Charas-Project
Game Creation => Requests => Tutorials => Topic started by: zuhane1 on June 08, 2007, 09:44:33 AM
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On many of my games, a key input goes in blaady blaady blah. Then when I press that key my character jumps 2 spaces forwards. Is there any way to make it so I jump upwards and then control my fall? Any help would be greatly appreciated.
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I think so, you'd make a move event to make you hero Start Jump, and use forks with key inputing and variables to determine which direction the character should move, and end it with a Move Event to stop your hero's jump.
Alternatively, you could just position yourself before jumping.
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Alternatively, you could make a jumping animation (with battle animations, or even in the actual charset), and play that. When they're jumping, turn on a switch and make certain things (such as holes) beneath the hero, or not make them fall (depending on what they do when you're not jumping.
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Thankyou very much! I'll give it a bash.