Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Linkforce on October 11, 2005, 07:54:38 PM
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Is it possible to make a monster absorb damage as health? Like for exampl, a lava monster gains HP when he is attacked by fire. Is this possible?
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I think if you set the level thing where it show how weak or strong it is to a thing.(The thing where you set A to E.)If you set on A it'll the element we'll heal the monster.Might only be on XP.
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Like Shadus said, you can change the elements so that anything with E resistance will absorb damage. Go into the Attributes tab, and set E to a negative number, then set the monster's resistance to E for that element.
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Sorry I had it backwards
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Oh, I see it now! Thanks you two. :D
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Forget about it.No realy forget about it! :frag: