Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Genjo on February 16, 2006, 04:58:49 PM
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How do you make it so in your game the battles are real time?
I just played a awsome game I no ima noob but realy I thought that was realy intresting. So I was just wondering if you dont want to you dont have to answer...Also I was wondering how to make time... That was another part of this game Oh yeah the game is called curse of silence demo v2.
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If you're new at rpgs, then I wouldn't attempt a CBS yet. It involves alot of hard work, knowledge of Variables, co-ordinates, etc. I'm scared to even go near one.
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hey well for the sake of others can someone help me a little cause after I read this post I looked for the game found it played it and now I want to make a system like that do u no where a good tutorial is?
EDIT: I DID IT I FOUND THE CODE FOR REAL TIME AND DAY AND NIGHT!!!!! YES YES YES!!!!!! I would put it down but I forgot it so I have to OPEN THE GAME FILE AGAIN....Then its under common events lol im so stupid
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yeah what moose said...i would suggest that u stay away from making a CBS for now just chill with the defualt system for now :D
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practice a bit with variables, try smaller smaller hings first like day and night, or timer, or diagonal movement etc...
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I hate noobs.
Zelda battle systems have been explained millions of times on here. Just look for one of those, dur.