Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: Genjo on February 16, 2006, 04:58:49 PM

Title: Real time battles like zelda
Post by: Genjo on February 16, 2006, 04:58:49 PM
How do you make it so in your game the battles are real time?
I just played a awsome game I no ima noob but realy I thought that was realy intresting.  So I was just wondering if you dont want to you dont have to answer...Also I was wondering how to make time... That was another part of this game Oh yeah the game is called curse of silence demo v2.
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Post by: Moosetroop11 on February 16, 2006, 05:48:29 PM
If you're new at rpgs, then I wouldn't attempt a CBS yet. It involves alot of hard work, knowledge of Variables, co-ordinates, etc. I'm scared to even go near one.
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Post by: Noobpwner on February 16, 2006, 06:04:03 PM
hey well for the sake of others can someone help me a little cause after I read this post I looked for the game found it played it and now I want to make a system like that do u no where a good tutorial is?

EDIT: I DID IT I FOUND THE CODE FOR REAL TIME AND DAY AND NIGHT!!!!!  YES YES YES!!!!!!  I would put it down but I forgot it so I have to OPEN THE GAME FILE AGAIN....Then its under common events lol im so stupid
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Post by: Rikushinblade on February 16, 2006, 11:06:26 PM
yeah what moose said...i would suggest that u stay away from making a CBS for now just chill with the defualt system for now  :D
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Post by: Shadowless1 on February 16, 2006, 11:18:43 PM
practice a bit with variables, try smaller smaller hings first like day and night, or timer, or diagonal movement etc...
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Post by: Meiscool-2 on February 17, 2006, 12:05:11 AM
I hate noobs.

Zelda battle systems have been explained millions of times on here. Just look for one of those, dur.