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Also, coding from scratch is HARD. REAL hard. I knew what I was getting myself in for when I started, but jeez! My problem is that I don'tparticularly enjoy any other aspect of coding, but I absolutely love designing games. I seem to have a very over-active imagination and couldblurt out ideas and concepts all day - Not the typical "A game with LOADS of this and LOADS of that", because that's not really an idea, it's justmaking something with loads of content, which is something others would have to do, but coming up with some good core game mechanics,interesting worlds and stories.
Stuff
Yeah, I guess that was kind of my drift. So you get to be the big cheese, make all the decisions, and the project is an absolute in-motion thing that is definitely happening. Motivation is a hard one! I get so sick of hitting brick walls with codingso often that it really stunts the creative freedom with something you'd get with, say, rm2k3. Then again, it's better in the longrun to use a conventional language because the process gets easier once you get over the first few bumps. I might just makesomething crazy in rm2k3...
Nah. Games are just games yo. Can't be giving up your life for fiction.
Yo man, you be right. Can't wait to have kids when I am ready. I'm at that I wanna be a Daddy age now, hoping for a girl first though!
Kids are harder to make ultimate than games though.
But I'd like to think that it would be harder to acquire an audience for that than a game these days.