Thats as good as I can make it with the resources at my disposal
Originally posted by DarkFlood2
Well I want my game to be known primarily for it's hardness..
Plus, if you think about it, If a giant, skeletal hand about the size of a car came hurdling at you, chances are you wouldn't survive.
Originally posted by Archem2
Well put. Sorry Meis, but you're being a real bastard. Plus, I like a good game, but not one without fun. He has both. Poor graphics don't mean bad game. Alien Hominid has (admittedly) poor graphics by today's standards, yet it's one of my favorite games. Or Katamary Damacy. It looks like a lump of coal, but I can't put down the controller when playing it! Honestly, grow up and point out flaws while encouraging others to do better.
Originally posted by BluhmanActually, a little of both.
HOW DARE YOU INSULT KATAMARI DAMACY'S GRAPHICS!!! THEY'RE STYLIZED; NOT BAD!!!!!
Originally posted by Meiscool
one hit kill... that's no fun.
Originally posted by DarkFlood2
quote: Originally posted by Meiscool
one hit kill... that's no fun.
Contradicting yourself now, eh?
Originally posted by DarkFlood2
I used a chipset from Bluhman's game to do the un-RTPification (Bluhman you will be credited) But I think it is a great improvement from the old Windmill Hill.
Originally posted by DarkFlood2
Wait... Do you mean that in a good way or a bad way? And the graphics are improved... However graphics don't make the game. Look at FF7 for crying out loud!
Originally posted by MrMister
quote: Originally posted by DarkFlood2
Wait... Do you mean that in a good way or a bad way? And the graphics are improved... However graphics don't make the game. Look at FF7 for crying out loud!
Firstly, FF7 was a major advance in graphics.
Secondly, FF7 blows ***; ergo, you blow ***; CONSEQUENTLY, your mother.
Originally posted by Archem2
I meant that it was fun, but I was also using an example of a "minigame boss". You know, one who isn't solid fighting, but rather a puzzle of sorts with some mild combat to mix things up. I agree with what you said about Minish Cap. It was too easy. But that's ok because it was the first one directed by the new guy. Miyamoto's stepping down, so this new guy's in training. It was good for his firsty, though. Don't you agree?
Originally posted by DarkFlood2
@Archem: Let's see you try to code an ABS from scratch.