Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Zerlina on July 15, 2005, 05:09:15 PM
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I saw the answer for this in the help file, but I didn't quite understand it, so here goes...
For one of the characters, I want to make a skill that has no options (ie: the skill only does one thing, and when you click on it, it does it). An example is Zidane's steal command in FFIX.
The help file says you create the skill (so I did), and then you set it so the character can use it (so I did). But then it just says "Then code it." So that doesn't really help. I made it as a skill subset already, but I'm not sure how to make it automatically go to that command.
Can anyone help me, please?
Thanks in advance!
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Make the move a "Link To Event" (Or an "Attack" if you wanna target it).
Then make a battle event, set to "If [Character] uses [Whatever] command...". Then, you just do the coding, and copy it to your other monster groups.
At least, I think this is what you mean.
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So you have to set the event in every single monster group?
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umm...sorry but you do...I do monsters after heroes for that one reason....