Charas-Project

Off-Topic => Archive => Old Game Discussion => Topic started by: ZONIC. on November 13, 2005, 08:41:03 PM

Title: Tales of Leverdon
Post by: ZONIC. on November 13, 2005, 08:41:03 PM
Hi guys i need help with my game Tales of Leverdon... i need Coders, spritmakers, scripters and a mapper or 2. u guys think u can help ? ask about anything from the game :jumpin:
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Post by: Dashman on November 13, 2005, 08:43:33 PM
ask about anything, huh? How about the story?
Title: sure
Post by: ZONIC. on November 13, 2005, 09:04:01 PM
ok then...

Intro: once ago... in the lands of Leverdon... Humans, orcs ,Kobalds, elves ad many other Races lived in peace and Harmony. until a man named Hernadez started a evil empire filled with darkness and strange creatures and ruled Leverdon. all these Races .. created a orb for each race, just one orb alone was nothing.. but if u putted em together they whare the most powerfull force ever created. The races raged war on the evil with the power of the orbs.... when the evil was destroyed the orbs where bringed back to each race.. but the peace was far from over. the races started to hate echother and now they are raging war on echother. but now Hernadez has returned. but now noone can stop him, becus the races aint co-operating they wont give the orbs t eachother, The time for evil has come.... or?

When u get to play: u wake up as the teenage girl Amnisha in her house of her granpas calling. he says the guy Egil has been looking for her when she was asleep. u start looking for egils house, when u finally find it his mother says he did go to the Cave nearby. u see a warning sign but u enter anyway. inside u fight monsters and stuff to reach egil, that tells he saw someone else entering the cave then he dies. as u go back to granpas house u find him dead, his last words is that u shoud check his closet.

well ofcourse u check it and find a secret path, there u find the Richoet Orb... then u relise what happend. then ur quest start to travel the lands of leverdon fight evil and earn the trust, and orb of each race. then defeat Hernadez and finally bring peace to leverdon....

thats the story.
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Post by: ZeroKirbyX on November 13, 2005, 09:09:14 PM
Waaaaaay cliched.
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Post by: Bluhman on November 13, 2005, 09:12:12 PM
Quote
Originally posted by ZeroKirbyX
Waaaaaay cliched.


Yes it is.

Now lookie here: http://charas-project.net/forum/showthread.php?threadid=13104&forumid=29&catid=6
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Post by: Leon_1990 on November 13, 2005, 09:19:57 PM
Lemme guess.....the bad guy is Amnisha's Father?
Title: ...
Post by: ZONIC. on November 13, 2005, 09:24:48 PM
no... thats not what i was thinking... but maybe thats a good idea... or not... u guys can decide that
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Post by: coasterkrazy on November 13, 2005, 09:29:59 PM
Quote
Originally posted by ZONIC.
Coders, spritmakers, scripters and a mapper or 2


So... what will you be doing to make this game?
Title: lol
Post by: ZONIC. on November 13, 2005, 09:38:57 PM
some maps, stories, characters, and chosing music... and other stuff..... :flower:
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Post by: Bluhman on November 13, 2005, 09:42:32 PM
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Originally posted by ZONIC.
some maps, stories, characters, and chosing music... and other stuff..... :flower:


So... basically nothing that requires too much effort, right?
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Post by: DragonBlaze on November 13, 2005, 11:11:28 PM
 
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no... thats not what i was thinking... but maybe thats a good idea... or not... u guys can decide that


*sigh*, If you don't care enough about your project to decide something as big as this on your own, I doubt you'll finish it.


And it looks like you want other people to do a majority of the work, I'll just tell you right now, thats not going to happen. Almost everyone here has their own projects, they're not going to put them aside to work on yours. Though I'm sure people will be more then happy to lend you a hand, you'll need to do most of the work on your project.
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Post by: Meiscool-2 on November 14, 2005, 12:13:38 AM
En, sad but true, DB is right. You won't finish if you allow others to take complete controll over your plot.
Title: ..
Post by: ZONIC. on November 14, 2005, 03:42:30 PM
OMG iam not... mapping, makin stories and enemies is alnmost all making a game is about.. plz! i just need tools so i can make it. for example, this game is gonna use ABS. i tried but i can code, i TOTALY suck at coding. i cant even makea key to a door. but makin the maps and stuff i can do and will do... im asking  for help im not asking u to make the game for me... (by the way DB i love ur Dragons life game)
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Post by: Rune_of_Punishment on November 15, 2005, 03:11:09 AM
T
U
T
O
R
I
A
L
S

Seriously... making sprites is a hard thing and so is map making. You're doing about 1/4 of the work load by making a story. A 5 year old kid can write a story.

Now show me an example of your mapping skills and we'll see if you're even good at mapping...
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Post by: DragonBlaze on November 15, 2005, 03:19:10 AM
If you would like I could help with programming the ABS. I won't actually make it for you, but I can walk you through how to do it, it'll help you out in the long run :)

 
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OMG iam not... mapping, makin stories and enemies is alnmost all making a game is about..


Its true that the story and how you present it is usually the most important part of the game, mapping takes up most of the time. Making a relitivly small map takes me about 30 minutes, sometimes more, and larger ares such as a town can take a couple of weeks depending on how much time I have to work with it and how big it is.

I know you may not like making maps, and you may not be very good at it, but you'll be able to overcome it if you really want to make a game. It'll all be worth it though when you have your game completed.

Quote
(by the way DB i love ur Dragons life game)


Thanks :D

DF: Quote bug fixed, was "}"
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Post by: Meiscool-2 on November 15, 2005, 03:42:05 AM
En, story's not important. Look at God of War. It had a very simple and unchanging storyline, and everything was focused on gameplay. But, look at it's gameplay! I had a freakin orgy watching him rip that **** apart.
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Post by: DragonBlaze on November 15, 2005, 03:50:25 AM
Yeah, then look at star ocean: till the end of time, awesome gameplay and good graphics, but one bad plot twist and it ruined the game for a lot of people.

The gameplay ins't going to be all that great in an rm2k3 game, and the graphics are gonna suck compared to a modern game. Though gameplay and good visuals will greatly help a rm2k3 game, without a good story, you won't have a good rpg game.
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Post by: VulcanRaven336 on November 15, 2005, 04:49:14 AM
Ok how about his:

Not too long ago, there were 5 races on a planet.
[1]human beings
[2]ogres
[3]Elves
[4]Kobalds
[5]Demons

Of course, the five races lived in peace and harmony and created 5 diamonds for each race, each containing powerful magic, and when combined, a very powerful force. But they were all equal in power, so no orb was stronger than the other, they were equal in power. but they could not combine pairs of diamonds, or even 3 to aquire power, ALL of the diamonds had to be combined to release it's full power.
Ok, so they lived in peace and harmony until a man named Hernandez grouped together a few followers to obtain all of the diamonds. Of course, Hernandez is from the Human Race, and decided a takeover with some followers. He starts invading some villages and aquires 1 diamond from the ogres.
Ok amnisha is from the Elve race, and one day with her friend are out exploring in the woods. THey are attacked by humans and her friend is killed by a human. She escapes to her house, and finds her older brother dying. In a last breath, he tells her the story of the diamonds and how Hernandez must never aquire all of them. He gives it to her and she gains powers. Her brother dies, and amnisha decides to escape the elve village and hide. She hides for a while, then she decides it is her duty to help other races fight against Hernandez and his takeover.

And from there, it's up to you.

DUDE you gotta be creative, try different things, think about different things don't just go with the first thing that pops into your head.

any more help? PM me.
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Post by: ZONIC. on November 15, 2005, 12:22:54 PM
i love making maps. im just asking for a mapmaker to make a dungeon or something. If u guys listen for once, i cant make traps n stuff... i cant make keys that work or cliffs that u can jump from. so thats why i need a mapper, cuz it woud be easier to script and code a map u made urself.. so if someone woud like to make one of the dungeons to the game tell me (and now listen i dident ask about who dident want to make it so no coments like ''noone have time with ur prodject'' or something like that) im asking for help here, not asking u to tell me how lazy i am cuz i only can map make stories and events in game. now anyone wanna help me? (ps. DB.. ur Dargons world website link wont wrok)
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Post by: ZONIC. on November 15, 2005, 12:35:16 PM
ok ur story is good but not for my game... Demons are the enemies and Hernadez is a Demon 2. here is the racesbelow. and remember its a special request dungeon and boss for each race until u finally meet Hernadez.(i also put em in the order u help em)

1. Rechoit (the kind Amnisha is.. the loke and are like human exept they have magical powers and can transform into other creatures if they have a peace of their DNA
2.Elves
3.Dwarfs
4.Seaflares (seahimans like Zora in zelda)
5.Fairies
6.Nekoshan (kind like cathumans)
7.Orcs
8.Kobalds
9.Minotaur
10.Dragon
11.Human

but u dont only go straight into the dungeons.. u have to do mini quests and stuff just to get to the place... and city attacks and stuff.... If u wnna complain on the races dont do like ''not orcs they are evil'' or ''Kobalds suck'' ok?
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Post by: Leon_1990 on November 15, 2005, 04:08:14 PM
Nice species ^^

Any other character info?
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Post by: Meiscool-2 on November 15, 2005, 08:16:51 PM
Show us a picture of what maps you've made. Not to get a little full of myself here, but I think of my ability to make maps as above adverage, and, in the event that I even considered to do this for you, I wouldn't wanna stick low class maps with mine in the event that you maps suck. It would just make things look to weird.

And like.... wouldn't dragons just realize they are the best and pwn everyone?

Edit: Oh, and as to the r2k3 not having good gameplay, it's hard to make happen, but very possible, especially with a well make CBS or ABS.  And yeah, that twist did ruin star ocean. I'll agree 100% on that.
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Post by: DragonBlaze on November 15, 2005, 09:50:24 PM
 
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i love making maps. im just asking for a mapmaker to make a dungeon or something. If u guys listen for once, i cant make traps n stuff...


Quote
OMG iam not... mapping,
 

I was listening, I just thought by an expresion like OMG I am not mapping, that you weren't planning on doing anything.

Anyway, I can't really help much with mapping right now, but if you need anything coding, just ask me and I'll walk you through how to do it.

 
Quote
And like.... wouldn't dragons just realize they are the best and pwn everyone?


Humans can be pretty sneaky though.. Anyway, to balance the power out, you just need to make dragons a little smaller (like horsed sized), or just make fewer of them. Theres stregnth in numbers, and if dragons don't have high numbers, well..

 
Quote
(ps. DB.. ur Dargons world website link wont wrok)


Yeah, my host site died, I just never got around to updating my siggy  :|
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Post by: VulcanRaven336 on November 16, 2005, 12:13:21 AM
Quote
Originally posted by ZONIC.
ok ur story is good but not for my game... Demons are the enemies and Hernadez is a Demon 2. here is the racesbelow. and remember its a special request dungeon and boss for each race until u finally meet Hernadez.(i also put em in the order u help em)

1. Rechoit (the kind Amnisha is.. the loke and are like human exept they have magical powers and can transform into other creatures if they have a peace of their DNA
2.Elves
3.Dwarfs
4.Seaflares (seahimans like Zora in zelda)
5.Fairies
6.Nekoshan (kind like cathumans)
7.Orcs
8.Kobalds
9.Minotaur
10.Dragon
11.Human

but u dont only go straight into the dungeons.. u have to do mini quests and stuff just to get to the place... and city attacks and stuff.... If u wnna complain on the races dont do like ''not orcs they are evil'' or ''Kobalds suck'' ok?


 The whole point of it was that it wasn't as cliche'd, add a little twist you know? But whatever, it's your game. For coding on maps like to jump off of cliffs is simple like just make an event under the hero and make it get started by the decision key, then jump (move character) end jump and make sure the checkbox that says "ignore if impossible" so you can move on chips that aren't walkable, but you have to land on a chip that is, do you get me? That's probably the easiest way to make a simple jump
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Post by: ZONIC. on November 16, 2005, 11:13:39 AM
ok i copyd.... if i say it like this ow and DB ur credits will be in my game whenebver u help me code or not cuz i want to use ur dragon sprites if its ok? cuz they r so perfect... anyway u must read it wrong.. i love mapping! when i sayd OMG im not...
. i meant OMG im not sitting here and doinng nothing.. like OMG im not (sitting and do noth... mapping, blah blah was another mening. sorry it got missunderstood. the musici will get from here and there and my friend will make a credit remix... hmm maybe i can show u the leader of each spices if u want? :) and u ther meiscool.. if u just gonna sit there and think ur better than anyone else i dun want ur maps.. got it? the only map i coud possibly need hel pwith is a dungeon or 2. mapping is one of the funniest parts in making  game!
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Post by: ZONIC. on November 16, 2005, 09:47:54 PM
im soon gonna come with some screenshots
until then... say something.. ask about anything!!!
 >:  :yell:  >:
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Post by: DragonBlaze on November 16, 2005, 10:21:07 PM
Oh sorry about that ZONIC, I didn't quit understand what you meant at first.

You can use those sprites if you want, but besides minor editing, the only ones I really made where the ones in armor. So if you don't use them, theres no need to credit me. I'm working on updated ones now because the ones in that old demo are about a year and a half old by now, the updated ones will look better and each color will have differant armor.

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Post by: GhostClown on November 16, 2005, 10:24:17 PM
Zonic, it's important that you use the http://www.charas-project.net/forum/images/edit_post.gif button. Double posting is against our rules.
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Post by: VulcanRaven336 on November 16, 2005, 11:18:08 PM
Quote
Originally posted by ZONIC.
ok i copyd.... if i say it like this ow and DB ur credits will be in my game whenebver u help me code or not cuz i want to use ur dragon sprites if its ok? cuz they r so perfect... anyway u must read it wrong.. i love mapping! when i sayd OMG im not...
. i meant OMG im not sitting here and doinng nothing.. like OMG im not (sitting and do noth... mapping, blah blah was another mening. sorry it got missunderstood. the musici will get from here and there and my friend will make a credit remix... hmm maybe i can show u the leader of each spices if u want? :) and u ther meiscool.. if u just gonna sit there and think ur better than anyone else i dun want ur maps.. got it? the only map i coud possibly need hel pwith is a dungeon or 2. mapping is one of the funniest parts in making  game!


I didn't quite understand what you were saying really, did you want to show me the leader of each of the races?

Ok lemme ask a question:

How many species do you have in your game exactly? And which ones?
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Post by: Meiscool-2 on November 16, 2005, 11:49:08 PM
Ok.... I like don't understand. LEARN TO TYPE UNLIKE THAT OF A RETARDED MONKEY!


 
Quote
mapping is one of the funniest parts in making game!

And yes, making maps is pretty funny. I mean, just the other day, I swear one of my maps started talking to me.

And like, what exactly did you copy from his game. Ideas, or the CBS, or what?
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Post by: ZONIC. on November 17, 2005, 11:06:38 AM
Revens question: those 11 Races i displayed are the main intelligance races.. then they are diffrent creatures that just run around like mumbs ad stuff. and .. meiscools question: Copy from what?

Ghost clows point: got it!
´
hmm and by the way... im gonna test having voices to every person in the game!mmm where can i find voice actors?
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Post by: Meiscool-2 on November 17, 2005, 08:06:38 PM
Quote
Originally posted by ZONIC.
ok i copyd.... if i say it like this ow and DB ur credits will be in my game whenebver u help me code or not cuz i want to use ur dragon sprites if its ok?B]


That sounds like "Ok I copied. If I say, ouch I hurt my foot, DB you're credits will be in MY game whenever you help me code, or not, because I want to use your dragon charas if it's ok." Hence, what did you copy?
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Post by: ZONIC. on November 17, 2005, 08:14:38 PM
i copy like... i understand. so.. what kind of information u more want? Screenshots? Characters? Areas? Bosses? anything!  :smoke:  :x
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Post by: Bluhman on November 17, 2005, 08:19:25 PM
Gimme the ending!
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Post by: ZONIC. on November 17, 2005, 08:21:13 PM
ending? u mean last dungeon and last battle and film before credits?
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Post by: Dragonium on November 17, 2005, 08:24:06 PM
Quote
Originally posted by ZONIC.
hmm and by the way... im gonna test having voices to every person in the game!mmm where can i find voice actors?


Here's a hint: Voice-actors are strictly for experienced RMers. I don't mean that as an insult - I don't consider myself good enough for voice-overs yet.

If you want to make your game more unique, first work on your plot. Keep tweaking little bits of it until it gets to perfection. Don't worry about a cliche or two. Good games have to have cliche, just not too much. Like food with salt. A little here and there in the right places works wonders, but too much can ruin the whole thing.

Then, go on to looking at some simple quirks. Something like a simple CMS or some nice custom sprites can make your game very popular. Only do them if you know you're ready; nothing looks worse than a half-finished, crippled Menu where most of the features are "disabled" because you have no idea how to make them. ;)

A hint for mapping: Get some good chipsets, and use the same style for the whole game. Mix-and-matched styles of map look awful. If you like Mack-and-Blue, stick with it for the whole thing. When actually mapping, take your time to finish maps. I tend to take around 30 minutes upwards to finish an important map, and 20-30 minutes for a less important one. Be proud! If you like a map, post a screenshot, so everyone else can enjoy it too! ;)

(By the way, good name. Nice and memorable, but mysterious all the same. Good choice. :))
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Post by: ZONIC. on November 17, 2005, 08:38:27 PM
Quote
Originally posted by Dragonium
quote:
Originally posted by ZONIC.
hmm and by the way... im gonna test having voices to every person in the game!mmm where can i find voice actors?


Here's a hint: Voice-actors are strictly for experienced RMers. I don't mean that as an insult - I don't consider myself good enough for voice-overs yet.

If you want to make your game more unique, first work on your plot. Keep tweaking little bits of it until it gets to perfection. Don't worry about a cliche or two. Good games have to have cliche, just not too much. Like food with salt. A little here and there in the right places works wonders, but too much can ruin the whole thing.

Then, go on to looking at some simple quirks. Something like a simple CMS or some nice custom sprites can make your game very popular. Only do them if you know you're ready; nothing looks worse than a half-finished, crippled Menu where most of the features are "disabled" because you have no idea how to make them. ;)

A hint for mapping: Get some good chipsets, and use the same style for the whole game. Mix-and-matched styles of map look awful. If you like Mack-and-Blue, stick with it for the whole thing. When actually mapping, take your time to finish maps. I tend to take around 30 minutes upwards to finish an important map, and 20-30 minutes for a less important one. Be proud! If you like a map, post a screenshot, so everyone else can enjoy it too! ;)

(By the way, good name. Nice and memorable, but mysterious all the same. Good choice. :))


thx dragonium.. but the only problem i have is the ABS rite now... ive tried for hours and days but i cant code that thing... and i cant continue making the game without doing ''kill enemies'' or ''kill bosses'' event... anyone who can help me? ow and by the way ask more questions ^^
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Post by: Bluhman on November 17, 2005, 09:12:42 PM
Quote
Originally posted by ZONIC.
ending? u mean last dungeon and last battle and film before credits?

YESSIR.
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Post by: Meiscool-2 on November 17, 2005, 09:15:24 PM
You are clearly new at making games. Just like Dragonium said with the voice actors, ABS or CBS games should not be attempted unless you have prior experience. As to the coding, all you gotta do is set it to where if your sword's X and Y = enemy X and Y, it hurts them. Then, when they are out of the hp varible, kills them.
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Post by: ZONIC. on November 17, 2005, 09:28:01 PM
ive made many games but this is my first game that must have ABS. ive gone thru totorials and stuff but coding isent my thing... im not sitting here to listen how low skilled i am im here asking for help and awansering questions...

the endning: after a long way thru the Damon lands and forst u will finally find Hernadez castle. inside are his worst troops and some mini bosses... it a tower (cliched i know) high up and on the top u meet hernadez, with the power of all the orbs in your sword u point the sword to his face and say ''its over'' Hernadez smiles and calles his troops.. but noone comes.. they look out of the window and c how the army of the species u helped are battleing thousends of his demons... then ur battle begins... after you defeated him he says ''u will die with me!'' and push a button and the tower is about to collaps (WAAAY cliched i know) then u have to get out as fast as u can... *** ur out u will c the leaders of each races talk some stuff about unuting them again and blah blah.. during the credits u will c thir big freedom party in the human capital city Kalvika, and then somepictures from all the placs u been in... thats it! :bend:
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Post by: DragonBlaze on November 17, 2005, 09:45:50 PM
 
Quote
hmm and by the way... im gonna test having voices to every person in the game!mmm where can i find voice actors?


I use voice actors for battles, I really think it adds to the game. However, I would highly recommend not voice acting regular dialogue, it takes up a ton of space, and unless you have really good voice actors (profesionals - so probably not anyone here - no offence :(), it can ruin the game. Even commercial games with paid voice actors can be downgraded just by a few of the actors not being so good. Anyway, if you're using an ABS, I suggest voice acting the main character yourself, an attacking sound, a sound for each skill, a sound for dying, and a sound for being hit. Normally in ABS games theres only one hero, so you probably don't have to worry about the characters not in combat, it depends how your game is set up though. All you need for it is a microphone, hook it up to your computer, click on Start, all programs, accessories, entertainment, sound recorder.

As for the ABS, PM me with any questions on how to code it and I'll write you some tutorials. But I need to know the specific thing you want to do, example: displaying hp on the map, how to give monsters stats, how to take damage away from monsters when you attack them, and stuff like that.
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Post by: Bluhman on November 17, 2005, 10:25:35 PM
Quote
Originally posted by ZONIC.
ive made many games but this is my first game that must have ABS. ive gone thru totorials and stuff but coding isent my thing... im not sitting here to listen how low skilled i am im here asking for help and awansering questions...

the endning: after a long way thru the Damon lands and forst u will finally find Hernadez castle. inside are his worst troops and some mini bosses... it a tower (cliched i know) high up and on the top u meet hernadez, with the power of all the orbs in your sword u point the sword to his face and say ''its over'' Hernadez smiles and calles his troops.. but noone comes.. they look out of the window and c how the army of the species u helped are battleing thousends of his demons... then ur battle begins... after you defeated him he says ''u will die with me!'' and push a button and the tower is about to collaps (WAAAY cliched i know) then u have to get out as fast as u can... *** ur out u will c the leaders of each races talk some stuff about unuting them again and blah blah.. during the credits u will c thir big freedom party in the human capital city Kalvika, and then somepictures from all the placs u been in... thats it! :bend:


Hah hah hah! Any person who has any respect for their own game wouldn't just blurt out the ending!  ;)
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Post by: DragonBlaze on November 18, 2005, 12:07:44 AM
 
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Hah hah hah! Any person who has any respect for their own game wouldn't just blurt out the ending!


Dude, thats a pretty lame statement. By telling the ending, he can get feedback on it. Feedback is good for a game. So actually, he cares enough about his game to give out the ending in order to make it better.

Besides, its not like he just told everyone, you pushed for him to tell you. The least you can do is give him feedback and constructive critisism on it.
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Post by: Meiscool-2 on November 18, 2005, 12:25:10 AM
Gulible. That's what it is.
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Post by: Bluhman on November 18, 2005, 12:47:22 AM
Quote
Originally posted by DragonBlaze
quote:
Hah hah hah! Any person who has any respect for their own game wouldn't just blurt out the ending!


Dude, thats a pretty lame statement. By telling the ending, he can get feedback on it. Feedback is good for a game. So actually, he cares enough about his game to give out the ending in order to make it better.

Besides, its not like he just told everyone, you pushed for him to tell you. The least you can do is give him feedback and constructive critisism on it.


I suppose you're right.

Though I don't know how I could critique that ending... It's rather cliche already, and... that's about all I have to say.
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Post by: ZONIC. on November 18, 2005, 12:44:05 PM
well thank u DB fo ur support... well i told you the endning cuz u wanted to hear it... i tell what u wanna hear... i got a idea... i do with the voice acting like they did on the ''a link to the past'' to GBA, ill only have voice for when she is attacking, hurted,falling and so on.. but there is still 1 problem... i am a boy and the character in the game is a girl so i still need 1 good voice actor.. ow well. im as far so im soon done with my first dungeon so ill show u some screenshots from Rechoit island and Rechoit cave and stuff (as soon as i can put enemies and ABS in).... DB if u and i can talk more about that ABS isent there a faster way t talk than this forum.. like msn or something?
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Post by: Meiscool-2 on November 18, 2005, 08:16:14 PM
Grrr... quit whinning about not being able to make monsters to show us pics in already. Just put events that have a monster chara in that don't move and make us to believe that they are monsters with actual AI. You know enough as to how to do that don't ya?
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Post by: DragonBlaze on November 18, 2005, 11:22:04 PM
 
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DB if u and i can talk more about that ABS isent there a faster way t talk than this forum.. like msn or something?


Yeah, my MSN is drgnblazex@aol.com
My AIM is drgnblazex
or you could PM me if I'm not on.

I'd prefer it if you used msn over aim though. Since I use aol my AIM is always on, and a lot of times I leave the internet on to download files when I'm away. My msn will only be on when I'm actually at the computer :)
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Post by: ZONIC. on November 19, 2005, 03:08:14 AM
WTF is aim? oh well... meiscool what is the point of showing u screenshots if they r half done, it woud just cuse that u complain even more.. chill man. anything else u ask about until the screenies are ready?
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Post by: Meiscool-2 on November 19, 2005, 04:02:29 AM
Ok, look at this this way:

See my sig? Yeah, that's taken from an in-game moment of my ABS game called Pact, but did you know that the guy, the character you are controlling in the center of the screen, is actually just an event I put there? Yeah, bet you didn't figure that one out. See, you'll never control that character in my game, but he will help you as an AI. Because I was tried of showing pics with the same people over and over, I desided to include a different dude.

Now do you get it? Instead of complaining that you can't take pictures without the AI, just make events that wander around the map in random movement. That's what your AI is most likly going to be like anyways. You see, pictures, however vivid you make them, still don't tell the whole story. Thus meaning, they won't tell weither or not your monsters have coding already put into them, it just means that monsters are there.

AIM is instant messanger.
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Post by: ZONIC. on November 19, 2005, 02:44:56 PM
i use the hotmail msn nothing else.. oh well... first.. WTF is AI? and i can make screnshots... just havent done it... and that the pic on ur screen is just a event i figured out the first time i saw it.... cuz there is no character is it ffs...  the screenshots will come...
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Post by: Meiscool-2 on November 19, 2005, 03:32:21 PM
.... You're planning on making an ABS and you don't know what AI is? It's artiical intellengence, or the ability for non-living things to think for themselves to the limit of how you have programmed them.

And, what the hell is "cuz there is no character it is ffs"?
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Post by: ZONIC. on November 19, 2005, 09:20:42 PM
what i mean is that i cant find any characters in ur screenie so it cant be from in game lol
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Post by: Meiscool-2 on November 19, 2005, 09:29:47 PM
OFMG. The guy in the center... yeah, that would be the character. It's called a pose. You know.... poses... like.... charas that look different... and in this pose... he's sorta kind maybe casting a wee little fire ball.

You're constructing an ABS and don't know what poses are? Ok, so you don't know how to program, or what AI is, or what poses are. G/l with your game _sweat_
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Post by: Leon_1990 on November 19, 2005, 11:43:12 PM
-_-;

Go easy on him meiscool....I'm finding it hard to see who the n00b here is....
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Post by: ZONIC. on November 20, 2005, 01:47:24 AM
meiscool i know what poses are ffs! its just hard to see that little dude on ur screenie. any by the way there is noone n00b here -.-;. are ya here to complain or help me with the game? the screenies are here soon chill!
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Post by: Leon_1990 on November 20, 2005, 04:36:00 PM
Quote
Originally posted by ZONIC.
any by the way there is noone n00b here -.-;


OK, I know I told meiscool to be easy on you...but time for me to be a hypocrite...

I see a n00b who has just been quoted,
Perhpas he should check out a few information sites about rpgmaker before he makes a game, so he knows the terms, and so he can use them to HELP himself. Instead of getting pissy and annoying.
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Post by: ZONIC. on November 20, 2005, 06:08:02 PM
like i told u.. do i have to ask u to leave this topic? im not here to be critisesed about how bad and new i am at makingames, thats relly not ur buissness. this topic is made to show ideas and stuff from my game and ask for help. what do i have to do when i say that i du ngive a  *u kno what* about how noob u think i am (besides lettering with numbers is so childish -.-). and never ever call someone a noob without knowing what the word means. the screenshots will come soon and for u that care more about my sucky sills than the game itself can leave  :yell:

Edit: and by the way im not pissy or annoying to anyone! u enter this topic f ur free will and i havent done anything anoying -.-. ur the ones picking on me all the time
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Post by: Meiscool-2 on November 20, 2005, 06:15:00 PM
We don't give a crap about the screens, it's the fact that you're asking everyone to teach you to program when you clearly don't know squat about r2k3. Plus, you type like a retarded monkey. Leon is completly right, your just throwing tantrums and hissy fits because no-one will help your meaningless cause. I wonder how much you've bothered DragonBlaze about this via PMs and etc :|
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Post by: ZONIC. on November 20, 2005, 06:27:40 PM
1. im not asking u to do a **** i asked for help and i got it.
2. I havent botherd DB a sh*t yet!
3. what exactly do u want from me? cant i kick ufrom the topic or something?
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Post by: Meiscool-2 on November 20, 2005, 06:38:46 PM
Quote
Originally posted by ZONIC.
1. im not asking u to do a **** i asked for help and i got it.
2. I havent botherd DB a sh*t yet!
3. what exactly do u want from me? cant i kick ufrom the topic or something?


1. What exactly could **** be here? Because, I didn't ask you to do a sh*t doesn't make sence, nor does fu*k.
2. again, stop writing like a retarded monkey
3. I want you to read back a few posts and actually pay attention to them. The anwser to that question lies in those posts. It would be A: Stop bitching about me asking about screens, I only asked once, and merly told you a way that you could still do screens without need of AI. B: Stop writing like a retarded monkey. C: Learn to do a bit of programming yourself. You say this is like your 2nd or 3rd game, yet you didn't even know how to do a simple jumping script. D: Nope, no kicking. You can't kick someone each time you hear something you don't like. You can ask the person to quit posting or keep it to PMs, but don't even bother to ask me to do that, because the fact that you don't have enough manors or pactience to ask me to stop bugging you and rather find a way to exile me hasn't made me any happier with you.

And, the most heighting reason why I might seem angry with you is because you are like the thousands of other n00bs on here that post about 17 times till they get what hey want then leave without giving credit of thanks. You have any clue how many people with less then 50 posts ask us how to code ABS and CBS and crap? It gets tiresome.
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Post by: Leon_1990 on November 20, 2005, 07:38:40 PM
...Fro the love of god...Zonic, just keep on your own topic,
and take notice of how we help.

If I see another flame by you on this thread, I will request for a mod to lock it
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Post by: DragonBlaze on November 21, 2005, 02:37:01 AM
 
Quote
...Fro the love of god...Zonic, just keep on your own topic,
and take notice of how we help.

If I see another flame by you on this thread, I will request for a mod to lock it


Alright, Zonic isn't the only one flaming here. All three of you are argueing, don't put all the blame on the new guy.

This topic is for Zonic's game, not for how much of a noob he is or isn't, thats besides the point. One of our goal at charas it to help people with their games, especially those who aren't expert programers. If you don't like it that members are asking how to make ABSs and stuff like that, then just stay away from the thread instead of complaining that he's asking a bunch of questions.

 
Quote
Plus, you type like a retarded monkey. Leon is completly right, your just throwing tantrums and hissy fits because no-one will help your meaningless cause.


And I just have to point that out. If your trying to discourage people from making games, go on right ahead, because thats what your doing. When you were in first grade and you had to take art, I'm sure your drawings sucked. However, I doubt your teacher told you your art sucked and it was worthless to continue. I'm not calling Zonic a first grader, I'm just pointing out when you're new at things and still are in the process of improving, calling their work worthless is just wrong.

I'm not saying you guys should make up and be friends. But please have enough in yourselves to put down the argueing and go back to the original intent of this thread.

And Zonic, you may have posted this thread, but when you did, you put it up to everyone on the forums. So really its not your topic anymore, and no matter how nice it may be, you can't kick anyone out of here.
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Post by: GhostClown on November 21, 2005, 02:50:12 AM
Meiscool, ease up, there's a large difference between 'constructive criticism' And 'attacking his project'. Seriously, if I see anymore flaming, instead of game talk, I'll have to take care of this situation.
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Post by: ZONIC. on November 21, 2005, 11:00:04 AM
okok i just asked about kick thing cuz this almost blow my head of, and meiscool.. waht u know? maybe i am a retard monkey? its not ur buisness relly -.-. ok lets get back to the game discussion shall we`?
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Post by: Leon_1990 on November 21, 2005, 11:32:25 AM
Sorry about that DB...and Zonic.
Sometimes I forget that I was once a n00b too....

Anyways, anything Special we should expect from this project Zonic?
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Post by: ZONIC. on November 21, 2005, 11:59:01 AM
i dunno what coud be new for u guys... the Rachoit Island is almost done and i will give u some town and cave screenshots today ^^
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Post by: Leon_1990 on November 21, 2005, 12:19:04 PM
Heres a tip:

Make sure there's something in your game unique from the rest of the crappy RPGs on the net (90% arent worth playing...)

Like...A unique level-up system, or perhaps an addition to battles (Team attacks?). anything really...
oh, and another thing, don't let us take over, Make the game the way YOU want it. But please, take the members' advice.
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Post by: ZONIC. on November 21, 2005, 12:49:32 PM
 i have 5 screenshots... here is one of them... when Amnisha is reading egils letter in the cave :vampire:
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Post by: ZONIC. on November 21, 2005, 04:50:26 PM
here is another screenie
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Post by: Leon_1990 on November 21, 2005, 04:55:55 PM
ouch...You've chosen a difficult chipset to work with..
That one hasnt got much to help you in way of detail.
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Post by: ZONIC. on November 21, 2005, 08:44:22 PM
i know that the dungeon has not so much detail... but its becouse its a normal cave... i have to combine some chipsets.. but i have actually listen.. 2 or 3 inside houses has accedently became RTP grfics but that isent a 2 big problem to worry about... i have diffrent chipsets for diffrent places... BUT! 90% are from same athur .. wich also means they have same grafics and style so u wont notice it so much. well here i give u another screenie ^^

this screenie is about when u are at a SAVE fairy..
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Post by: Dragonium on November 21, 2005, 08:57:35 PM
Your faces and charsets are good, but your maps are a little "squarish". Take some more time on them, add more stuff. You won't regret it.

By the way, is that skeleton there half way up a wall?
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Post by: ZONIC. on November 21, 2005, 09:03:16 PM
no.. im sorry i accedently took those screenies on pretty empty places... other places are faaar more detailed... ow and thats not a wall that is wodden floor... there is a hidden shrine built in there (witch noone knew cuz noone dares to enter the cave cuz of all mosters) witch the Rachoit Orb is kept... ow and here i give u another screenshot ^^
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Post by: Master Yoda on November 21, 2005, 09:03:39 PM
Faces nice, but that chipset is painful
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Post by: Dragonium on November 21, 2005, 09:07:07 PM
That last shot is better. However, there is a lot of wide open space. Be sneaky - if you make the room smaller, then it's easier to fill that space.
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Post by: ZONIC. on November 21, 2005, 09:13:10 PM
okok i know Rechoit island sux and even i saw it the first time... but for that island there rely is no good chipset... soon the Kalvika, elven forest, The human kings castle and the skeleton fortress... they will atleast be much better... but for now i cant do anything about rechoit island.... sry

here i give u the final (for now) screenshot from Rechoit Island....
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Post by: Meiscool-2 on November 21, 2005, 09:21:20 PM
*Trys to be nice*

Holy crap man, those maps need love. Lots and lots of love. They feel emtpy inside and lifeless, and need something to fill the gap that divides them from achiving happiness.

*Trys to be blunt*

You still type like an eight year old. People, such as myself, would probally take you more seriously if you didn't type like this: ow, u sitll type like a 8 old people liek me wood probly take u more serious if u don't type like this.

*Trys to... be sorry*

I'm not going to take back a thing I said, but I'll say I didn't do it in the most apporiate mannor.

*Trys to give advice*

Your game making skills are less then standard, and I would highly recommend getting used to the maker before posting what you have made. Many people post their first game or the equalilvent of their first game on here and get crap responces like those I have given you, and odds are someone on here will mimic what I did on LinkForce's topic about how his maps lacked detail if you continue posting and being proud of those 'unloved' maps. Oh, and if you want to get any respect as a good maker, don't use RTP as much as possible.

I believe all that is game related enough.
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Post by: ZONIC. on November 21, 2005, 09:42:53 PM
hey meiscool i kno that... i type like this cuz im in  a hurry every time i type.... lke i told u the Rechoit island sux. but i cant do anything about that... i am used to the maker but im not used to coding im used to make games with RTP. cuz i like RTP but now i will use these great chipsets i found (im not talking about them on the screenies) thses chipsets u guys are using 2 ^^ hope im done with Kalvika soon so u can c it. i hope the critizize of that map is WAAAAAAAAY better...

EDIT: Kalvika got some Crappy docks 2... here i put up just the boat docks... its pretty empty but its supose to be.. im gonna fill it up with npc,s running around... all u have here is  some rock docks, a boat house and a man selling fish... (and u can actually buy fish from him and eat to recover HP)
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Post by: ZONIC. on November 21, 2005, 10:13:42 PM
the screenie that was supose to be on last post
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Post by: Rune_of_Punishment on November 21, 2005, 10:41:20 PM
Not enough detail in the maps. I'm gonna show you something in a bit. Let me make a quick map for you.
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Post by: Rune_of_Punishment on November 21, 2005, 10:54:43 PM
Ok, sorry about the double post. Here it is.

First of all, no town is just grassy terrain. There will be dirt paths for worn out areas that people walk of, or just dead areas where grass doesn't grow. Use a dirt tile in order to create that detail. Now, if your chipset/tileset has a grass tile of different color value, use it as well. In some areas, the grass may be thinker, thus it will be darker, or it's more damp. Trees are a big thing. The number of trees used depends on the location and locale your town is located in. If you're in a plains area, you will more than likely be using few trees, since the plains are an open area. Now, a more forested of coastal town will have more trees and less dirt. There are also tiles for elevation, use those too since no place is completely flat. then you want your palce to look pretty, not just green and brown, add flowers randomly around the map, though not obstructing your path to certain areas where people need to go. Look at my map and you'll notice the detail in it. I just slapped it together, so don't expect it to be professional.
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Post by: DragonBlaze on November 21, 2005, 11:40:08 PM
:D We're finally getting along

Yeah, I'm gonna have to agree with all the previous suggestions on the maps. They're just too empty, and a little too blocky. A very easy thing to do that can help the maps is just to add differant ground tiles. Long grass, dark grass, light grass, dirt, or whatever your tileset comes with. Add a lot of trees, plants, stones, and stuff like that as well. If you have a hard time doing that, or if your tileset dosen't have a variety to work with, make the maps smaller.

Just really try hard at it, and you can even try to overdo it sometimes, it just adds more to the game if your maps have a varitety of elements to them.

It may take a little longer, but you should really make sure you type out words like c and 2 and use propore punctuation. When you're talking about your game, you want to be as clear as possible, rushing through it will often lead to missunderstandings.
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Post by: coasterkrazy on November 22, 2005, 03:36:00 AM
Robotam wrote a few great tutorials about mapping. Perhaps you should read them.
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Post by: ZONIC. on November 22, 2005, 11:27:06 AM
how many times do i have to say it... Rechoit island is suppose to be undetailed cuz it woud be a pretty empty place if it existed in real life... ia dded some stubs and stuff but its suppose to be that... bu that island is nothing compare to those places i will show u soon... ow and the docks are neither suppose to have details cuz its just a dock. and those grafics.. where u got em? i know i took those screenshots on bad places... but i coud not wait for longer until releesing those screenshots... that inside house shot i think its good exept... that i know.. its is to big room.. smaller woud be better. to that island ive already added some details but only so ya know it suppose to look pretty dead... ur suppose to get bored by the place.
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Post by: Leon_1990 on November 22, 2005, 11:31:29 AM
....
You are really pushing it Zonic...We're trying to be nice, adn telling you
EVEN THOUGH ITS AN UNDETAILED PLACE, NO PLACE IN EXISTENCE CAN BE AS ****ing BLAND AS YOUR "MAPS"!
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Post by: ZONIC. on November 22, 2005, 12:38:43 PM
im not angry and im not un nice to ya... im beein very nice to to this critisise.. i already had those more deteailed.. the maps werent even done
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Post by: Leon_1990 on November 22, 2005, 12:41:10 PM
It would help if we had at least 1/2 of the information!
people assume, that with screenshots are complete maps...
cos MOST people use screens to SHOW OFF their maps, NOT show screens of INCOMPLETE maps without saying so!
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Post by: ZONIC. on November 22, 2005, 12:45:43 PM
Chill man chill!!! U seem so angry that u coud kill someone becouse i showed u screenshots before the maps was actually done... real screenshots will arrive... chill man...
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Post by: Leon_1990 on November 22, 2005, 12:53:57 PM
And you say that you're not a n00b...

next time, tell us if they are unfinished, instead of making us criticise how empty they are, and making US seem like the bad guys.

and yes, I'm angry, But please, ignore the swearing and the angered words. The past few days havent been kind to me.
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Post by: ZONIC. on November 22, 2005, 01:03:17 PM
ok Leon i fully understand if u had a bad week... but plz dont let that go over me... if i dident give u empty maps.. then how woud i know what u want? im making a game for the game players not so just i can play it if u understand...
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Post by: Leon_1990 on November 22, 2005, 01:29:35 PM
...
Listen, You could have said when you posted them "What do these maps need?" or something...
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Post by: ZONIC. on November 22, 2005, 04:34:50 PM
ok ok im sorry then.. gees -.-
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Post by: SaiKar on November 22, 2005, 06:06:00 PM
As much as I enjoy making fun of people, game threads aren't for outbursts like this guys. Either say what you like, say what you think could be improved in a calm manner, or say nothing at all.
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Post by: Meiscool-2 on November 22, 2005, 08:05:59 PM
You, the Zonic one, I dislike your maps. Screenshots are most often portraded to show-off the best maps you have made, or in some people's cases cutseens or highpoints in gameplay. You show nither of those two. Now, we all know that rickawah island is supposed to suck ***, but you don't need to post us showing how sucky of a map you can make. That's just being ingorant. So, try to post your best work from now on or don't post them at all and tell us they are supposed to suck. I mean, I hate to bring porn into this, but barly anyone looks for pictures of fat chicks because they arn't nice to look at, and thus they look for thin chicks because most people enjoy looking at them. Understand? In this instance, your screenshots are the fat chicks, and your'e claiming that you are holding thin chicks that you can't show us. I know, not the most proper of comparasions, but it gets a point across.
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Post by: coasterkrazy on November 22, 2005, 09:02:05 PM
Even if that one map isn't supposed to be detailed, your other maps that are supposed to be detailed could use some work. A lot of people have trouble mapping, so you're not alone. I'm not that great myself. Unless you are saying your whole game is supposed to not be detailed, then your maps do need some work. Once again, you shouldn't have to look to hard to find Robotam's map tutorial in the tutorials section.
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Post by: ZONIC. on November 22, 2005, 09:37:46 PM
i only sayd that 1 map wasent suppose but i fixed that.. the map are more detailed and ill show u soon...

EDIT: then we have something in common Meiscool cuz i dun like ur maps either ^^. and ive seen screenshts from ''pact'' and they dont look half done... dont complain on me if ur not better urself.