Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Linkforce on May 22, 2006, 09:29:05 PM
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Question. It's rather simple.
Is there a way to make an item unable to use in battle, and then later in the same battle make it usable?
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The only way I can think of doing that would to have two seperate items, then switch them after whatever happens to make it usable.
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Hmm...Im not following you on that....
Explain please.
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Make Item A that can't be used.
Then later make Item B with the same name but make it able to be used.
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I mean IN BATTLE though.
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All I can think of is after x turns (or whatever), actiivate a battle event that removes Unusable Item A and replaces it with Usable Item A. I think that was Warxes idea.
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ZKX
All I can think of is after x turns (or whatever), actiivate a battle event that removes Unusable Item A and replaces it with Usable Item A. I think that was Warxes idea.
That would be it. I guess I didn't explain enough :(
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The two items sounds good, but you could probly use switches and stuff to determine when its usable, for example in a boss battle maybe after the boss is at half hp...
Just a though