Charas-Project
Off-Topic => Really Old Stuff => Archive => Charas Project Support => Topic started by: Balltmail on November 08, 2003, 01:59:07 AM
-
I really enjoy the faceset generator, but I find that none of the faces I make achieve a high enough standard for my games. I think the main reason is the backgrounds.
It would work much better if there were also a section of different backgrounds to click on and choose from in the generator. Thank you for considering. :bend:
-
I agree.
-
Ummm... huh? Did you just agree with yourself?
-
It wouldn't work. Most of the bases' backgrounds aren't transparent (255 x 255).
-
very true FFL... anyways, you can easily change the background with a program like that one tool which I haven't been able to get yet... and BMP palette editor (Freeware)
-
he agreed with himself???
-
Why did he agree with himself, he's really crazy!
I still think it's a good idea, and it wouldn't hurt to have the option. And I don't understand your argument :(
-
Now he's agrueeing with himself!!!
-
He's makeing me really confused! First he's agreeing with himself... now he's arguing with himself!
Well about the idea (And don't agree with yourself again! It's too weird, and confusing...) maybe we should wait and see... but I'm with FFL.
-
Originally posted by FFL2and3rocks
It wouldn't work. Most of the bases' backgrounds aren't transparent (255 x 255).
I just don't understand this.
-
I'll explain then.
To make a part of a resource transparent, the color must be 255 x 255 x 255. (forgot a 255 in that last post...) In order to put a background behind the Base, the the color of background of the base itself must be 255 x 255 x 255. But they aren't.
-
Originally posted by FFL2and3rocks
I'll explain then.
To make a part of a resource transparent, the color must be 255 x 255 x 255. (forgot a 255 in that last post...) In order to put a background behind the Base, the the color of background of the base itself must be 255 x 255 x 255. But they aren't.
I see where you're going. But the background doesn't need to be transparent.