Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: WindGuts on January 27, 2012, 04:33:02 PM

Title: I don't usually ask for help, but...
Post by: WindGuts on January 27, 2012, 04:33:02 PM
I have some custom battle sprites and I can't figure out how to use them. I put them in the BattleCharas file, but they still aren't working. Some assistance, please?
Title: Re: I don't usually ask for help, but...
Post by: drenrin2120 on January 27, 2012, 07:18:21 PM
Firstly, every resource you wish to use in rm2k3 must follow strict size parameters depending on what it is to be used for. For instance, battle sprites must be set in 48x48 boxes within 144x384 picture file. That's 3 columns and 8 rows.

Secondly, all graphics must be imported using the "import resource" option in rm2k3. It should be located at the top as a clickable icon. Note: when you open a file in the resource importer, you'll notice a color will start flashing if you click on it. This function allows you to choose a color to be transparent.

Thirdly, this is in the wrong section and I've PM'd you about the new location. not a big deal, don't worry.
Title: Re: I don't usually ask for help, but...
Post by: FFL2and3rocks on January 27, 2012, 07:25:18 PM
After you import it, you have to go to the Animations 2 tab of the database and set up a new animation for the battlechar before you can set it to your hero.