Charas-Project

Game Creation => Requests => Tutorials => Topic started by: bikourbow2 on August 09, 2005, 06:30:17 PM

Title: how to make a talking faceset
Post by: bikourbow2 on August 09, 2005, 06:30:17 PM
Ok first take a faceset and make to copies of it [one closed mouth one partially open and one wide open] use a battle animation template to plase the faces in. make the battle anim. [in rmaker] and place an event in the map where the following occurs:
                   
            message style [transparrent
               show battle anim [the talkng one
            erase face graphic
              show message
                 
                               now repete the show battle anim. and message for each time a character talks in the animation be sure that the mouth never goes from clossed straight to wide open. thank you since this is my first tut feel free to coment..
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Post by: ivan mage on August 09, 2005, 06:33:40 PM
Great tutorial! I've alwas wonded how to do that...
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Post by: 69_so_fine on August 09, 2005, 06:49:38 PM
Nice tutorial I might have to use it :D
Title: yay
Post by: bikourbow2 on August 09, 2005, 06:54:02 PM
i'm so proud I thought of it when I saw a sprite sheet of cecil from fire emblem  :bend:
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Post by: Darkfire_renagade on August 10, 2005, 02:27:46 PM
Nice Tutorial Dude
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Post by: darkfairy on August 18, 2005, 03:25:42 PM
lol now i need a face graphic with open mouth and close mouth :)