Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Shadowless1 on May 07, 2006, 05:52:34 PM
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Hi ive been thinking is there a way to skip the annoying default title screen, if it takes code editting i could do that, if someone could diret me to something that would help, thanks
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Unfortunately there isn't any way in rm2k(3). If it's xp you're talking about then yes, you can probably edit some scripts and avoid it.
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ok then, can you direct an xp one, in english please
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*points to rules*
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You can hex it but that'd be an enormous job.
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sorry i forgot,
im trying to get a Hex Editor, can anyone help me with Hex if so could they add me on MSN (my e-mail address is on profile) thanks in advance
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Keep in mind that learning how to hex is like learning C++ or another programming language it takes months to learn. So if you're not gonna use it elsewhere it's too much trouble and hard work.
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i will use it elseware im planning to have a job as a computergame designer, or working with computers, so it would help
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I guess once you learn how to hex you'll need to create a sub routine that sends the player directly to the begining of your game.
But Title Screens are that bad, almost all commercial games still have one, and in this case they have the Load button, very useful.
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I've seen in most of the "legendary" rmwhatever games that the load screen is still there, however the credits have been taken out. Naufragar Crimson and Sunset over Imdahl (you should get it at [php]h3who.com[php] its a great game) come to mind, they had a little clippy thing made of two images at the beginning instead of the RM logo. I have no idea how they did it, im sure if you looked around in the RM files you might find the default ones and swap em for something else. I never tried though
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The credits thing is easy to change just use the program RMrecker. It allows you to change credits screen, the glyph and the icon.
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what i originally meant was to stip the title screen, and start on a map, that i would code, but then there would be even more coding needed to load the game