Charas-Project

Off-Topic => All of all! => Topic started by: ellie-is on February 04, 2010, 02:57:26 PM

Title: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 04, 2010, 02:57:26 PM
http://www.youtube.com/watch?v=ycR0SkzTz5I&feature=player_embedded
(http://upload.wikimedia.org/wikipedia/en/1/1e/Sonic_4_Screenshot.jpg)
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 04, 2010, 03:09:13 PM
They'll find a way to make it suck.

lol at the comments, too.

Quote
dude this is gonna change the world and help the recession because it will be so good and it will be the best because it will be very good
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 04, 2010, 03:10:41 PM
Lmao.
And I seriously hope they dont **** this up or I'm going after them.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: zuhane on February 04, 2010, 04:38:58 PM
Yey! Trial and error is the best!
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 04, 2010, 06:09:41 PM
Hmmm... well, I'm not going to get my hopes up but it does look to be trying to be like retro Sonic.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Grandy on February 04, 2010, 06:13:56 PM
Looks old-school. Maybe they're learning from Nintendo and NSMBW.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Bluhman on February 04, 2010, 07:43:43 PM
I think they'll succeed at doing a retro-style game.

However, they'll fail to make a good game in the process.
Don't you remember the Sonic 1 GBA port? I mean, even this game looks like it doesn't play that smoothly.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 04, 2010, 09:28:02 PM
SEGA, are you going to redeem yourselves? Will Sonic finally be worth it again?

Hope so.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: X_marks_the_ed on February 05, 2010, 01:11:04 AM
At least it's not mimicking Mega Man 9 by using the original sprite style. I may have a look one day, but then again, I'm the only person in the world who never felt like getting past Marble Zone on the first game.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: fruckert on February 05, 2010, 02:22:09 AM
Um, yeah...I didn't feel like it either...
I suck at Sonic...

Yeah, I have a feeling they may screw this up.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 05, 2010, 03:30:07 AM
Well... if it manages to deliver the classic Sonic 1-3 feel, then I'm game.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Legacy of Elecrusher on February 05, 2010, 04:27:12 AM
Sorry, Sonic turns Robot-Zombie-Space-Vampire Sonic this time.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Grandy on February 05, 2010, 04:40:03 AM
I just hope that, and I repeat, I JUST hope that they allow for Super Sonic to be playable.

And no, the GBA versions of SS were just a gradius minigame at the end of the game. I hope the get 50 coins + jump twice thing is back.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ben on February 05, 2010, 04:52:13 AM
this is very "meh"

this is nothing to get excited about.
The only reason sonic gained popularity in the first place is because sonic team made good use of genesis' "blast processor" which at the time was fast as hell. And then the internet came and (being easy for 13 year olds to draw and make fanfic thereof) and for some reason it held a name in the annals of gaming history.

I was hoping to see some 3-d or something rendered in a way that would emulate the old 2-d. As far as gameplay though....Sonic was (aside from the speed and fatal risk to epileptics) very generic. And still is. Collect 100 rings for a 1-up. Get some power-ups. Smash some things and get stuff. Jump on enemies, but not the spikey ones.

At least the MM9 remake was hard. Sonic was always easy as a drunk 21 year old on roofinol in a nightclub
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 05, 2010, 05:17:01 AM
3D is actually pretty easy once you get the hang of it.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 05, 2010, 05:40:30 AM
Homing attack. Motion controls. Ugh
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 05, 2010, 05:43:37 AM
Yeah I was very defending of this project til it's revealing today.

I gotta say it sucks as what I can see of it now. They should've done sprites instead of 3D if they wanted to go back to roots, and get rid off stupid homing attacks, and stick to either wii mote (side) and classic support.

The only thing I can hope up for is because of the bonus stage looks almost like the original sonic 1 and the music is actually quite enjoying. Otherwise this is looking like fail.

Sega, if you're not gonna do something good with Sonic; kill him off. While he has some dignity left.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Bluhman on February 05, 2010, 06:41:00 AM
Yeah I was very defending of this project til it's revealing today.

I gotta say it sucks as what I can see of it now. They should've done sprites instead of 3D if they wanted to go back to roots, and get rid off stupid homing attacks, and stick to either wii mote (side) and classic support.

The only thing I can hope up for is because of the bonus stage looks almost like the original sonic 1 and the music is actually quite enjoying. Otherwise this is looking like fail.

Sega, if you're not gonna do something good with Sonic; kill him off. While he has some dignity left.

They did. In a game that had the dignity to at least edit itself out of the canon because it was so bad. So bad that Sonic comes back to life later on and falls in love with a human and he keeps running into walls and... And... ****, it's terrible.

Sonic 2006.

They listened to my advice from Draikyth's thread. Can they carry through with a successful game? It does not look like it as of yet.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 05, 2010, 06:44:13 AM
While he has some dignity left.
Waaaaaaay too late for that.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Grandy on February 05, 2010, 06:52:57 AM
this is very "meh"

this is nothing to get excited about.
The only reason sonic gained popularity in the first place is because sonic team made good use of genesis' "blast processor" which at the time was fast as hell. And then the internet came and (being easy for 13 year olds to draw and make fanfic thereof) and for some reason it held a name in the annals of gaming history.

I was hoping to see some 3-d or something rendered in a way that would emulate the old 2-d. As far as gameplay though....Sonic was (aside from the speed and fatal risk to epileptics) very generic. And still is. Collect 100 rings for a 1-up. Get some power-ups. Smash some things and get stuff. Jump on enemies, but not the spikey ones.

At least the MM9 remake was hard. Sonic was always easy as a drunk 21 year old on roofinol in a nightclub

Go ahead and beat Sonic 2.Last stage, no rings, two bosses in a row, the last one has not only immortality frames as his only weak spots are a few pixels away from either spikes or fire, both kill you no matter what upon touch. Fiver hits to kill him, IIRC. I still cn't do it in this day and age.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 05, 2010, 07:01:13 AM
Waaaaaaay too late for that.

I think he has one dignity left; that he hasn't died yet. As in completely.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: fruckert on February 05, 2010, 07:13:43 AM
Sonic's dead, Sega just practices necromancy/-philia.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Prpl_Mage on February 05, 2010, 07:47:23 AM
Hah! Sonic...
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 05, 2010, 08:55:38 AM
Go ahead and beat Sonic 2.Last stage, no rings, two bosses in a row, the last one has not only immortality frames as his only weak spots are a few pixels away from either spikes or fire, both kill you no matter what upon touch. Fiver hits to kill him, IIRC. I still cn't do it in this day and age.
Because imposing artificial challenge by yourself counts for good game design.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 05, 2010, 09:24:26 AM
Quality of game design isn't what was under scrutiny; difficulty is what he was trying to show.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 05, 2010, 09:41:01 AM
Quality of game design isn't what was under scrutiny; difficulty is what he was trying to show.
It hardly counts when you're doing self imposed challanges like no rings.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 05, 2010, 10:37:22 AM
It makes you a MAN. A BLUE man.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 05, 2010, 11:27:18 AM
It makes you a MAN. A BLUE man.
Sonic =/= Megaman
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ben on February 05, 2010, 02:06:21 PM
Go ahead and beat Sonic 2.Last stage, no rings, two bosses in a row, the last one has not only immortality frames as his only weak spots are a few pixels away from either spikes or fire, both kill you no matter what upon touch. Fiver hits to kill him, IIRC. I still cn't do it in this day and age.

Ive beat 1, and 2. I didnt finish three because I lost interest. Landstalker and spinball distracted me. I did finish spinball too, which was harder then sonic 2's boss fight.
I was a kid when that noise came out. I remember your 'impossible boss fight'. I remember it taking me a sunday afternoon to finish the fight. hard, yes....but not anywhere close to my top 10 hardest.

And none of that changes that fact that sonic just ripped off other platformers, and made it faster to hid the suck.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 05, 2010, 02:26:15 PM
Grandy, I found that easier than the final boss on the first game X]
You just gotta dodge metal sonic well enough, and then be really lucky when fighting the giant robo. :P
Hobomaster, you dont choose to have no rings. You just begin that stage with no rings, if you die. I think.
EDIT: Oh, and they better add the super sonic in. Pretty much the only reason anyone would go through all the bonus stages was getting the emeralds and then go super saiyan. Sure, you would get the good ending too, but who cares about that :P. I never bothered to collect them in sonic 1 (I mean, I did, but I wouldnt go all "OH **** I LOST IT NOW I GOTTA GO THROUGH THIS STAGE AGAIN" after not doing it right.) But the bonus levels on sonic 2 was kind of boring. And in 3 it was hard as ****. But at least, on 3&knuckles, you could go super saiyan 2 too.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 05, 2010, 04:34:58 PM
So bad that Sonic comes back to life later on and falls in love with a human

I think people need a video to fully understand how awkward and uncomfortable this is.

http://www.youtube.com/watch?v=uuaGFmcS2Rk&feature=related
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Grandy on February 05, 2010, 05:01:39 PM
Because imposing artificial challenge by yourself counts for good game design.

Because you said it was easy. Not good designed.

EDIT: And Lucas, that stage has no rings even if you didn't die.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 05, 2010, 07:20:00 PM
I think people need a video to fully understand how awkward and uncomfortable this is.

http://www.youtube.com/watch?v=uuaGFmcS2Rk&feature=related

Ugh I couldt even watch a minute of it, voice acting sucks.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 05, 2010, 07:31:12 PM
Must... Resist... Urge... To hate... Sega... All over again...
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 05, 2010, 08:05:10 PM
Yeah I was very defending of this project til it's revealing today.

I gotta say it sucks as what I can see of it now. They should've done sprites instead of 3D if they wanted to go back to roots, and get rid off stupid homing attacks, and stick to either wii mote (side) and classic support.

The only thing I can hope up for is because of the bonus stage looks almost like the original sonic 1 and the music is actually quite enjoying. Otherwise this is looking like fail.

Sega, if you're not gonna do something good with Sonic; kill him off. While he has some dignity left.

Yeah... I hear you... they should have stuck to the classic moves of spindash and jumps and etc. No homing attacks and crap like that. And why 3D? Because they already have thousands of their stock models laying around so they can be lazy bastards about it. Fail indeed.

Edit: OH GOD! VAL! IT BURRNS!
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 05, 2010, 08:09:47 PM
I think people need a video to fully understand how awkward and uncomfortable this is.

http://www.youtube.com/watch?v=uuaGFmcS2Rk&feature=related
Only the best from SEGA.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 05, 2010, 10:01:08 PM
Ugh I couldt even watch a minute of it, voice acting sucks.

Elise. Smile?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Nandez on February 05, 2010, 10:03:11 PM
Makes me think of the Megaman X games on PS2
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 05, 2010, 10:22:34 PM
Elise. Smile?

I think my wall just cracked.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Avnas on February 06, 2010, 01:13:15 AM
It hardly counts when you're doing self imposed challanges like no rings.
It's not a self-imposed challenge. There are no rings on that stage.

EDIT: WE KNOW SONIC 2006 IS HORRIBLE. CAN WE GET OVER IT kthxbai
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: fruckert on February 06, 2010, 01:28:43 AM
I think people need a video to fully understand how awkward and uncomfortable this is.

http://www.youtube.com/watch?v=uuaGFmcS2Rk&feature=related
The terribly sad thing is how positive the comments are.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: X_marks_the_ed on February 06, 2010, 01:35:50 AM
The terribly sad thing is Youtube.

Fixed.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 06, 2010, 02:15:33 AM
EDIT: WE KNOW SONIC 2006 IS HORRIBLE. CAN WE GET OVER IT kthxbai

Somebody sounds a little touchy about Sonic 2006! A fan of the big blue ball, aintcha?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Avnas on February 06, 2010, 06:25:06 AM
yep

I actually enjoyed all of the Sonic games (except for Spinball on Game Gear and Sonic 2006)
I'm a bit over it now, but I'll probably buy this one.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Red Giant on February 06, 2010, 07:29:55 AM
I love how that trailer wants me to forget about 15 years of crappy sonic games.

1991. 1992. 1994. then someotherstuffmayhavehappenedANYWAY 2010.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 06, 2010, 07:56:43 AM
15 years of crappy sonic games.
Jesus Christ, I never realized just how long we've been dealing with these monstrosities.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 06, 2010, 09:48:19 AM
I love how that trailer wants me to forget about 15 years of crappy sonic games.

1991. 1992. 1994. then someotherstuffmayhavehappenedANYWAY 2010.

So true. XD It is like "Ummm... nothing to see there... *cough* then 2010 happened! The other years didn't exist! What? Those OTHER Sonic games? Screw you! YOU DON'T KNOW ANYTHING! WE ARE THE OWNERS AND MASTERS! YOU WANT THE TRUTH!? YOU CAN'T HANDLE THE TRUTH! And THEN 2010 happened! AND WE INCLUDED THE HOMING ATTACK! MWAHAHAHAHAHA!"

Okay, maybe a bit over-dramatic but you get the idea.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ratty524 on February 07, 2010, 01:05:28 AM
Ive beat 1, and 2. I didnt finish three because I lost interest. Landstalker and spinball distracted me. I did finish spinball too, which was harder then sonic 2's boss fight.
I was a kid when that noise came out. I remember your 'impossible boss fight'. I remember it taking me a sunday afternoon to finish the fight. hard, yes....but not anywhere close to my top 10 hardest.

And none of that changes that fact that sonic just ripped off other platformers, and made it faster to hid the suck.
Every game rips off another game. You think Mario was the first platformer to not base itself on others?

There is no such thing as originality. All ideas are based on something else. The only thing that makes anything "original" is how one interprets the idea through their product. You seem to confuse this with copying.
The Sonic series started the way it did because, with the success of the Mario series, the formulas proved to work for making a successful game. What made sonic not as generic as Alex Kid, however, was that Sega added elements of fast-paced gameplay, a distinctive graphic style and music with the levels, multiple endings, etc. Sonic simply borrowed its game play elements the same way as every other game has. Even the first arcade game, Pong, is basically a computer-made clone of ping pong.
My point here is that the reason you have provided for saying that Sonic never deserved its popularity is really bad, considering the points above.

Anyway, I think SEGA's management has kind of gone down the shitter. I tend to notice that Sonic is not the only series that is failing, but a majority of their other franchises as well. I never played it, but I DOUBT NiGHTS on the Sega Saturn was as clunky, bland, and over all mediocre as the well-awaited sequel. Also, I'm hoping to get this game if they fix the damn running animation, to make it actually look like a running animation.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 07, 2010, 01:49:43 AM
Ratty, I'm sure gem knows that. There are probably other ways for him to dislike Sonic.
I mean, he likes mega man. As awesome as mega man is, its not original at all. There have been a bunch of platformers where you shoot at stuff before. He couldnt be serious by saying sonic sucks only because it ripped off other platformers. :P
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 07, 2010, 04:12:20 AM
You sure?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Prpl_Mage on February 07, 2010, 08:06:59 AM
I'm curious, what game did super mario bros rip off?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 07, 2010, 10:16:16 AM
I'm curious, what game did super mario bros rip off?
Mario Brothers

Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Cerebus on February 07, 2010, 05:22:34 PM
I think it was pretty much original. A plumber who travels the world via pipes to save a Princess kidnapped by a turtle-dragon thing and his army of turtle and corrupted Mushrooms, and can use Flowers to throw fire ball, Mushroom to become taller and Stars to be invincible for some time.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: SaiKar on February 07, 2010, 06:36:38 PM
I think people need a video to fully understand how awkward and uncomfortable this is.

http://www.youtube.com/watch?v=uuaGFmcS2Rk&feature=related
Wow, I'm going to be sick.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Avnas on February 09, 2010, 01:20:46 AM
Mario Brothers


Mario Bros. is completely different to Super Mario Bros.
I guess you can say it's a retelling of the old 'save the princess from the dragon' fairytales, but I wouldn't say it's a ripoff.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Grandy on February 09, 2010, 01:38:23 AM
Apparently this game is coming in epsodes as a Wiiware.

I have mixed feelings about that, and by "Mixed feelings" I mean I hate that idea.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 09, 2010, 01:42:01 AM
PSN and XBLA, too.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Grandy on February 09, 2010, 02:13:52 AM
Not the point, point is: Can't they make a full game instead of episodes?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Bluhman on February 09, 2010, 04:36:39 AM
Not the point, point is: Can't they make a full game instead of episodes?

They said each episode, in itself, would be a full game trailing from an intro grassy area to eggman's base; something to that effect.

Still agree they should make it one full game, though.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Grandy on February 09, 2010, 04:43:36 AM
Each ep a game? Doubt it, each ep being two acts, four at best.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 09, 2010, 04:47:11 AM
Yeah, that don't seem necessary...
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 09, 2010, 05:36:10 AM
Quite simply, SEGA will never get it right. Take whatever little victories you can, and run with them.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ratty524 on February 10, 2010, 06:43:07 AM
Yes they are going to be released as "episodes", but they should all be full games. Think of it as like the release of Sonic and Knuckles. That game was a continuation of Sonic 3 but still had a standard amount of zones to play.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 10, 2010, 06:53:04 AM
Where are you hearing this? I'd like confirmation. It's not like I don't believe you, but I want sources when it comes to SEGA.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 10, 2010, 04:41:04 PM
Yes they are going to be released as "episodes", but they should all be full games. Think of it as like the release of Sonic and Knuckles. That game was a continuation of Sonic 3 but still had a standard amount of zones to play.
It was supposed to be one game. But sega ran out of time. So they released Sonic 3 first.
Thats why you can plug Sonic & Knuckles in Sonic 3 and play Sonic 3 & Knuckles.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 10, 2010, 08:22:30 PM
Yeah, I'm not too sure on this. Sounds really iffy.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Grandy on February 10, 2010, 08:29:34 PM
It was supposed to be one game. But sega ran out of time. So they released Sonic 3 first.
Thats why you can plug Sonic & Knuckles in Sonic 3 and play Sonic 3 & Knuckles.

Nah, or are you saying Sonic 2 & Knuckles also was supposed to be one game?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Drakiyth on February 10, 2010, 08:42:31 PM
Back in the 90's I never would have EVER thought Sega would be making games for Nintendo.  I used to have a fan-club for Nintendo in high-school.  We absolutely despised Sega.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 11, 2010, 03:25:25 AM
I always saw fanboyism as being silly. Except tough guys like me don't use words like "silly". We use words like "faggotish" and "for dickheads".

We also decorate with tough stuff, like skulls and daggers.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: A Forgotten Legend on February 11, 2010, 03:29:24 AM
Don't forget you always have to have that rainbow unicorn in your back pocket or you lose all your toughness.

Sega + Nintendo. I still find this an odd combination.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Apex on February 11, 2010, 05:37:20 AM
Sorry, don't have faith in Sega. I'll end up playing this, but I am not expecting much.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Bluhman on February 11, 2010, 09:01:43 AM
. . .have that rainbow unicorn in your back pocket. . .

HMMMM....
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 11, 2010, 08:30:55 PM
Nah, or are you saying Sonic 2 & Knuckles also was supposed to be one game?
Did you play Sonic 2 & Knuckles? Its just Sonic 2 with Knuckles as the main character. Just some sort of... Bonus or something, for the people who got Sonic & Knuckles.
Oh and. Wikipedia.
Quote from: Wikipedia
The lock-on technology was actually a way of making up for the fact that the developers could not meet the deadline for Sonic 3. Originally, Sonic 3 was to be released with Knuckles as a playable character, and with all the Sonic & Knuckles levels playable (the level select screen in Sonic 3 features inaccessible Sonic & Knuckles levels and music for said levels can be played in the sound test; the Knuckles-only routes through the Sonic 3 levels can also be accessed via the debug mode). Time constraints forced them to split the project in two, releasing Sonic 3 with the completed levels and continuing work on the uncompleted ones, plus adding the Super Emeralds, and the lock-on feature.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: drenrin2120 on February 12, 2010, 02:51:44 AM
Wait... Sega doesn't suck...?

You don't actually.... believe that... do you?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 12, 2010, 03:05:32 AM
Wait... Sega doesn't suck...?

You don't actually.... believe that... do you?

This IS Lucas we are talking about. So ummm... you never know.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: drenrin2120 on February 12, 2010, 04:10:15 AM
True, but then again I was never a big Sega or Sonic fan.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 12, 2010, 04:38:53 AM
Also, love your new avatar and quote. Loved Army of Darkness, and Bruce Campbell forever!
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 12, 2010, 02:43:34 PM
Meh. Sega has good games.
Madworld.
Most of their genesis games.
And... Huh... Yeah, thats it.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 12, 2010, 07:18:22 PM
No Sega does have )or did) good games, but thanls to Sonic they're all almost obscured.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 12, 2010, 07:19:36 PM
Like Ristar for instance.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 13, 2010, 02:43:56 AM
Madworld.
Publisher =/= Developer
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 13, 2010, 02:46:37 AM
Publisher =/= Developer
Yeah, I just noticed. I fail at reading.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: drenrin2120 on February 13, 2010, 10:08:50 PM
Also, love your new avatar and quote. Loved Army of Darkness, and Bruce Campbell forever!

YES!

That is all.

EDIT: Oh, and I agree!
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 14, 2010, 12:37:55 AM
DF, you're going to need to try harder to convince me that this could possibly be anything but stupid.


(http://www.mywii.com.au/img/game/large/Ristar-1.jpg)
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 14, 2010, 12:51:41 AM
Ristar is excellent.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 14, 2010, 01:18:14 AM
DF, you're going to need to try harder to convince me that this could possibly be anything but stupid.


(http://www.mywii.com.au/img/game/large/Ristar-1.jpg)
Yeah, but think about it this way: How many good games from that time period had horrible box arts?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 14, 2010, 01:48:14 AM
Actually, the game is pretty challenging and trippy. Addictive too, kinda like Rocket Knight Adventures. The storyline is confusing and stuff, but what platformer of that time actually MADE sense?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 14, 2010, 02:05:17 AM
Sonic's box art's wasn't very good. Neither was boogerman's.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 14, 2010, 02:26:04 AM
Oh God Boogerman.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ratty524 on February 14, 2010, 04:35:35 AM
Did you play Sonic 2 & Knuckles? Its just Sonic 2 with Knuckles as the main character. Just some sort of... Bonus or something, for the people who got Sonic & Knuckles.
Oh and. Wikipedia.
Oh, then I don't really know why they are breaking the games into "episodes".

As far as Ristar is concerned, the game was great. The box art makes it seem like a generic title, but then again you should also look at the box art for Megaman.
(http://www.mywii.com.au/img/game/large/Mega-Man-3.jpg)
Sweet mother of god. This looked like something drawn by a 13-year old.

But that was a good game. You can't always judge a book by it's cover.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 14, 2010, 06:24:25 AM
Right, I mean look at Megaman, he looks like George Bush Jr. in a yellow and blue jumpsuit.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 14, 2010, 06:25:40 AM
Oh God, I never thought of it that way, but you couldn't possibly be more correct.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Avnas on February 14, 2010, 08:21:39 AM
Ristar is my favourite Mega Drive game. That's how ****ing good it is.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 15, 2010, 12:17:53 AM
I don't believe any of you. I'm going to have to play this for myself.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 15, 2010, 12:44:54 AM
I didn't find it that great.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Emerates on February 15, 2010, 03:45:32 AM
It's kind of hard for Sega to survive in the gaming industry without their own platform unless they work with other consoles.  UNLESS of course they decide to get back on their own system, when they seemed to have done substantially better.....  Hmm.  Maybe Nintendo allows Sega to publish for their consoles just so they can sabotage the products as an act of 20-year-stale vengeance?  People are petty like that.

Sonic needs to do something for sure.  Whatever happened to Princess Sally, Tails, and the rest of the gang?  Espio, the headphones-crocodile guy, that other guy, and the like?  Sega needs to get their shyte together before their company goes under entirely.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 17, 2010, 05:35:37 AM
BIG NEWS: SONIC 4 IS NOT BEING DEVELOPED BY SONIC TEAM. (http://kotaku.com/5473427/sega-not-developing-sonic-4)
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: fruckert on February 17, 2010, 05:38:47 AM
Sega...
Just...why?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Bluhman on February 17, 2010, 06:00:47 AM
BIG NEWS: SONIC 4 IS NOT BEING DEVELOPED BY TEAM SONIC. (http://kotaku.com/5473427/sega-not-developing-sonic-4)

Welp, it might be good then.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Prpl_Mage on February 17, 2010, 07:22:13 AM
Wait, didn't team sonic do Phantasy star online?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Bluhman on February 17, 2010, 07:37:36 AM
Yuji Naka, founder of Sonic Team, himself did it. However, the base formula for PSO was done back in 2000, when Sonic Team was still actually pretty good (EX: Sonic Adventure 1 and 2). I don't know how PSO is updated for each episode or whatever. Or even how it plays. It's a damn MMO. It's repetitive grinding and ****, it's not that hard to make fun for some people. In fact, MMO's don't play like sonic at all. The people at sonic team could easily be really good at making RPGs or something and fail at any other gameplay style (kind of like Squaresoft.) **** I don't know. For all I know, PSO could've been dropped by Sonic Team and picked back up by some other people.

Are you sure your news source is reliable though, archem? Alpha footage would suggest otherwise. (http://www.youtube.com/watch?v=uu3dHB-ZuH4)

This current version looks shitty, but you have to remember, it's an alpha. If you know how buggy betas can be, then raise the bugginess of a beta to the 10th and you have alpha. Compare to the Sonic 2 alpha. (http://www.youtube.com/watch?v=R6SUGZacOfo)
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 17, 2010, 08:27:09 AM
****, I just realized that I posted "Team Sonic".

I should fix that.

Are you sure your news source is reliable though, archem?

This particular source is usually very reliable, but for the sake of covering my ***, here's something to look at. (http://marketplace.xbox.com/en-US/games/offers/0bbf0002-0000-4000-8000-000058410a07)

I'm aware that the Sonic Team logo is on most Sonic 4 media, though. Odds are, they're just there to get undue credit. It happens.

Also, Dimps (the development studio in-charge) has already made a couple of Sonic games in the fairly recent past. They've been for Nintendo handhelds, and have been more positively reviewed than the nonsense Sonic Team's been meddling with.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Bluhman on February 17, 2010, 08:32:00 AM
Yeah, it's not like I didn't read the article. I just saw the alpha footage and saw it said 'sonic team'. Though, interestingly, on dimps games, too (Sonic Advance series), the Sonic Team logo shows up anyway.

DF, you're going to need to try harder to convince me that this could possibly be anything but stupid.


(http://www.mywii.com.au/img/game/large/Ristar-1.jpg)

Valiere, you suck. (http://www.youtube.com/watch?v=6B-oRy5Edbk)
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Cerebus on February 17, 2010, 03:26:50 PM
Meh. To be honest, it doesn't look that good. And hug-headbutt attacks? Umh...
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 17, 2010, 06:36:29 PM
Shouldn't a shooting star be able to...I dunno...float or fly or something?

And not just when he swings on a magical doorstop.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 17, 2010, 06:41:31 PM
Shouldn't a plumber have, like, tools or something? Perhaps toilets that need unclogging?

Video games in the 80s/90s don't need to follow your logic. That's half the fun in them.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: fruckert on February 18, 2010, 12:19:39 AM
I always wondered why Mario just doesn't beat everything with a pipe wrench.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 18, 2010, 12:45:20 AM
Yeah, but he goes down pipes. There's tenuous plumbing-related activity.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Bluhman on February 18, 2010, 12:59:19 AM
Welp, Ristar certainly does shoot between planets when given the opportunity to, so there you go.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 18, 2010, 02:55:48 AM
Welp, Ristar certainly does shoot between planets when given the opportunity to, so there you go.

True that. XD
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ratty524 on February 18, 2010, 09:43:58 AM
I need to check out the Mega Drive version of Ristar, just because I like comparing the localized with the originals

It's kind of hard for Sega to survive in the gaming industry without their own platform unless they work with other consoles.  UNLESS of course they decide to get back on their own system, when they seemed to have done substantially better.....  Hmm.  Maybe Nintendo allows Sega to publish for their consoles just so they can sabotage the products as an act of 20-year-stale vengeance?  People are petty like that.

Sonic needs to do something for sure.  Whatever happened to Princess Sally, Tails, and the rest of the gang?  Espio, the headphones-crocodile guy, that other guy, and the like?  Sega needs to get their shyte together before their company goes under entirely.
FYI Princess Sally, or any of the characters that were exclusive to the comics and American TV shows are not truly canon to the game series. They barely have the same settings as in the games, too.
Sega tried to bring back Chaotix with Sonic Heroes and their appearance in the Sonic X cartoons, but they kind of fucked them up. They removed Mighty the Armadillo, which I guess wasn't their choice since Mighty's creator quit the team and took his copyrights with him, and they made Charmy annoying (he was originally 16, but now he's 6) and from there I guess they got kind of shoved into the category of "Annoying extra Sonic characters that should die in a fire", kind of like Big the Cat and Silver (Well deserved...)

As the for consoles, I think the reason why SEGA's systems failed was more along the side of terrible marketing rather than functionality. SEGA's last two systems were almost ahead of their times, but in turn they were more expensive than other systems like the Playstation and N64. There were also some embarrassing flaws that kind of killed SEGA's chance of competing with other companies. I don't think they'll go back to making systems any time soon.
http://en.wikipedia.org/wiki/Sega_Saturn#Performance_in_the_marketplace
If Wikipedia is right, then Sony also did a good job at kicking the sh*t out of SEGA. :P
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 18, 2010, 09:50:34 AM
All the Sonic characters who aren't Tails, Sonic, Knuckles or Robotnik are redundant and should be removed like the cancerous mass they are.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ben on February 18, 2010, 10:20:19 AM
knuckles and tails can eat a dick too
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: fruckert on February 18, 2010, 10:40:01 AM
For the longest time I thought that Knuckles was a girl.
Until I heard him speak in...that crappy psuedo adventure game where you control three characters at once on the Xbox (I don't know why we got it).
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 18, 2010, 10:47:17 AM
knuckles and tails can eat a dick too
I like Knuckles. Although he made every level in Sonic 3 and relevant counterparts a cakewalk.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Avnas on February 18, 2010, 12:54:49 PM
Shouldn't a shooting star be able to...I dunno...float or fly or something?

And not just when he swings on a magical doorstop.
Inertia.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 18, 2010, 07:04:26 PM
I actually don't have a beef with most of the characters. These are my issues.

1. Having both anthromorphic animals AND humans in the world. Pick one or the other. Yes, I know this means Robotnik's out, but it's better than running around on your stubby little furry legs doing fetch quests for full-sized human beings (as in Sonic Chronicles).

2. Way too many characters per game...Just develop the ones you have instead of adding more...

3. A gazillion versions of Sonic. There's Sonic. There's pink Sonic. There's robo-Sonic. White Sonic. Black Sonic. In that crappy cartoon, there was a trio of Sonics. Why???

4. The super saiyan thing they do is just idiotic.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: zuhane on February 18, 2010, 07:13:00 PM
I despise Sonic, even the earlier ones. Mario is just better is every way, shape and form.

1. The characters are absolutely hateful. They're either suggestive skanks, brainless small
girls or jocks with no personality.
2. Why do they want chaos emeralds? They're just crystals that give you stupid powers.
3. It's trial and error. Certain levels involve enemies or traps which are actually physically
impossible to avoid the first time round.
4. You just hold -> for 5 minutes every level, rarely doing any jumping or using any skill.
5. Every game ever made > Sonic.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Cerebus on February 18, 2010, 07:16:42 PM
5. Every game ever made > Sonic.

Have you ever tried Turbo Turtle?
I've seen this game on a GBA Emulator. Played about 5 minutes. Never want to play it again.
Lame puzzle game where you move a turtle shell around a level to collect I don't remember what, and falling/dying/whatever makes you start the whole level every times.

I've never been a Sonic fan either, though. I don't like his presence in Brawl, especially since nearly all his attacks look the same from what I've seen.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 18, 2010, 08:45:00 PM
1. Having both anthromorphic animals AND humans in the world. Pick one or the other. Yes, I know this means Robotnik's out, but it's better than running around on your stubby little furry legs doing fetch quests for full-sized human beings (as in Sonic Chronicles).

But I do this, mix multiple character types in a world... then again... mine look more human and have some reason as to WHY.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 18, 2010, 09:17:50 PM
BIG NEWS: SONIC 4 IS NOT BEING DEVELOPED BY SONIC TEAM. (http://kotaku.com/5473427/sega-not-developing-sonic-4)

The leaked footage suggests that they did. This is weird.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 19, 2010, 12:14:07 AM
It's probably for the best. The only Sonic games in the last decade or so that critics even cared for were Sonic Advance and the Sonic Rush series......which weren't made by the Sonic Team. They were developed by Dimps, the same team that's doing Sonic 4. Which means the Sonic Team's been behind every single Sonic game that's sucked for a long time.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Avnas on February 19, 2010, 12:16:38 AM
4. You just hold -> for 5 minutes every level, rarely doing any jumping or using any skill.
This is a common misconception. Most of the levels, especially in the older games, had traps, platforming and branching paths which made it varied and fun to play. The 3d games tried to mimic this but only SA1 and 2 (and Unleashed's day stages) really made it feel like you were playing a Sonic game and not some shitty cash-in. Secret Rings was okay. I liked it, but I'll take SA2 over it anyday.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 19, 2010, 05:48:32 AM
The leaked footage suggests that they did. This is weird.
We've gone over this.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 19, 2010, 05:56:55 AM
I despise Sonic, even the earlier ones. Mario is just better is every way, shape and form.

1. The characters are absolutely hateful. They're either suggestive skanks, brainless small
girls or jocks with no personality.
Because Mario characters have so much personality, it just bleeds from every orifice. Unless we're talking the Mario RPGs, noone in Mario has any personality at all, really.
Quote
2. Why do they want chaos emeralds? They're just crystals that give you stupid powers.
Doesn't every villain in everything ever just seek power, in the end?
Quote
3. It's trial and error. Certain levels involve enemies or traps which are actually physically
impossible to avoid the first time round.
This is just wrong.
Quote
4. You just hold -> for 5 minutes every level, rarely doing any jumping or using any skill.
Maybe if you're playing Sonic Heroes.
Quote
5. Every game ever made > Sonic.
Shaq Fu is better than Sonic? Huh.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Archem on February 19, 2010, 06:23:05 AM
Nice counter-point.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: carmen on February 19, 2010, 08:15:15 AM
I happen to heart sonic. and hate how his image has been whored out.

but sonic 3 and SaK? omg. so good.

and I'll tell you why.
because sonic is a bad ***.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Prpl_Mage on February 19, 2010, 08:36:20 AM
Because Mario characters have so much personality, it just bleeds from every orifice. Unless we're talking the Mario RPGs, noone in Mario has any personality at all, really.
Well, at least they don't speak... They are what you make them pretty much. That's what kinda ruins Sonic for me, they added a bunch of characters and these characters have horrible one-liners, voice overs and seem to be more about the image of a cool/stereotypical  highschool kid than an actual character.
Sure the Toads in the mario games speak and no one likes that guy.

Also, Shadow the hedgehog made me bury all hope for a good Sonic game. When you mix three worlds like that in hopes of creating awesome I feel sorry for them.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: carmen on February 19, 2010, 08:58:47 AM
I HATE shadow the hedgehog too.

honestly? I'd like it if they just forgot everything they did after sonic and knuckles.

except sonic advanced...that was kinda cool
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Drakiyth on February 19, 2010, 09:27:08 AM
Quite simply, SEGA will never get it right. Take whatever little victories you can, and run with them.


Yeah. You would think the public would realize this after SEGA was kicked in the nuts and epic failed at console creation.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HobomasterXXX on February 19, 2010, 09:34:26 AM

Yeah. You would think the public would realize this after SEGA was kicked in the nuts and epic failed at console creation.
What?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ratty524 on February 19, 2010, 10:09:23 AM
I actually don't have a beef with most of the characters. These are my issues.

1. Having both anthromorphic animals AND humans in the world. Pick one or the other. Yes, I know this means Robotnik's out, but it's better than running around on your stubby little furry legs doing fetch quests for full-sized human beings (as in Sonic Chronicles).
I don't have a beef about this, actually. The Sonic world is similar to those American cartoons where both talking, anthropomorphic characters are coexisting with humans. If it's tolerated in that area, than why not this? Sonic's world was always a fictional, alternate version of planet Earth (the "Mobius" ordeal was a mistranslation), so I think it would make sense to have humans in it, though I do prefer more animal characters to be of focus rather than them.

Quote
2. Way too many characters per game...Just develop the ones you have instead of adding more...
Sonic pretty much had 5-6 other characters before 1994, including those on the game gear like Fang the Sniper and the two on the Japan-only Sega Sonic Arcade (Mighty the Armadillo and Ray the Flying Squirrel). Though they only developed a few out of those, my point is that they've been doing this for a while. Heck, you should check out this:
(http://pressthebuttons.typepad.com/photos/uncategorized/sonicband.jpg)
Sonic having a band was conceived during the first game. It was originally planned for a flashy sound test feature but it took up too much space.

So... They were probably planning this from the beginning, then again it doesn't mean they can't stop it.

Quote
3. A gazillion versions of Sonic. There's Sonic. There's pink Sonic. There's robo-Sonic. White Sonic. Black Sonic. In that crappy cartoon, there was a trio of Sonics. Why???
There is Shadow Mario, Baby Mario, Paper Mario (even though they are technically the same?), etc... My only reasoning for this is that franchises are franchises. Companies seem to like to milk these to the bare bone.

Quote
4. The super saiyan thing they do is just idiotic.
I personally find the fact that they referenced it to be kind of cool, but that's just me I guess.
[/quote]

On a side note, I just found this:
(http://www.radiosega.net/images/posts/629209256.jpg)
(http://www.radiosega.net/images/posts/529753043.jpg)
(http://www.radiosega.net/images/posts/881980871.jpg)
(http://www.radiosega.net/images/posts/13526086.jpg)
No, this isn't Deviant Art crap, it's concept art. Sega did conceive a possibility of Sonic rescuing a female damsel, similar to Mario, back when they were planning for the first game. Imagine how the franchise would be if this became true...
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 19, 2010, 02:39:58 PM
At least he was supposed to be the size of an actual hedgehog.
But still, they changed their minds.

Anyway, hobo, with that post you get a bunch of respect points from me. About the same amount zuhane lost with his post.

But yeah, I think the first 3 games where awesome. Can't stand the newer crap (included all those hundreds of stupid characters) though. I mean, it was fine when the had Sonic and Tails going after Robotinik. It was also fine when they added Knuckles (who actually had a better backstory and stuff than sonic and tails. Even though it wasn't really deep or anything).

Also, Prpl. You say you don't like how they speak and their one liners. Thats from the newer games as well. They never said a word on the genesis games.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Cerebus on February 19, 2010, 04:41:13 PM
Actually, "Tails" isn't his real name. Miles Prower is. Just wanted to point that out. Because that's the way it is.
I did enjoy Sonic 2 (since it's pretty much the only one I've tried) but just like many games from these times, the fact that you couldn't save turned me off. Haven't tried any beside this one, and judging by the numerous posts about how bad the newest one are, I guess I haven't missed much.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: ellie-is on February 19, 2010, 04:58:49 PM
Well, yeah, I know >___>
Its just easier to type Tails.
And you could save on Sonic 3.
Not that saving really makes a difference though. For me those are the kind of games that you can finish just playing it once for a few hours straight.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 19, 2010, 05:04:53 PM
...

...

...

...

...

That hand has 6 fingers...

...

...

...

...

Eggman is dancing in a bee suit...

...

...

...

...

also, if you look at the one with the bird machine, it looks like she was kidnapped by Homsar.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Cerebus on February 19, 2010, 05:10:32 PM
Oh I'm pretty sure mostly everyone, or even everyone knows his real name since they mention it when you play Sonic 2, but I just wanted to point it out for no particular reason. I'm just that great!
Didn't know you could save on Sonic 3 since I've only played Sonic 2. And when I get tired of playing, I'd like to be able to save rather than try to beat the game anyway or have to play from start again.
Guess I could try Sonic Advance, seems like it's not bad and I suppose you can save in it, too.

Oh and what is supposed to be that "creature" at the bottom left of that drawing..?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Ratty524 on February 19, 2010, 05:20:02 PM
I think it's a baseball bat with legs.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 19, 2010, 05:25:55 PM
Better question is... why is a Goomba wannabe and a cannon ballet dancing?
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Valiere on February 19, 2010, 06:16:20 PM
I don't think that concept art was meant to be seen by anyone.
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: Darkfox on February 19, 2010, 06:35:40 PM
They should have hid it better in that case. XD
Title: Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
Post by: HackersTotalMassLaser on February 19, 2010, 10:03:17 PM
Man artists had an easier job back then.