Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: ivan mage on July 01, 2005, 07:54:00 PM

Title: Weird colors.
Post by: ivan mage on July 01, 2005, 07:54:00 PM
it seems that whenever i try to import somthing into rpgmaker 2003 it says invalid color depth, so i change the color depth so it works, but the colors are all screwed up!

does anyone know how to fix this?
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Post by: Kijuki_Magazaki on July 01, 2005, 07:56:15 PM
What did you use to change the color depth?
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Post by: ivan mage on July 01, 2005, 07:56:44 PM
paint shop pro 8
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Post by: Kijuki_Magazaki on July 01, 2005, 08:04:37 PM
Can you post a pic of what the picture was then and how it is now?
I have Paint Shop Pro 7; never has done that to me. It might be the settings you when decreasing color depth.
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Post by: ivan mage on July 01, 2005, 08:11:01 PM
before
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Post by: ivan mage on July 01, 2005, 08:14:36 PM
after
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Post by: Kijuki_Magazaki on July 01, 2005, 08:30:35 PM
Hmm I see not a big difference, but ok. one easy solution is, if you have rpgmaker2000 you can import the chipset as it was before, and select the background for it; it will automatically make it a 256 color depth. Then you can go to rpgmaker 2003 and import the chipset you just imported in rm2k

Now if you don't have rm2k, with paintshop, decrease the color depth, I know it gives you some options, just try the best one that looks better i guess.
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Post by: VahnGrave on July 01, 2005, 08:57:56 PM
Oh, and by the way, PSP sucks for color transits.
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Post by: Bluhman on July 01, 2005, 09:01:46 PM
I use Gale to transfer color.

By the way, this isn't the right board.
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Post by: WarxePB on July 01, 2005, 09:16:53 PM
If you can't get it to work with PSP, then try Ultimate Paint (http://ultimatepaint.com). Open your image, select Save As, and click the 256 Color button. And when you import it in RM2K3, make sure you click the neon-pink color to make it transparent.