Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Dragonium on December 17, 2005, 08:28:10 PM
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I have a problem. I'm using a customised battle animation for my main character's item pose. I have everything set up correctly (Screenshot is attached, and yes, I did make the animation, it just didn't show up in the black square for the screenshot). However, when I play the game, and use an item, it just stays in the idle pose.
My only thought is that there may be a limit to how large a custom animation can be. The animation is 29 frames long. Does anyone have any ideas?
If you need to know anything else, don't hesitate to ask.
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Hmm. I don't understand how that box managed to unclick itself.
I've also found that even if I use a 3-frame animation, it doesn't work either. Therefore, it can't be a problem with the length. Any ideas?