Charas-Project

Off-Topic => Archive => Old Game Discussion => Topic started by: sephetious on May 08, 2006, 08:24:44 AM

Title: A n i m u s
Post by: sephetious on May 08, 2006, 08:24:44 AM
Hello. As you can see, I am new to the forums. Ive been searching for a rm2k3+ community that is still active, and I seem to have found one. :).
I have been working on a game for a long time now. I actually started it last year and stopped production for like 8 months, but I am working on it full force now.

The game is titled: "Animus" which is actually just the name of the planet in the game. I feel like people are going to disregard and never try my game because of the fact that it has a low amount of upgraded (from default rpgmaker) material . Ive been reading this section and noticing that most of the games posted have alot of custom programming and such. My game does have custom music, but not much in the custom artwork department. It also is not a huge change from the basic rpg maker 2003 default system. It does have things that (in my opinion) are required from a good rpg like a translucent map on the overworld. The main reason I am posting this is to get feedback on what the general audience here would expect from an RPG.

I will tell you that I have played a few rpgmaker games ive found on the net. Ive noticed some very good programming but a serious lack in certain departments. Ive been bored to tears by alot of them and shut them off. Of course you cant expect squaresoft output from 1 person... but still there is that hope.

After all this reading, if youre still with me... Ill get on to my RPG.

Like I said, alot of it is basic. I do have alot of original ideas, but its working with the basic system. I hope people can get past that, and rate my game by its plot, balance, and fun... because that is what I am directed toward.

Here is the introduction text to the game:

Deep in the recesses of space,
Lies a planet fraught with peace and war.
Named ‘Animus’ by its inhabitants,
this planet hosted certain elitists that
had begun to unlock the powers of the Gods.
This power, or so they call ‘magic’, was the
first step on the road to omnipotence.
Unfortunately, ones who wielded this power
were not always good natured. Some used
it to destroy, some to protect, some to create.

These individuals fated by the stars, were
given the birthright to unleash this power of
awe or woe. Through the passing of time,
certain guilds were formed to study and further
develop this special skill. Some of the greatest
users of this magic came to possess a form of
magic so powerful, they could actually
communicate with the Gods themselves.

This form of magic called 'Arisae'
was abused by some, using it to
speak with Gods that had no prior
connection to Animus.

This action dawned contention unto the plane
Of the Gods, because certain Gods were trying
To deviate the world of Animus onto a path
Different than was originally intended.

This angered the two greatest Gods. Irios, the
God of purity and love, and Veshnos, the God
Of chaos and hate. These gods that were
Traditionally stuck in eternal war, made a pact
Due to these events.

Together, they manifested a force called
‘Nia Nil Etchae’ that was unleashed onto
Animus, Destroying most everything on it.

Though time continued to flow, and after
Thousands of years, the remnants of the past
Shed light unto the existence of magic once
Again. Animus, seemingly doomed to repeat
the same mistake, one God intervened. He chose
a certain individual to embark on a journey
unlike any other. One to stop this mistake from
occurring once again.

And so that story begins…


This is just a preview of the plotline, and my story writing ability. If I get enough positive responses I will post some screenshots and a demo version of the game.

Negative feedback to this annoying post is welcome as well :)
Title:
Post by: Ryos4 on May 08, 2006, 09:15:07 AM
Just to warn you im a lil tired so i may have mis read it though as for as i can tell its world of magic.  Where this magic is the power of the gods or w/e.  

What i dont understand is why the power is great if they can communicate with the gods, i dont really see the whole greatness of that. Sry if this is not really what u ment but when i read that part i was thinking, "Oh no he can talk to the gods. Everyone run, cause hes gonna piss off the gods with his witless banter.  And god will smite us all just to shut that guy up."

I mean in most religions where u can talk to god, but only a selected few can hear him or w/e.  And the only thing good about hearing him is you can spread his word, and do gods bidding. Not like the people who talk to him can tell him what to do, its more like cries for attention. Well w/e, religion isnt my thing.

Anyway i would think that if their powers became so great, that they would think of themselves as gods.  Since the magic allowed people to create or destroy.  Why would someone ask a god to do something when they could do it themselves.

Btw i do suggest getting some original charsets atleast for your main/important characters in the game.  And if anything for music, i suggest getting something original for the opening or where they text is shown.
Title:
Post by: Desimodontidae on May 08, 2006, 06:01:47 PM
You have my interest...
Title:
Post by: DragonBlaze on May 08, 2006, 06:04:05 PM
I like this story for the most part :), but Ryos4 has a very good point.

As for 'custom' gfx. You don't need custom or original gfx for your game, but you should at least use non-rtp ones for a lot of things. Most people have seen the rtp gfx used in countless games that using those gfx makes the game seem so unoriginal. But anyway, charas has a very large resource database as well as a character generator, so why not look through them to see if you can find some neat gfx to replace the dull rtp ones with. Just please don't use an rtp character as the hero. Again, most people have seen these gfx in a LOT of games. The hero should be unique to your own game, and not something used frequently.

If you have screenies, please post them :)
Title:
Post by: Lighting Half Dozen on May 08, 2006, 07:07:10 PM
I liked it from the title. I could tell it was a title. I can see the box art now in my mind.
Title: communication with gods
Post by: sephetious on May 08, 2006, 08:06:15 PM
Well, i try to think outside the boxes... so the Gods in my game are not really the same as a god that you would traditionally read or hear about. The gods of animus have limitations to their power. Its not like they can just snap their fingers and cause someone to die. In fact, they cant even communicate with someone if they tried. Thats why Arisae is such a powerful tool. And if one is intelligent enough to actually figure out how to use Arisae, they probably wouldnt be annoying the god with witless banter.

Their powers did become great indeed... But as the prologue mentioned at the beginning, it is the first step on the road to omnipotence. Just because they have the power to materalize water or fire doesnt make them greater than a God. The Gods have massive control in other dimensions that mortal magic users could not even begin to have.

Im not one for religion either. I dont necessarily believe in God, but I dont say it doesnt exist either. to say either one, in my opinion is idiocy. Because no one really knows.

And I already have completely original music (that i made) for the title screen and a song a good friend of mine made for the intro sequence.

And (cower) I am using an original rtp chipset for my battle hero graphic... I started the game a long time ago and Im just now starting to get good @ using the program... These things are prone to change.
Title: Screenies
Post by: sephetious on May 08, 2006, 08:32:55 PM
Here are a few. hope the html works.











Title:
Post by: Ryos4 on May 08, 2006, 10:20:26 PM
But what makes the gods listen to the people who can use Arisae.  I still dont see whats so good about being able to communicate with them.  If they are so powerful, why would they bother listening to the people.  If they had the power to control the gods or just influence them, maybe it would be great, but just communicating with them doesnt seem to be a great skill.

Nice forest map though.
Title:
Post by: DragonBlaze on May 08, 2006, 10:36:24 PM
Well as I see it, if you the gods had a lot of knowlage about magic and such, talking to them could do a lot. Learning the secrets of the gods could be very helpful or destructive.

You're forest maps are pretty good, I don't like your first one much though  :|  Something that would really help your forest maps to make them look better would be to layer the forest tops. A lot of games use that forest tileset, and what a lot of people do is layer the green/black forest tops to overlap and go on top of eachother to make it look less flat. So inside big black areas, you would add another layer of the green, and do that so there are 2 or 3 layers of the forest tops. If you don't understand what I mean, I can get you a screenshot of an example.
Title:
Post by: Raen Ryong on May 08, 2006, 10:36:36 PM
Screenshot-wise, looking quite good. Although the RTP top one looks horrible -- not because you've used that chipset badly, but simply because the chipset IS horrible. You should use a better chipset with the same style as the one's you're using now (Mac & Blue).

I normally don't let people walk on the "tops" of the cliffs like your character is doing there because it makes them look a bit weird. Just a thought.

Sounds interesting though :D
Title:
Post by: blaze_shinigami on May 08, 2006, 11:16:32 PM
Don't you guys think you are overthinking things? In most cases common sense kills entertainment. It's like the whole gilligans' island thing, and why didn't the elf kill the first human to keep the one ring in Mount Doom?

I like some of your screenshots, mostly I like the fact that's its not all towered to hell.
Title:
Post by: PikaTira on May 09, 2006, 01:54:16 AM
Sounds like a great game. I really like your forest!
Title:
Post by: Nandez on May 09, 2006, 03:59:49 PM
Well usually I like to come back to Charas every few months leave a smartass coment if your game is unoriginal or even looks bad or tries to rip off something else.But as for now it doesn't seem to really do anything like that yet that i've noticed so keep up the good work it seems interesting so far.
Title:
Post by: Meiscool-2 on May 09, 2006, 08:57:59 PM
Yes, your forest is well done. I don't really have any complaints.

EDIT: Wait, nevermind, I don have complaint. You should use an overlay rather then a tint for your forest. It'll look a lot better, believe me. If you need a fog overlay or something just ask.
Title:
Post by: Archem on May 09, 2006, 09:12:30 PM
Quote
Originally posted by Meiscool
Yes, your forest is well done. I don't really have any complaints.

EDIT: Wait, nevermind, I don have complaint. You should use an overlay rather then a tint for your forest. It'll look a lot better, believe me. If you need a fog overlay or something just ask.

0.o A compliment? From Meiscool? About a map!? To a newb!?!
x_x
Hehe... I guess that means your map's alright. Good job.
Title:
Post by: Bluhman on May 09, 2006, 09:25:02 PM
He's sort of right.

Truthfully, I think that he copied that map from some other game. Not sure, though, so I could be wrong.
Title:
Post by: Nandez on May 10, 2006, 01:30:27 AM
Quote
Originally posted by Bluhman
He's sort of right.

Truthfully, I think that he copied that map from some other game. Not sure, though, so I could be wrong.


Looks like a part of the Forest from The Way 6 in my opion.
Title:
Post by: ZeroKirbyX on May 10, 2006, 01:41:31 AM
Quote
Originally posted by Bluhman
He's sort of right.

Truthfully, I think that he copied that map from some other game. Not sure, though, so I could be wrong.


Yeah, after looking at the forest then the city, I can kind of see what you're thinking.
Title:
Post by: Nandez on May 10, 2006, 02:00:07 AM
Quote
Originally posted by ZeroKirbyX
quote:
Originally posted by Bluhman
He's sort of right.

Truthfully, I think that he copied that map from some other game. Not sure, though, so I could be wrong.


Yeah, after looking at the forest then the city, I can kind of see what you're thinking.


Yeh I agree lookin closer it reminds me of 3 games it could be from.
Title: ...
Post by: sephetious on May 10, 2006, 04:28:38 AM
wow. Like I said before, I started making the game a while back and stopped then i started working on it full force again. the forest map was more recent. Not to mention that is probably a very commonly used forest chipset. OF COURSE its going to look like forests from other games that used the same chipset.

regardless, i didnt steal the map from another game, thats just retarded to even think I did. As far as I can see whoever thinks that is just jealous that I can make a better forest than them... When I started making the game I didnt have as many chipsets as I did when I made the forest. I had to work with the basic RTP chipsets. so the first 2 cities, cave, and the overworld map are all basic RTP sunshiney happy chipsets. I'll also say that I'm not as good @ making towne maps as I am forests or caves.

If you really believe that I copied the forest, why dont you open said games and compare them... i can put all my money on the bet that they arent the same.

I can take screenies of the rest of the forest and post them if youre really that gay to think I copied them.
Title: anyhow
Post by: sephetious on May 10, 2006, 04:49:17 AM
beyond that, do you think I should really go back and redo the first few zones? The overworld map is basic RTP too, but I dont really see much sense in redoing that. The chipset looks pretty cheese, but I think I did a good job working with it to make a pretty decent overworld map. Here, ill post a couple more screenies.

This is part of the overworld (which is really big):


Here is the 'shitty' looking castle zone...


Yeah perhaps an overlay would be a good idea. my email is darksinthe@gmail.com if you would like to send a good one.

thanks
Title: Oh yeah and...
Post by: sephetious on May 10, 2006, 04:53:55 AM
I was curious if anyone had any good chipsets for a snowy village/city. I cant seem to find one.
Title:
Post by: Hell Angel on May 10, 2006, 04:56:52 AM
That blue hair you're using on your hero is THE most over used hair in RTP-style ever... But what ever.

If you came to Charas expecting people to see the good in your work, sorry, but you were mistaken. If you came here to find the smallest things wrong with every little thing, you came to the right place.

Take no offence to the ridiculous accusations people throw at you, here. Ignore them as much as possible.

I like your story. Good title, good concept, everything that can be written on paper (from what is seen here) looks great. Though, I suggest you kill the RTP-Everything, including the early maps and your hero's hair.
Title: Im open to help
Post by: sephetious on May 10, 2006, 05:05:15 AM
I know that people are going to give me negative feedback... If you noticed, my first post said negative feedback welcome. But I meant constructive criticism... not accusing me of plagiarism. thats why I got defensive :P I realize he said 'but I could be wrong' its just how other people started going 'yeeeeaaah, he diiid copy that'.

ANYWAYS :P If anyone wants to help me make this game, I would be accepting of help. I realize that for how large I want this game to be, working on it alone could take a few more years before I finish it.

If someone does want to help, and would like me to send them the storyline for the game (I have the first 5 or 6 hours of gameplay written down in a plotline summary) and perhaps what I have done so far, I would be glad to.
Title:
Post by: Ryos4 on May 10, 2006, 07:23:04 AM
If you need a new charset for your main, ill do it if u want.  I just need a discription of the character, or possibly what u want him to look like.  I also dabble in poses and such for on map actions.

Description being, personality, choice of weapon, hair color, eye color,   or anything else important to that character.  As well as certian poses u might want me to try and make.  And if your making a sprite battleset i can help with that also.  I could also make charsets for any of your hero types.  Though thats totally up to you.  My gallery has many of the sprites ive personally created.

 Heres my Gallery Thread (http://charas-project.net/forum/showthread.php?threadid=14069&forumid=6&catid=4&page=1)  If you wonder how my work looks.