Originally posted by MrMister
Original concepts for systems/sidequests. Like, actually original.
The story doesn't make or break the game, but if you do succeed to make interesting characters, then it can make the game more enjoyable. Don't explain the whole backstory at once, release a bit of information once in a while; it makes the characters more fun, and adds some unexpected spice to their stories.
Originally posted by Leon_1990
Sluts...lotsa sluts....
@master yoda: dude! I'm 20 days older than you :D
now I've got a charas little bro lol
Originally posted by Meiscool
quote: Originally posted by Leon_1990
Sluts...lotsa sluts....
@master yoda: dude! I'm 20 days older than you :D
now I've got a charas little bro lol
@Leon: OMG, I'm a day older then you! I've got a charas little bro now too! Happy day!
Anyways, inavative coding definently seperates games from each other. Over 90% of the games have the DBS in them, and I find that games with CBS or ABS are much more fun.
Originally posted by Meiscool
Anyways, inavative coding definently seperates games from each other. Over 90% of the games have the DBS in them, and I find that games with CBS or ABS are much more fun.
Originally posted by Ace of Spades
quote: Originally posted by Meiscool
Anyways, inavative coding definently seperates games from each other. Over 90% of the games have the DBS in them, and I find that games with CBS or ABS are much more fun.
I strongly disagree with this. Sure cool systems make games fun, but if the games lacks good story (automatically sucks in my book), well developed characters and fun gameplay, then these faults outweigh the fancy systems by a long shot.
You read books to hear stories, and you play games to have fun.
All FF stories are pretty random, just random crap popping up every ten minutes.
Suikoden = Great Story, great system, original, crappy graphics - awesome
Final Fantasy 10 = Crappy Story, great system, orginal, awesome graphics - crappy game.
Basically, what makes the game, IMO, is the story.
You read books to hear stories, and you play games to have fun.