mayoral Chain Game
Post by: lonewolf on June 21, 2009, 12:23:46 PM
you not the only one's looking for Steampunk

http://www.rpg-palace.com/forums/index.php?showtopic=18753
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on June 25, 2009, 08:08:54 AM
So... Who want to take the next chapter? C'mon people!
Title: Re: Steampunk Mayoral Chain Game
Post by: Hirochi-Zangus on June 25, 2009, 10:13:04 PM
no takers yet? i really want to see this project to the end... c'mon people don't let this die! is it against the rules to have a person work on 2 chapters?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on June 26, 2009, 03:12:52 PM
no takers yet? i really want to see this project to the end... c'mon people don't let this die! is it against the rules to have a person work on 2 chapters?

I don't think so, but I won't be doing it. Oh and if I don't have it done by Monday there'll be a big problem, cause I have to go to work to make my summer cash and there's no way I can put that off. Since I have to pay the electric bill in order to wok on the chain game. I'm just going to cut my chapter off after the train, if any one else wants to continue what I was going for then they can. Because I realy don't want to hold this back anymore
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on June 26, 2009, 06:32:30 PM
I'll take the case. When I applied and said I wanted a later chapter, I forgot that people taking freaking forever to make them!

So, yeah, I'm now going 2nd. :P
Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on June 30, 2009, 11:24:41 AM
the hell is this! its been a week since a week since you were better, step it up fishy
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on June 30, 2009, 08:28:35 PM
He was supposed to have it done by monday. It's tuesday.

And I asked him to send me a safety copy just in case. I still haven't been given one I'm afraid.

 So we'll have to wait.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on June 30, 2009, 08:33:34 PM
Fish is mad because he couldnt become the mayor, so now he's ****ing up the mayoral chain game.
XD

EDIT: Just kidding, by the way. I guess its obvious though. Fish has his own life and stuff too worry about.
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on June 30, 2009, 10:12:09 PM
Fish is mad because he couldnt become the mayor, so now he's ****ing up the mayoral chain game.
XD

Prpl, I think Lucas is still waiting for some action.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 01, 2009, 06:20:50 PM
EDIT: Just kidding, by the way. I guess its obvious though. Fish has his own life and stuff too worry about.

Saved me having to post that, thanks Lucas. Yeah I have to work during the summer. It's not a job, but something i do for a freind of our family for extra money. Which i have to do since when my dad died we lost a good amount of our income. plus I'm still not over my surgery. I think they messed it up cause I can't eat even eat peaches without feeling pain. I'm going back to the doctor soon to fix that hopefully. Also I could have it done in a day, but there would be major bugs in everything and the next dude would have to work them out. So I ask you do you want me to just rush through it or make a chapter that's so buggy and horribly mapped you can't even play it?

Also I'm going to make you a copy of the game tomorrow, but it'll be what you've done since mine isn't finished. that cool, Prpl?
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on July 06, 2009, 12:54:30 PM
Dont let this game die, it had really good potential.
Title: Re: Steampunk Mayoral Chain Game
Post by: coreystranick on July 10, 2009, 12:10:38 AM
Yeah it did, so what is going on with it now?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 10, 2009, 12:27:21 AM
Yeah it did, so what is going on with it now?

I can't seem to work up the energy to work on it. It's those blasted cut scenes that's
holding me back. Plus the lack of resources and the fact I have to work every other day.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 15, 2009, 04:41:04 PM
Good news. I'll have a day off tomorow so I can dedicate most of it to finishing the chain game. All I got left are those stanging cutscenes and some battle events and I'm done....unless I add a shop....probbly won't though cuz of the you know...torches and picth forks you're all carying Heh heh...':(
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on July 15, 2009, 08:59:36 PM
Hurry fish! You can do it, we believe in you...
Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on July 18, 2009, 05:39:07 PM
I got an extra Pointy Pitch fork and a Red Hot Poker!
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 18, 2009, 05:48:09 PM
Is it too late to get in on this?
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on July 18, 2009, 08:17:15 PM
Is it too late to get in on this?

Not at all.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 18, 2009, 08:18:46 PM
Cool! I've been looking to work with people on something along the lines of a group game. Right now I've got to get ready to go to work, so if you don't mind, could you possibly fill me in with what needs to be done or positions to be filled?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 19, 2009, 03:16:32 PM
Welp I got one Cut scene done complety. Only three more to go if all goes well. I am having a problem with a move event that is bugging the heck out of me, but I think I can fix it. Got the day off, so I'm going to try and get some more done.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 19, 2009, 05:23:32 PM
Sounds good man. If you've got Chapter 1, and Bluhman has Chapter 2, then I certainly call doing Chapter 3. I sent Prpl_Mage a pm about it, and I'm still waiting for a reply.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 19, 2009, 05:32:53 PM
Sounds good man. If you've got Chapter 1, and Bluhman has Chapter 2, then I certainly call doing Chapter 3. I sent Prpl_Mage a pm about it, and I'm still waiting for a reply.

You probably need a charasheet on here and such. Read the first page. Also Welcome aboard.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 19, 2009, 05:56:37 PM
Thanks man. I'll read it over again.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 19, 2009, 05:59:30 PM
Thanks man. I'll read it over again.

No prob. Also I may have solved my music problem. I fianly found some head phones that work so I can work on the music any time I want to. ^ ^
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 19, 2009, 06:09:30 PM
Nice. When you say Charasheet, what do you mean? A Charset or something different?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 19, 2009, 07:04:41 PM
Nice. When you say Charasheet, what do you mean? A Charset or something different?

Chara set of your character and battle set in Prpl's style. Just check resources.
Title: Here goes...
Post by: carrionmarksman on July 19, 2009, 08:15:03 PM
[spoiler]
(http://img238.imageshack.us/img238/1509/showcm1.png) (http://img238.imageshack.us/i/showcm1.png/)

Name: Lawrence "Law" Vancheussen
Profession: Historian and Former Military Tactician (for Talanchon, of all the possibilities)
Age: 32

Growing up in a rural community in western Talanchon, Law lived a typical farm life. At the beginning
of Talanchon's expansion out west along the continent, Law enlisted as a lowly foot soldier. It was
during this expansion that he made himself known as a tactician. Sharing his ideas on how to seize
land from the upset and hostile undeveloped peoples that had taken residence there, Law was noticed
by high-ranking Talanchon officials and was seated in a high rank, where he began to lead the rest
of the campaign out east.

When he learned that Talanchon was planning on creating a continental country, Law was at first
intrigued. After time had passed, Law decided to step down from his post, not wanting to lead men
into what would become horrible combat strife with high casualties. Being labelled as a traitor and
a spy, Law fled to a growing rebel group based out of Kuggstadt. Members were originally skeptical
at his presence, but over time they grew to trust him and his knowledge of the enemy.
(Law arrives some time between chapter 2 and 3)

It should be made known that Law, being a historian, has knowledge of the history of our world.
He has studied much in his lifetime, and knows of aging, abandoned technologies buried in the
uncivilized areas of the west.

(http://img198.imageshack.us/img198/1415/carrionmarksman1.png) (http://img198.imageshack.us/i/carrionmarksman1.png/)
(First is normal clothing, second is work clothing/warm weather and third is ancient armor).

[/spoiler]
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 19, 2009, 08:19:51 PM
[spoiler]
(http://img238.imageshack.us/img238/1509/showcm1.png) (http://img238.imageshack.us/i/showcm1.png/)

Name: Lawrence "Law" Vancheussen
Profession: Historian and Former Military Tactician (for Talanchon, of all the possibilities)
Age: 32

Growing up in a rural community in western Talanchon, Law lived a typical farm life. At the beginning
of Talanchon's expansion out west along the continent, Law enlisted as a lowly foot soldier. It was
during this expansion that he made himself known as a tactician. Sharing his ideas on how to seize
land from the upset and hostile undeveloped peoples that had taken residence there, Law was noticed
by high-ranking Talanchon officials and was seated in a high rank, where he began to lead the rest
of the campaign out east.

When he learned that Talanchon was planning on creating a continental country, Law was at first
intrigued. After time had passed, Law decided to step down from his post, not wanting to lead men
into what would become horrible combat strife with high casualties. Being labelled as a traitor and
a spy, Law fled to a growing rebel group based out of Kuggstadt. Members were originally skeptical
at his presence, but over time they grew to trust him and his knowledge of the enemy.
(Law arrives some time between chapter 2 and 3)

It should be made known that Law, being a historian, has knowledge of the history of our world.
He has studied much in his lifetime, and knows of aging, abandoned technologies buried in the
uncivilized areas of the west.

(http://img198.imageshack.us/img198/1415/carrionmarksman1.png) (http://img198.imageshack.us/i/carrionmarksman1.png/)
(First is normal clothing, second is work clothing/warm weather and third is ancient armor).

[/spoiler]

Not half bad. That inspires me to want to finish this chapter quickly.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 19, 2009, 08:22:04 PM
Haha. Well if I recall Bluhman goes before I do, and I won't bother him to include the arrival of Law at the resistance base during his chapter. I'll probably make it so that where his chapter leaves off, somehow I'll have it so that the player character receives a message to return to base to meet someone "interesting" and beneficial to the cause.

EDIT - If I were to work on some weapons programming, how do we transfer that to the project? Would I have to wait until I have the project itself or is there a way to import the data?
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on July 20, 2009, 12:13:41 AM
You can always just copy something and paste it into the chain game.

And really. Everyone but Alex leaves the Hideout for a reason, you can make your character one of those who went with them in the first place. Problem solved.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 20, 2009, 12:18:06 AM
Okay, sounds good. I've started making some Flintlock weapons (pistol, rifle, etc.) I'm going to work on "repeating" versions of these guns (just different attack sounds but they attack multiple times/enemies). I'll add heavy damage weapons like a pepperbox pistol or something too. Maybe even special weapons that only the Talanchon have access to.

(Here's the character I'm adding btw)
[spoiler]
(http://img238.imageshack.us/img238/1509/showcm1.png) (http://img238.imageshack.us/i/showcm1.png/)

Name: Lawrence "Law" Vancheussen
Profession: Historian and Former Military Tactician (for Talanchon, of all the possibilities)
Age: 32

Growing up in a rural community in western Talanchon, Law lived a typical farm life. At the beginning
of Talanchon's expansion out west along the continent, Law enlisted as a lowly foot soldier. It was
during this expansion that he made himself known as a tactician. Sharing his ideas on how to seize
land from the upset and hostile undeveloped peoples that had taken residence there, Law was noticed
by high-ranking Talanchon officials and was seated in a high rank, where he began to lead the rest
of the campaign out east.

When he learned that Talanchon was planning on creating a continental country, Law was at first
intrigued. After time had passed, Law decided to step down from his post, not wanting to lead men
into what would become horrible combat strife with high casualties. Being labelled as a traitor and
a spy, Law fled to a growing rebel group based out of Kuggstadt. Members were originally skeptical
at his presence, but over time they grew to trust him and his knowledge of the enemy.
(Law arrives some time between chapter 2 and 3)

It should be made known that Law, being a historian, has knowledge of the history of our world.
He has studied much in his lifetime, and knows of aging, abandoned technologies buried in the
uncivilized areas of the west.

(http://img198.imageshack.us/img198/1415/carrionmarksman1.png) (http://img198.imageshack.us/i/carrionmarksman1.png/)
(First is normal clothing, second is work clothing/warm weather and third is ancient armor).

[/spoiler]

Also, would you mind adding my name to the design team? I've chosen to work on chapter 3.

Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 20, 2009, 10:32:50 PM
Okay, sounds good. I've started making some Flintlock weapons (pistol, rifle, etc.) I'm going to work on "repeating" versions of these guns (just different attack sounds but they attack multiple times/enemies). I'll add heavy damage weapons like a pepperbox pistol or something too. Maybe even special weapons that only the Talanchon have access to.

(Here's the character I'm adding btw)
Also, would you mind adding my name to the design team? I've chosen to work on chapter 3.



Er....we don't use weapons sheets. Just prpl's style. You'llse when I Bluhman passes the game on to you. By the way guys another day today and another tommorow so I might have two cutscenes done by then. I just need to make sure this move even goes right.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 20, 2009, 10:33:46 PM
I haven't made battleweapons, only the item and animations for them.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 20, 2009, 11:18:36 PM
I haven't made battleweapons, only the item and animations for them.

Lol I hoe they're battle animations because that's what all the battle charas are.
Title: Re: Steampunk Mayoral Chain Game
Post by: drenrin2120 on July 22, 2009, 01:55:17 AM
I'll definitely contribute some MIDIs and such. Just give me some time to take in the story and play with various themes. If you guys are cool with that.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on July 22, 2009, 12:10:12 PM
Your compositions are some of the best on charas, pretty sure everyone else would want them in the game.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 22, 2009, 04:21:43 PM
I'll definitely contribute some MIDIs and such. Just give me some time to take in the story and play with various themes. If you guys are cool with that.

Dude that would be like having Metallica make our compositions, never a bad thing.
Title: Re: Steampunk Mayoral Chain Game
Post by: drenrin2120 on July 23, 2009, 05:07:25 AM
Okay, what are some of the midis or themes you guys want or need? Also, if someone could send me the whole stoy, spoilers and all, that'd be cool. I feel I can write more compelling pieces if I know the details.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on July 23, 2009, 06:31:27 AM
Okay, what are some of the midis or themes you guys want or need? Also, if someone could send me the whole stoy, spoilers and all, that'd be cool. I feel I can write more compelling pieces if I know the details.

It's a chain game so the story depends on the chapter makers and what they want to do.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 23, 2009, 02:57:45 PM
Good news. Off early today so I should get another Cutscene done. After I finish this cut scene I'll get the game to you Prpl. I just haven't done it yet because uploading slows my computer down alot and I get bored waiting.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on July 24, 2009, 02:57:28 AM
I can't wait to play through this guys, I'm glad to be part of this.

Is there anything I can do right now to help?
Title: Re: Steampunk Mayoral Chain Game
Post by: drenrin2120 on July 24, 2009, 05:34:03 AM
Alright, well then how about this. Per chapter, each person making the chapter is more then welcome to send me a pm requesting MIDIs, but uh, only request when you're making the chapter. Are there any MIDIs you would like Fisherson?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 24, 2009, 06:40:45 PM
I can't wait to play through this guys, I'm glad to be part of this.

Is there anything I can do right now to help?

Unless you can come to my place and help me finish my chapter, probably nothing. Just wait I haven't given up just yet.


Alright, well then how about this. Per chapter, each person making the chapter is more then welcome to send me a pm requesting MIDIs, but uh, only request when you're making the chapter. Are there any MIDIs you would like Fisherson?

Well I could use a few yeah. My chapter has no music yet besides a battle theme. Do I dneed to send you demo of the current game,or just show you some screen shot and explain some stuff? I also wouldn't mid some sound effects if some one could scrounge up some.
Title: Re: Steampunk Mayoral Chain Game
Post by: drenrin2120 on July 29, 2009, 01:47:48 PM
Um, I read the intro, I got the general jist of the story, but if there's any in depth bio of the characters and their history or the world's history. I don't know, I don't want to ruin the story for myself, but I think I could write a better song if I knew what it was for. Just send me a pm with some crap in it and some specific midi requests and I'll see what I can do. Maybe we'll start off small, with some town songs and whatnot?

EDIT: If you want to send me the game, I'd be fine with that too.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on July 29, 2009, 03:16:22 PM
EDIT: If you want to send me the game, I'd be fine with that too.

I'll just send you the game, be warned it runs out after certain point and you can't go anywhere, becuase I haven't put in all my events to trigger cut scenes.
Title: Re: Steampunk Mayoral Chain Game
Post by: drenrin2120 on July 30, 2009, 03:48:25 AM
Whatever that's fine.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on August 01, 2009, 03:09:36 PM
*Bump*

I want to keep this going.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on August 02, 2009, 02:06:27 AM
*Bump*

I want to keep this going.

It is, but my job takes priorty over the game.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on August 02, 2009, 02:46:17 AM
I feel the same way. I just got worried as there wasn't any updates.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on August 02, 2009, 02:04:16 PM
Fish, not trying to be an ***, but if you were going to take 5 months on something that you should have taken two weeks, I dont see why the hell you put your name on this thing.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on August 04, 2009, 04:01:41 PM
Fish, not trying to be an ***, but if you were going to take 5 months on something that you should have taken two weeks, I dont see why the hell you put your name on this thing.

Because I didn't think my job would start as early as it did. Without the job there would be no electricity and without that....well it'd take a lot longer than usual.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on August 08, 2009, 05:04:25 AM
Progress report? :D
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on August 08, 2009, 04:24:37 PM
Progress report? :D

I don't do progress reports.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on August 08, 2009, 04:24:56 PM
lol
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on August 08, 2009, 04:41:07 PM
Here's a progress report. I worked outside in the heat having to remove Bermuda grass from flower beds at 7:00 am till about 11:00 PM. Then I came home and am now about to go deal with some movement bugs that will drive me up a wall. Good enough?
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on August 08, 2009, 04:42:27 PM
Sure man, I was really just joking.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on August 08, 2009, 04:57:20 PM
Sure man, I was really just joking.

I know, but I'm tired and my brain is fried...I'll get some work done today if I can.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on August 08, 2009, 04:58:58 PM
Don't feel that you have to rush through it, I was just curious on how things were going.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on August 08, 2009, 05:04:43 PM
Don't feel that you have to rush through it, I was just curious on how things were going.

Fairly good  actualy, but slowly.
Title: Re: Steampunk Mayoral Chain Game
Post by: Red Fox on August 10, 2009, 03:50:16 PM
I would very much like a chapter. The earliest that is available would be cash.
Title: Re: Steampunk Mayoral Chain Game
Post by: _JeT_ on August 28, 2009, 10:48:46 PM
Is this still happening, or what?
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on August 28, 2009, 10:56:26 PM
Obviously, no. We've given up on Fisherson finishing his part long ago.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on August 29, 2009, 04:40:52 AM
I hope its still happening, it was a really great idea and story.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on August 30, 2009, 03:25:59 PM
Obviously, no. We've given up on Fisherson finishing his part long ago.

Sorry guys. -_-'' I'll get back to work soon. I would have gotten it done sooner, but I've had zero energy lately. Could be all the RPing on MSN late at night, could be staying up till 11 in the morning watching Star Gate.....plus I found out I have to only play computer in two hour seasons because of my weak eyes and TMJ. :( If I don't it can ruin my health. One thing she said was if I keep playing as long as I do I could go blind. O_O
Title: Re: Steampunk Mayoral Chain Game
Post by: X_marks_the_ed on August 30, 2009, 03:36:45 PM
Sorry guys. -_-'' I'll get back to work soon. I would have gotten it done sooner, but I've had zero energy lately. Could be all the RPing on MSN late at night, could be staying up till 11 in the morning watching Star Gate.....plus I found out I have to only play computer in two hour seasons because of my weak eyes and TMJ. :( If I don't it can ruin my health. One thing she said was if I keep playing as long as I do I could go blind. O_O

You've had MONTHS. Finish it up. Normally I'd care, but you've had MONTHS. Though I'm not a part of this, I would like to see it finished, so get in gear, young jedi!
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on August 30, 2009, 04:12:56 PM
You've had MONTHS. Finish it up. Normally I'd care, but you've had MONTHS. Though I'm not a part of this, I would like to see it finished, so get in gear, young jedi!

And druing those moths I've been working, but then I had to do odd jobs to pay for the electricty and I have a ton od debt on top of that. I can't finish the project if I get my electric turned off now can I? -_-;;
Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on August 30, 2009, 04:51:44 PM
What kind of... odd jobs?
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on August 30, 2009, 06:06:22 PM
Prostitution of course
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on August 30, 2009, 07:04:13 PM
WELP, I'm now going to have to go in college in 20 days, and if your progress has been any indication, fisherson, that certainly is not enough time to get a chapter done, so I guess I can't be working on the next chapter now. Thanks for withholding the 1st chapter from us for 5 months, fisherson! (http://img366.imageshack.us/img366/9060/awesomegu4.gif)
Title: Re: Steampunk Mayoral Chain Game
Post by: SaiKar on September 02, 2009, 08:36:42 PM
Good thing you're not bitter.

I was really looking forward to seeing some of this too. I might have even found the time to try do part. Oh well.
Title: Re: Steampunk Mayoral Chain Game
Post by: SC3K on September 06, 2009, 02:01:35 AM
I really don't have anything to do with this (besides having a desire to play it), but if Fisherson can't do it, why not just give the chapter to the next guy on the list?  :-\
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on September 06, 2009, 02:10:57 AM
True. If he did that 4 months ago, we would have the game done by now.
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on September 06, 2009, 02:20:45 AM
I really don't have anything to do with this (besides having a desire to play it), but if Fisherson can't do it, why not just give the chapter to the next guy on the list?  :-\

Thing is, Fisherson has (allegedly) gotten quite a bit of the 1st (2nd?) chapter done. Prplmage sent the base/start of the game to Fisherson, and he got to work, so if we want to do that, we would have to ask Prplmage to send it to the appropriate person, and even then, it would mean losing 5 months of work... Or, 5 fisherson months of work at least, which might be slightly less, but I can't be certain.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on September 06, 2009, 02:34:01 AM
Maybe like 2 bluhman weeks of work or 12 lucas_irineu months of work.
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on September 06, 2009, 03:56:23 AM
Maybe like 2 bluhman weeks of work or 12 lucas_irineu months of work.

Oh, please. I am DAMN slow. :P
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on September 06, 2009, 04:58:12 PM
You know what. I'm sick and tired of saying this....I HAD to work, I didn't want to be a ****ing gardener for ****ing rich pepole, but I had to! I realy LOVED being out in the ****ing heat! Furthermore I oh so enjoyed having to pick the weeds by hand and not get any outside of their flowerbeds. Greatest time in my life!! Woo ****ing hoo! Now get off my damn case. >_< You've pushed me as far as I'll go.  I sacriced time with my freinds and family to try and finish your game, so shut it. I'm going to finish it. I can't say when as now my TMJ is acting up....which if not treated right will leave me in pain for the rest of my life. I'm still paying for my dad's funeral for crying out lound and he has no tomb stone yet! ;_: So if you can't wait Bluhman, fine, I'll send you the uncompleted, worthless file and then in 5 months let's see if you finish it and the I'lLL start hammering on YOU, for not having the time. I got enought ****ing problems without this. If I didn't love Charas and this game, I would have quit a long time ago. Also I apologize for my rude langue, but I'm not having the best month...so sorry charas, and even you Bluman, but just....back off, please.
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on September 06, 2009, 05:31:55 PM
Quote
You know what. I'm sick and tired of saying this....I HAD to work, I didn't want to be a ****ing gardener for ****ing rich pepole, but I had to! I realy LOVED being out in the ****ing heat! Furthermore I oh so enjoyed having to pick the weeds by hand and not get any outside of their flowerbeds. Greatest time in my life!! Woo ****ing hoo! Now get off my damn case. >_< You've pushed me as far as I'll go.  I sacriced time with my freinds and family to try and finish your game, so shut it. I'm going to finish it. I can't say when as now my TMJ is acting up....which if not treated right will leave me in pain for the rest of my life. I'm still paying for my dad's funeral for crying out lound and he has no tomb stone yet! ;_:  I got enought ****ing problems without this.
Ok, now I'll admit, through what you've been telling us the past few months, the impression I got was simply that you had 'a lot of work' and health problems. Not a life-toppling mess trying to pay for your father's tombstone and losing time with friends to finish a game, so I'm sorry you can't finish.

Quote
So if you can't wait Bluhman, fine, I'll send you the uncompleted, worthless file and then in 5 months let's see if you finish it and the I'lLL start hammering on YOU, for not having the time.
Yes, see, I know I'm not going to have time. That's why I resigned my 2nd chapter position to someone else. Besides, you posted screenshots and said you got everything but one thing done at some point... I think it was items or cutscenes you didn't complete, but I can't be certain. Regardless, it was quite clear you got a substantial part of the game finished.

If I didn't love Charas and this game, I would have quit a long time ago.

And there's the problem. True, your persistence with this game shows your love, but it's Just. Not. Practical. You see a storm brewing on the horizon, say, "Sorry, I don't think I can work on this game. My dad died and I need to work all day to pay for his tombstone and myself", And that would be enough. It would not be like we wouldn't understand, Prpl would hand the chapter off to someone else, you could then get to work proper to get everything off your back, and we could continue making the game. Again, I know that I'm going to be starting college soon, so I know that's going to severely cut back what free-time I have (I think. Who knows; College might give me way more much free-time than I think, but I can't be certain) and that is why I'm giving up the 2nd chapter position to someone else. Does that mean I do not love charas and this game?
Title: Re: Steampunk Mayoral Chain Game
Post by: SaiKar on September 06, 2009, 09:06:02 PM
Stuff

No offense, but all that stuff you said is just life. I am sympathetic to your problems but anyone could make a list of other things they have going on. And it's hard to really feel sorry for a volunteer. If you didn't want to do the game or don't have the time or whatever the case may be, you should have said so a long time ago.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on September 11, 2009, 03:33:46 AM
Good news, got a little done, not much but I've only got about two cutscenes now I think. I'll try and do some more tomorrow. Though be warned I'm alittle sick and having to take care of my mom and a new calf. not much time on my hands for this kind of thing, but I'll try.
Title: Re: Steampunk Mayoral Chain Game
Post by: RockJohnAxe on September 16, 2009, 07:23:27 AM
Can someone turn off that broken record machine... o wait its fish ><

lol j/k though fish...

but seriously finish your damn chapter captain lazy

BTW, i hope everything is ok with your Dad, mom, cow, teeth, work, gardens, flowers and what not.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on September 16, 2009, 02:58:51 PM
Can someone turn off that broken record machine... o wait its fish ><

lol j/k though fish...

but seriously finish your damn chapter captain lazy

BTW, i hope everything is ok with your Dad, mom, cow, teeth, work, gardens, flowers and what not.

Your statements hastens my progress. In fact I love coments like these, the sracastic and repeated "joking" is so pleasant. They make me want to work harder on this wonderful project. In fact, Rock, you are a inspiration to the whole site with your wonderful coments. Have a pleasant day.
Title: Re: Steampunk Mayoral Chain Game
Post by: fruckert on September 16, 2009, 11:15:10 PM
...is that heavy sarcasm?
I'm honestly not able to tell.
Title: Re: Steampunk Mayoral Chain Game
Post by: SaiKar on September 17, 2009, 04:56:52 AM
Yeah, me neither. I think he's starting to crack.
Title: Re: Steampunk Mayoral Chain Game
Post by: carrionmarksman on September 17, 2009, 05:18:31 AM
Why are you guys being so hard on him? He's trying, as you can see. I don't think I'll be able to work on my chapter, not because of
the time thing, but because I'm trying for a full time job and I've got other activities going on that require a lot of time - try doing a
game without RPG maker. Or any program other than microsoft paint and role playing? Time is an issue for us that work, and I
understand that those who don't have a job can't or don't understand. Those that do might just be being ignorant. Keep up the hard
work Fisherson, I'm sure what you've got is gold.
Title: Re: Steampunk Mayoral Chain Game
Post by: SaiKar on September 17, 2009, 05:43:21 AM
Dude, look, you're missing the point. It's not some personal project that people are encouraged to get done at their own pace. It's a chain game designed to be worked on by one person for a short time for a little bit then given to the next person on the list.

Fish has had it since MAY.

Rather than hold everyone up, there comes a time when people gotta say "Sorry guys, I just can't deliver. Please skip over me to the next person." That time for Fish was in, like, June or July. Not a September that is rapidly turning into an October with no end in sight and no updates other than (maybe) sarcasm.

And I have a full time job and was initially taken-aback by how much it eats into my life, but dems the breaks. So the days of working on a game from dawn until dusk are gone, okay. An hour or two a day is plenty of time to get results in a few weeks, if you are. Weekends and holidays free up time. It's all a matter of what you want to do with your time.

Clearly Fish isn't using whatever time he has for the game. That's his choice to make, but also his responsibility to tell people that he has made it. I don't want to beat him up about this, but I would like to see him either release something or man up and say it's not going to happen.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on September 17, 2009, 02:05:32 PM
The current problem is this:

There is no second person on the game making list anymore.
Ded was banned, Bluhman can't make it. And carrionmarksman can't make it.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on September 17, 2009, 04:58:09 PM
I'll take the chapter, should no other have the courage to undertake this endevour!

I have loads of homework and studying to do, but I don't anyway I might as well spend my time making this game, otherwise I wouldj ust be playing Halo failing to get past 34 Skill...  Sad really.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on September 17, 2009, 07:18:50 PM
Alright. Rahl you're on the list.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on October 06, 2009, 12:44:32 AM
Alright guys I have the game from Fish now, keep spriting and lets get the game back on track.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on October 12, 2009, 08:59:28 PM
I imagine this game has lost all of it upporters then?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on October 12, 2009, 11:41:46 PM
I still suport it. Though I'm not sure of any others.
Title: Re: Steampunk Mayoral Chain Game
Post by: _JeT_ on October 13, 2009, 01:51:50 AM
I imagine this game has lost all of it upporters then?

I support the idea, but cannot help. Sorry.
Was delayed too long, and now people are in school, and crud.
Title: Re: Steampunk Mayoral Chain Game
Post by: Bluhman on October 13, 2009, 04:08:00 AM
I support the idea, but cannot help. Sorry.
Was delayed too long, and now people are in school, and crud.

MMMmmmmyep. Whoo! Reading pages 91-118 here! Grats for finishing chapter 1, Fisherson.
Title: Re: Steampunk Mayoral Chain Game
Post by: zuhane on October 13, 2009, 10:13:55 AM
This game is looking "off the hook"! Is there anything I can help with? I can
animate in Flash and export to compressed AVIs for cut scenes to some extent.

I can get lots of nice sound effects!

I also have an idea for a nice "Zuhane" character :D
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on October 20, 2009, 08:36:59 PM
I havent really worked on it much anymore because of lack of support, if more people were to come forth up and show thier interest I would put more into this. But it seems such a great idea has become a dying light.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on October 20, 2009, 08:48:24 PM
I AM GIVING YOU MY SUPPORT, NOW GO AND MAKE THE GAME.
Title: Re: Steampunk Mayoral Chain Game
Post by: Paradoxic_Symphony on October 26, 2009, 12:19:05 AM
I agree with Lucas. If there's anything I could do to help, I will. Dunno what that would be, BUT, don't let that stop you from asking if you need something.

So, hurry and make the game? Ha.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on October 27, 2009, 05:15:03 AM
I'll work on it more, but I'm afraid enthusiasm died out looong ago.
Title: Re: Steampunk Mayoral Chain Game
Post by: Phayre on October 27, 2009, 03:49:10 PM
lack of enthusiasm for steampunk?
NONSENSE.
Go, Charas, go!
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on October 27, 2009, 03:52:35 PM
Phayre? You... Alive?
Title: Re: Steampunk Mayoral Chain Game
Post by: Phayre on October 27, 2009, 03:55:54 PM
XD
why yes. Yes I am.
Title: Re: Steampunk Mayoral Chain Game
Post by: Darkfox on October 27, 2009, 07:48:37 PM
I'll work on it more, but I'm afraid enthusiasm died out looong ago.

Your going to do it, and your going to like it, NO MOAR DODDLING. With that, this better get finished, or else.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on October 27, 2009, 10:31:40 PM
lack of enthusiasm for steampunk?
NONSENSE.
Go, Charas, go!

Holy flip! You're alive?! O.o I haven't seen you since you posted to say you weren't dead.....then disappeared again...> > Welcome back, old freind. It's funny I was just thinking about if you were ever going to use the sprites IO gave you or if I should try to find a way to use them...I just hate for stuff I made to sit around. :/
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on October 28, 2009, 09:43:47 PM
Well this brings up my spirits quite a bit. I will work harer!
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on October 30, 2009, 01:00:37 AM
Well this brings up my spirits quite a bit. I will work harer!

You'd better! *Gets out horse whip*
Title: Re: Steampunk Mayoral Chain Game
Post by: ZE on November 15, 2009, 10:47:43 PM
This is interesting. Mind if I sign up?
Title: Re: Steampunk Mayoral Chain Game
Post by: SaiKar on November 15, 2009, 10:48:45 PM
I seriously doubt anyone is going to say no.
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on November 16, 2009, 11:44:55 PM
Lol. Im still working in between *** loads of homework and classes. So dont worry progress is still good.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on November 17, 2009, 12:42:47 AM
This is interesting. Mind if I sign up?

NO!!!! >_O......................Just kidding XD Sure welcome aboard.
Title: Re: Steampunk Mayoral Chain Game
Post by: SaiKar on November 17, 2009, 12:54:03 AM
Is there any place in the game to stick Sai as some sort of enemy general? I never did make the sprite but I could do it if there was still a hope of adding my character in.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on November 17, 2009, 02:29:36 AM
Is there any place in the game to stick Sai as some sort of enemy general? I never did make the sprite but I could do it if there was still a hope of adding my character in.

you'll have to ask Rahl or Prpl. I'm off the project......for now. <.< I just make sets and stuff.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on November 17, 2009, 05:05:01 PM
Anyone is free to contribute.
At the moment we don't really have much meat on the bone as they say.

But we'll need some more people to help out with the game. Or it won't really be a chain game.
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on November 17, 2009, 08:17:18 PM
Anyone is free to contribute.
At the moment we don't really have much meat on the bone as they say.

But we'll need some more people to help out with the game. Or it won't really be a chain game.

True. I realy want to help with it, but I'm afraid of trying again... >.> After all I am the guy who effectivley killed the game after all...
 ^ ^;
Title: Re: Steampunk Mayoral Chain Game
Post by: Cerebus on December 08, 2009, 04:29:14 PM
Kick.

So is the game really dead?
Just asking...
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on December 08, 2009, 04:32:54 PM
Who has the game now?
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on December 09, 2009, 03:49:19 AM
Who has the game now?

Rahl I thought.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on December 09, 2009, 10:50:49 AM
And is he actually doing something? |:
*stares at rahl*
Title: Re: Steampunk Mayoral Chain Game
Post by: Rahl on December 10, 2009, 09:53:49 PM
Hes trying.
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on December 10, 2009, 10:21:07 PM
Well, he should finish it!
We need to ask him whats up with the whole third person thing though.
Title: Re: Steampunk Mayoral Chain Game
Post by: A Forgotten Legend on December 12, 2009, 03:29:31 AM
XD
why yes. Yes I am.


LIAR!  YOU ARE JUST A FIGMENT OF MY IMAGINATION!
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on December 13, 2009, 05:30:26 PM

LIAR!  YOU ARE JUST A SEXUAL FANTASY I FREQUENTLY HAVE

Fixed.
Title: Re: Steampunk Mayoral Chain Game
Post by: Prpl_Mage on February 15, 2010, 07:31:07 AM
I sent a PM to Rahl about a month ago(aprox) and there's still no reply.
Just felt like I should tell you since it seems like the Chain game will be delayed once more.
Title: Re: Steampunk Mayoral Chain Game
Post by: drenrin2120 on February 15, 2010, 03:03:00 PM
Gotta love dedication.
Title: Re: Steampunk Mayoral Chain Game
Post by: ZE on February 15, 2010, 04:22:32 PM
I'm still willing to take it on. Dunno if anyone is before me on the list though.
Title: Re: Steampunk Mayoral Chain Game
Post by: ZE on February 20, 2010, 10:20:54 AM
So whats the plan? Wait for Rahl? Move on? Quit?

(And yeah I know I bumped after 5 days and it's meaningless blablablabla, go ahead ban me)
Title: Re: Steampunk Mayoral Chain Game
Post by: ellie-is on February 20, 2010, 01:38:09 PM
I guess we wait for rahl to post what he has done so far and go on from there.
Should take about 3 more months.
Title: Re: Steampunk Mayoral Chain Game
Post by: ZE on February 20, 2010, 01:58:16 PM
I guess we wait for rahl to post what he has done so far and go on from there.
Should take about 3 more months.

He had a month to reply, either he is dead or it's kinda obvious he doesn't care about the project.
Title: Re: Steampunk Mayoral Chain Game
Post by: fruckert on February 20, 2010, 02:16:13 PM
Nejiraru, continue to tell this bastard!
Title: Re: Steampunk Mayoral Chain Game
Post by: Fisherson on February 20, 2010, 06:55:11 PM
He had a month to reply, either he is dead or it's kinda obvious he doesn't care about the project.

He's not dead. I still see him get on MSN, usually when I've got too many windows open to talk to anyone not RPing.