Charas-Project

Game Creation => Requests => Topic started by: Thiamor on May 06, 2011, 03:22:38 AM

Title: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Thiamor on May 06, 2011, 03:22:38 AM
I'm in need of some Suikoden Sprites, Chrono Trigger Sprites and Wild Arms 2 sprites converted over into rpg maker xp format. For 2k3 they are just too small for what I'm needing and XP's sizes it allows up to would fit better.

I just need Tir and his dad and maybe The king from Suikoden, and Tir's dad's 2 Knights that follow him.
On CHrono Trigger I'd need Magus, and Crono. On Wild Arms 2 I'd need the guy that kicks. I forgot his name, and that male Leader of Odessa.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Fishface on May 06, 2011, 01:39:59 PM
Ripped by me
(http://i248.photobucket.com/albums/gg161/CampbellkidPict/GeneralTeoCharSet.png)

Ripped by Dazz
King
(http://i248.photobucket.com/albums/gg161/CampbellkidPict/BarbarosaCharSet.png)
Granseal
(http://i248.photobucket.com/albums/gg161/CampbellkidPict/GransealCharSet.png)
Tir
(http://i248.photobucket.com/albums/gg161/CampbellkidPict/McDohlCharSet.png)
Alec
(http://i248.photobucket.com/albums/gg161/CampbellkidPict/AlecCharSet.png)

ALL edited for RMXP by me.

Here's another one I ripped but Idk... it doesn't animate right...

(http://i248.photobucket.com/albums/gg161/CampbellkidPict/KangacornCharSet.png)
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Thiamor on May 08, 2011, 12:10:37 AM
Oh does anyone also happen to have an RPG MAKER XP Windowskin for Suikoden 1? I cannot find any on Google.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Fishface on May 08, 2011, 04:34:47 PM
Ripped and edited by me.

(http://i248.photobucket.com/albums/gg161/CampbellkidPict/Suikoden6.png)
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Thiamor on May 08, 2011, 06:47:21 PM
Thanks everyone that helped. I"ll continue to edit this topic only when in need of items that I, myself, cannot find.
Like, I would need a few good tilesets edited for rpg maker xp of suikoden 1 and 2. Such as fields, towns, castles, ruins, forests. Such as that.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Thiamor on May 11, 2011, 12:40:21 AM
Guessing it is harder than it looks to find Suikoden Tilesets :P
I looked and couldn't find any that actually fit.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: lonewolf on May 11, 2011, 08:51:50 AM
http://sdb.drshnaps.com/game.php?game=1661 have you see this week
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Thiamor on May 13, 2011, 07:50:04 PM
Didn't work.

All of these have weird spaces in each or when trying to get, say, just a floor, it'll have gaps in it or will bring over something else with the floor. They all are spaced wrong and also none have what the normal tilesets would have. A space for a block of water, land, buildings. This is why I couldn't find any as they were not converted right.

I'll need the help as soon as possible.

Also quick question as it is easier to ask on here. Is there any 'Memorize map location' on XP? On 2003 there is. I cannot seem to find one on XP.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Fishface on May 14, 2011, 12:04:16 AM
I use variables

(http://i248.photobucket.com/albums/gg161/CampbellkidPict/Image1-20.png)
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Thiamor on May 14, 2011, 12:17:08 AM
Would you explain how I'd be able to make an event recall it?
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Fishface on May 14, 2011, 01:41:45 AM
Depends on what kind of teleport system you want but off the top of my head I'd set up something like this

You need 3 Variables

1: Recall Map ID
2: Recall Previous X
3: Recall Previous Y

Then make a common event like Mark, use this event to set the variables. Like shown in the picture above. You need to set all three.

Then make a common event like Recall, then Transfer Player via variables.

(http://i248.photobucket.com/albums/gg161/CampbellkidPict/Image2-7.png)

That should be it.

Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Thiamor on May 14, 2011, 03:10:24 AM
Got it. Thanks.
Now I need 2 more things :P

1, a way to make it if, say, I got a certain item in my Inventory, that if everyone of my party is killed it will use the item up and bring them back to life during the fight. So far it still makes a game over.

Second, I still need correctly made Suikoden Tilesets.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: PROGUY on May 14, 2011, 06:01:09 AM
For question 1, you'll need an "auto-life" script for it. Search around.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Thiamor on May 26, 2011, 06:54:33 PM
Anyone have any type of sunlight ray image that I can place as a picture on rpg maker xp? So I can have some light rays shinning
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: MightyDeibu on November 22, 2011, 12:47:22 AM
I've been working on a few bchars, planning on doing tilesets, animations and char sets as well, send some requests, i have all the sprites lol. ive been doing all this image editing work and i cant even find out how to post my work so you can see...sigh. I tried uploading and it says it's successful but never shows up in the search nor does the picture show up right after ive uploaded it, so  email ddrprodigy1987@yahoo.com if you want me to send you a few, if you like them send me some requests. They definitely work better than any suikoden rpg resources i can find and I'd be glad to share the awesomeness of the suikoden series :)

redit: I uploaded some of photobucket
http://s198.photobucket.com/albums/aa1/guitarspartan/?action=view&current=SuikoMainBCHAR.png
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Grandy on November 22, 2011, 01:12:18 AM
Man it's been a while since people actually came in here to discuss resources.

It's... pretty nostalgic.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: MightyDeibu on November 22, 2011, 02:05:30 AM
Yea ive come to this site for a long time. Finally started working on some of my own suikoden resources for my own rpg and for others to have.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: drenrin2120 on November 22, 2011, 07:31:02 AM
Hey, those aren't bad, but if you want to post more stuff, just make your own thread! =D

You can post stuff directly from photobucket by inserting the direct link between the tag [*img] followed by [*/img]. Just don't include the * and the image will show up directly on your post without people having to click links, just like they do in Fishface's posts.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: MightyDeibu on November 22, 2011, 11:34:53 AM
thank you, im new to posting on forums actually so it's nice to know how to post images


(http://i198.photobucket.com/albums/aa1/guitarspartan/SuikoMainBCHAR.png?t=1321926955)

(http://i198.photobucket.com/albums/aa1/guitarspartan/SuikodenKasumii.png?t=1321925562)


not sure if im liking the item use animation for riou, will probably edit it again.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: Grandy on November 23, 2011, 01:26:22 PM
Not bad at all. And Suikoden II really needs more love.
Title: Re: Suikoden, Chrono Trigger, Wild Arms 2
Post by: MightyDeibu on November 23, 2011, 05:47:21 PM
agreed indeed, it really does :)