Charas-Project

Off-Topic => Archive => Old Game Discussion => Topic started by: Shadowless1 on April 28, 2006, 10:11:48 PM

Title: Dark Past - Rain and Tears
Post by: Shadowless1 on April 28, 2006, 10:11:48 PM
----- Story -----
You wake up in an alley with a headache, dazed and confused.
You don't know where you are, or what happened.
You get up and start to roam the streets, bumping into people as you stumble.
Suddenly a black limo swerves up to the curb, and 2 huge men pull you inside.
Once your eyes adjust to the light, you see a short, evil looking man sitting across from you.
Man:"We finally got you, Val."
Val:"Huh?"
Man:"Don't play stupid with me! You killed my brother and ran! Now I'm going to get revenge."
Val:"I really don't know what you're talking about.... Owwww, my head....."
Man:"Ok, how's this: you ruined my plans to take over Vanhaten! I was going to control Venergo!
Everyone would bow down to me, and kiss my feet, and praise me. But, you blew up my factory
and single-handedly wiped out my army! I don't know how, but I'm going to punish you for it!"
Val:"I really don't know. I can't remember....."
Man:"Don't do this, you #%^@*!! Now, if you just tell me where you hid the bomb,
we might make you're death a little less painful."

Suddenly you start having flash backs.......



Name: Val
Age:32
Job:Officer

CBS Info

im am going to make a CBS simmular to the one in the game "Orphen : Scion of Sorcery" if you dont know what that is like ill explain, you will be able to assign keys to do certain things, the battle will be constantly in action so the only way to stop is to pause or exit, basically you will have to press keys to do certain moves, you will also be able to block/dodge attacks, that are coming at you, there will be a minor delay though because if it was all instant then it would be to easy

--- More Coming Soon ---
Title:
Post by: Zeigue on April 28, 2006, 10:35:56 PM
Seems okay... but, it's kind of pointless to mak the "Man" basically tell  the story... saying how he single handedly wiped out an army, and destroyed his factory, etc.,etc...
Title:
Post by: Shadowless1 on April 28, 2006, 10:44:41 PM
ah but how do you know thats waht the game is about? i ahvent said it is that
Title:
Post by: Zerlina on April 28, 2006, 11:37:10 PM
I don't think someone would explain it like that. Besides, if you made the player learn what happened throughout the game, then it'd be better. Otherwise losing your memory has no point in the first place. Maybe just have the first part where they pull him into the car and then the last part where the man asks him where the bomb is. It makes more sense since that's what he would have asked most likely. Also it creates a kind of suspense, since you don't know why they would be asking this.