Charas-Project
Off-Topic => Archive => Gallery => Topic started by: drenrin2120 on June 23, 2010, 07:17:56 PM
-
So I've worked with rm2k3 for a long time and haven't done much of my own graphical art. Only edits of graphics available. This is a gallery of some of the things I've been trying to work on. It's all been blown up from original size. And none of it is really finished.
ORIGINAL WORK
(http://img.photobucket.com/albums/v244/drenrin2120/Girl_WhiteDress.png)
I modeled her after a ff6 sprite of what I believe was Celes in a white dress.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Guy_CityWorker.png)
I did use a template for this guy. I'm not too fond of his hair.
(http://img.photobucket.com/albums/v244/drenrin2120/RandomGuyDisplay-2.png)
I like this little guy, the facesets aren't anything spectacular and his walking pose needs work.
(http://img.photobucket.com/albums/v244/drenrin2120/Tent.png)
It's a tent.
EDITS
Anything from here on are just edits I thought might be interesting.
(http://img.photobucket.com/albums/v244/drenrin2120/TheSalmon1.png)
^ Original by some guy calling himself Salmon^
(http://img.photobucket.com/albums/v244/drenrin2120/TheSalmon4.png)
^ Finished Edit^
-
I like the girl. If you finish that up, I'd like to use her as an important character in my game.
The guy looks like a template, with a bit of a lack of colour depth.
The other guy looks cool, like an old Apogee side scroller. That's a totally in the ether reference too.
-
Thanks! I made the simple guy for a possible experimental side scroller. I tried to keep it simple as it was my first real attempt at spriting.
Here's more of the girl. I don't have much time lately, so there's not much more. I like how the front walking pose came out, but I'm not too sure on the side. The dress and the hair are really tough.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Lady_WhiteDress.png)
DONE! It took me a little longer then I would have hoped, but it's a fully animated sprite!
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Lady_WhiteDress-1.png)
AND a preview of what I'm planning to work on next. =D
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Hero_Preview.png)
-
I like the platformer sprite. Really cool :p
-
Thanks MT. I made it first because I figured it would be an easy thing to start spriting. The actual poses are a little tough though, being restricted to so few pixels with such complex movement.
But geez, I haven't seen you in ages. 0_o What have you been doing?
-
BTW. Just finished this.
(http://img.photobucket.com/albums/v244/drenrin2120/Man_Traveler.png)
-
It looks nice to me. I'm not a fan of that kind of face, but it looks like it supposed to.
-
Thanks AFL. I kind of agree with you on the faces. At least personally, I think they're too wide. So I changed it up a little bit. Not a huge difference, but enough where I think it looks noticeably better.
(http://img.photobucket.com/albums/v244/drenrin2120/Samson2.png)
-
drenrin2120 ace job they look cool keep at it
-
That helped alot actually. The biggest thing for me is that it looks like their mouth and neck are one. o.O I like the head width change though.
-
Thanks, I kind of agree with you on the neck thing, maybe it's just me but I don't see it as that big of deal.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Samson2-2.png)
More complete sprites! I'm mainly curious about the mech guy. It's just a recolor of a ff6 magitek armor sprite. I wanted to make one from scratch, but that would've been a little too tough for me.
-
ff6 magitek armor sprite can you point me to any
-
I have a set that I pieced together to use in AoA. You're more than welcome to use it if you'd like.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Charaset_Mekina.png)
-
Nice work dude! A bit basic, but not too shabby if I do say so.
-
Something better. They're suppose to be a quaint, space traveling lizard/dragon/intelligent species that prefers to live peacefully with the aid of magic.
So yeah. On the left are the females, on the right are the males. The silver dude is a possible king of sorts.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/AlienDude.png)
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Ruggles.png)
-
drenrin2120
thank you
-
no problem lonewolf!
Here's some more sprite previews.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/SamsonPreview.png)
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/MarthaPreview.png)
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/ElliPreview.png)
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Seren_Preview.png)
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Character_Preview.png)
And here's an attempt at things other than sprites.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Objects1.png)
-
Lizzzzzard pepolessss I likesss! = D Very nice to see a didfrent humaniod lizzard than we typicaly see online these days.
-
I agree with Fish I like that lizard thing a lot!
-
Thanks guys! =D The cape was the toughest, but I think it came out alright.
Here I was experimenting with lighting and shading and trying to make this tree not look like ***.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Objects2.png)
-
Hey, it's been a while. I've been swamped with a ton of stuff the past month.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/HectorPreview.png)
It's Hector for AoA. On the right is Hector being King-like and the left is Hector ready for battle.
EDIT:
oh, and this.
I was trying to make a bird-like monster, it looks more like a chocobo. I may still use it.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Buuurd.png)
I remade the baddies just cuz the black line looks like ****. Here they are with a few poses
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Baddies1-1.png)
I'm considering creating a fully animated battle system similar to Chrono Trigger, so all enemy sprites will be fully functional.
-
Nice Sprites so far, Dren. Love the fact that you're making them custom this time around.
Biggest thing I would suggest is giving your characters more unique bodies. All the males seem to have the same body, just different cloths. The females also seem to share the same body shape.
-
Thanks Muraiko! That's not such a bad idea. If I'm gonna make my own sprites I might as well experiment with body shapes. For some reason, that never really dawned on me.
For now, here's some more tiles I was working on. These are just experimental.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Objects1-2.png)
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Objects2-2.png)
-
Amazing Dren! I may have to ask you to do some poses for me....but I won't...not yet..muahahahah ;)
-
May I swipe some of those for a chipset I could use in my own game? The style is similar enough to the other graphics that I could probably get away with it.
-
Wow, Drenrin. Never really checked this thread until now. You're really talented!!
-
Thanks Muraiko! That's not such a bad idea. If I'm gonna make my own sprites I might as well experiment with body shapes. For some reason, that never really dawned on me.
For now, here's some more tiles I was working on. These are just experimental.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Objects1-2.png)
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Objects2-2.png)
I remade the baddies just cuz the black line looks like ****. Here they are with a few poses
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Baddies1-1.png)
I'm considering creating a fully animated battle system similar to Chrono Trigger, so all enemy sprites will be fully functional.
My word! You've certianlybecome quite the talented spriter in such a short time. :O Nice work man! I'm collecting this like I do professional stuff like my huge collections of FF monsters sprites way back in the day XD Keep it up! If this was a DA page you have long ago earned a watch from me. ;)
-
@Emerates: Most of it is unfinished but I'm okay with that.
@Linkforce : Maaaybe. =P but with school coming, I doubt I'll have much time to do even stuff for myself.
@ everyone else: thanks for the feedback!
I took your advice Muraiko and I've started coloring in black lines and experimenting with body shapes. Here's a new Samson for example.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/SamsonRedesign.png)
His shirt and pants needs some more work.
-
*Sigh* A man can dream...a man can dream...
I like the edit on Samson. I never liked his old sprite, it always stood out from everyone elses. :P
-
You are a very talented man! I wish you'd do some work for my game!! :P
-
You are a very talented man! I wish you'd do some work for my game!! :P
I saw him first!!! I call first dibs!! lol >:p
-
Calm down guys, I'm pretty sure everything is going to be alright. =P
Here's some battle poses I've been working on.
(http://img.photobucket.com/albums/v244/drenrin2120/Pixel%20Art/Poses.png)
And that's pretty much it for now, I'm gonna work on making some actual animated poses and shtuff before posting anything.
-
Keep up the good work!
-
Love the sitting down pose. Any chance you could make one for a female sit?
-
Well, since I could use the practice, and I already have the pose, I could do that for you sai. And LF and Zuhane, I could give somethings a shot. =P No promises tho!
-
That would be jawsome
-
Alright Dren, got some poses for ya if you want the practice:
(http://i7.photobucket.com/albums/y266/Linkforce712/Rayne.png)
Here's what you can take a shot at:
1. Facing right (or left) leaning forward as if she's yelling at someone from far away, arms at her sides.
2. Fixing her hair
3. Dusting off her pants
4. Looking up (Facing any direction)
5. Bending down like she's picking something up from the ground
I think this should be more than enough to get some practice in and do a good deed as well :P
-
Alright, I'll see what I can do!
@sai: If you want to send me the charset of the sprite i'll do yours first since that'll probably be easiest.
-
You the man, Dren.
(http://img.photobucket.com/albums/v319/SaiKar/PoseBackup/MyrinPoses1.png)
Myrin is my usual guinea pig for these types of things.
-
Slowly getting the impression this isn't going to happen.
-
I'm reaaaly sorry sai. I'm finally all caught up and on track in school, so I actually have some time to do this. It has been on my mind. I'll get it done this weekend. Pwomise! =)
-
(http://img.photobucket.com/albums/v244/drenrin2120/Myrin_Sit.png)
Kk, just to show you I've been doing things. This is just a quick preliminary. The shading was really different for me, but I think I did alright. I'm not entirely happy with it though. What you think?
-
I see what you mean. I'm looking at it, and nothing looks wrong, but for some reason it seems... I don't know... off somehow. That's weird.
-
Its a weird angle. Idk, ill play with it some more and get back to you. I only spent maybe twenty minutes on this.
Here we go. =P
(http://img.photobucket.com/albums/v244/drenrin2120/Myrin_Sit-1.png)
(http://img.photobucket.com/albums/v244/drenrin2120/Myrin_Sit-2.png)
-
That helped a lot.
-
Yeah it did. I wonder if some sort of shadow on the "ground" would help more. Not really sure. But even as, it looks great.
-
A shadow might help. I hope it works well for you though. Maybe in some scenery it'll look a lot better.
-
Hooray! Is my character still going to be done too?
-
Yes, I can do that. Just give me time. I'm kind of free this week.
And sai, if you don't like it or would like me to investigate its oddity some more I'm more than happy too!
-
Yes, I can do that. Just give me time. I'm kind of free this week.
Yeah that sounds great! Take your time dren! I'm sure it'll be awesome.
-
I'll take it from here, friend. Thanks for the good work. Maybe I'll toss up a scene screenshot if I find one I like.
-
Sorry Linkforce =X
(http://img.photobucket.com/albums/v244/drenrin2120/HUD2.png)
Here's some experimental Menu designs for a skill tree system. The idea is there will be 11 or so pages of skill trees like this that a player could access at any time and apply their "AP" to learn new skills or "upgrade" skills, such as "Multi-Target", which should be self-explanatory.
I know it's not very flashy, but I was going more for functionality first.
-
Darn you Dren!!!
Looks pretty complex though. Nice job
-
Gonna be honest, Link, I just don't think I have the heart to do it. =\
I have a couple of things though. First off, how do y'all fell about the new Samson design. I know it needs more contrast and darker colors.
(http://img.photobucket.com/albums/v244/drenrin2120/Spritesheet1.png)
And about this...
(http://img.photobucket.com/albums/v244/drenrin2120/DeadSam.png)
The dead pose is kind of awkward, I think.
-
Looks dead enough to me.
-
Close the legs, man. Either that or spread out the arms as well.
-
Try having the legs bent, as if he were in a running pose on the ground.
-
Dead Sam 2
(http://img.photobucket.com/albums/v244/drenrin2120/DeadSam2.png)
Hm... I feel like I'm missing something
-
Looks like he's facing the ground this time. If that's the case make the pants overlap the shoes a bit and it'll look great.
-
Yeah, exactly what I was thinking, Purps.
-
What Prpl said, though its pretty much good as is. The first one was very odd. It looked like his hands were physically restrained behind his back, as if he had handcuffs on.
-
Kk, the second one wasn't suppose to look like he was laying on his stomach, but as I was playing with it, it just sort of happened. I made his pants overlap his shoes too. Here's some battle poses for some character.
(http://img.photobucket.com/albums/v244/drenrin2120/BATTLERS_Idle.png)
-
I guess it just had something to do with the head's angle then.
-
Sorry Linkforce =X
(http://img.photobucket.com/albums/v244/drenrin2120/HUD2.png)
Here's some experimental Menu designs for a skill tree system. The idea is there will be 11 or so pages of skill trees like this that a player could access at any time and apply their "AP" to learn new skills or "upgrade" skills, such as "Multi-Target", which should be self-explanatory.
I know it's not very flashy, but I was going more for functionality first.
O_O Whoa the the detail on this is exelent! Looks nice and professional. ^_^