Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Iori666 on March 06, 2006, 04:58:16 AM
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Ummm hi !
I have a question !!
i just wonder if this is possible in a RPG (2000)
i want to make that when my char drinks a bottle of wine
or to make it more realistic that when my char drinks 3 bottles of wine
by the 3rd bottle he gets drunk.... by this i want my char to suffer an effect, oviusly the effect to be drunk !!!
an example:
EFFECT: when my char is drunk he will move slow and the screen will flash during the period of his "drunk-ness" and when u go to the menu screen of the char it will say "status DRUNK" and lets say that this effect last 2 minutes ....i want in the screen to appear a cuntdown of 2 minutes when the time is over...my char will get back to normal !.
and thats pretty much it..... and let me tell u guys..i have been trying so hard to make this possible but i cant get it right.... i even have headaches !!!
Can anyone please tell me if this can be done and ....PLEASE !!
how can i do this ?!!!
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Probably but am to lazy to try my self!!
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....... mk?! :o
(its ok)
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3 bottles of wine.... only drunk for two minutes........... not passed out........ and no hangover................ lucky bastard
Anyway, do you understand variables? If not, look for a tutorial somewhere first, cause to do this you'll need em..
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I did this, except the wine cures all hp, gives you tons of bad status effects, wears off after 50 steps...
If you want a timer, then that takes away the fun... You just let it sit until it wears off. I recomend you set it to steps because it is less complicated IMHO.