Originally posted by DragonBlaze
I really like the story, I think you have something going there. Everything else sounds good as well.
There are a few things about the battle system that I find kinda funny. So you get experiance from battles, but all experiance is used for is so that you can purchase jewels or whatever to get stronger. So say you walk into a jewlery store or whatever and want to purchase a jewel that will raise your stregnth by one. Since your so generous, you give the jewler 100,000,000 gold pieces for it. Only, he won't sell it to you because its worth 5 exp points. Two days later, the jewler dies of hunger because he doesn't have any money because all he has are exp points that don't do squat for him. That whole part doesn't make much sence. Maybe you could make some like trainer guys around the world, and they agree to train you in a certain area (such as stregnth), and that costs experaince points because, well, inexperianced people won't be able to learn complicated stregnth upeining thinies.. Anyway, I think the whole buying stuff with exp points is messed up.
Originally posted by DragonBlaze
Another thing I think is wierd is the health being at 100. Its just kinda wierd that you can increase how strong your are, increase how much defence you have, but can't touch how much life or vitality you have. And since the max damage is 99, and the health is 100, you can never kill anything in one shot (and you can't be killed in one shot). Lets say your at the end of the game, and your characters are god like. And for some odd reason, you get into a fight with a little catapiller. A 5 year old could step on it by accident and kill it in one shot, but your characters wouldn't be so lucky..
Originally posted by DragonBlaze
Oh yeah, and your years. There so big and precise. If someone says (in any game) "A thousand years have passed...", people think that sucks, but why? Would saying something corny like 1002 years have passed make any actual differance? I think my house is a little over 100 years old. If I would tell someone my house is 100 years old, they get the idea. I just think its very stupid on how people get so upset about that stuff, after all, if you say a number like that, its pretty much assumed that it was an estimate, or rounded or whatever. If someone meant exactly 100 years ago, they would probably say something like '100 years ago from this day' or something like that. I don't really know how that relates to your years. But I'm tired, and bored, and I'm kinda just rambling off about nothing..
Originally posted by DragonBlaze
So umm yeah, your game looks great, I'm looking forward to playing it :)
Originally posted by emiiru
If I knew what you wanted and a sort of example, I could give that HUD a shot.
Originally posted by Blazingheart
Looking really forward to this game,I just love your stories,think we oculd talk sometime by MSN?
Originally posted by aboutasoandthis
Your graphics look very nice to me. (HP Bar, Maps, Charsets, ETC.)
The way you're giving the tutorial is good to.
Everything looks awesome and I'm happy cause I've got RPG Maker back so I can play it.:D
BTW: I have some questions. That AWESOME BEACH where did you get it? Is it a panorama or do you have the chipset? + You're using a lot of Rudora and stuff. Have you heard of Atelier Lune? His site has a lot of chipsets and stuff that you might like to use. It already looks like you're using them.
http://members.lycos.co.uk/lune/
I don't know if the link works. You might have to take off the br on the end or something. Credit him if you're not already using his stuff. Last question, when I get most of my resources back, can you teach me how to map slopes? I've been practicing but I want mine to be 45 degrees like yours.
Looking Great. :bend:
Great scott! I've never seen that site before. Thankyou very much.
Originally posted by Desimodontidae
Nice story. Dont like the maps.
Originally posted by Meiscool
There we 6.
Octopie (probally your crab)
Merman
Shadow Jelly
Froggy
Rolly
and Da big beast.
Originally posted by Desimodontidae
Not bad. It actually took awhile to figure out a stradagey. I like how the projectiles home in on the hero. But, uh... is it possible to dodge them when you're in their range?
Originally posted by Meiscool
Well, secerts will be revealed by talking to people, or fullfilling certin things in the game. Kinda like Shadow Hearts.
I've just always liked the idea of a picto-map.
Originally posted by Meiscool
Temple -> floating thing is revealed in the plot. It's supposed to be the Earth's Core.
sketchy en? Well, I've started putting a lot less effort into maps so that I can make more of them rather then a few really good ones. Did you look at the town though?
EDIT: Hey dren.. did you like the music? :P
Originally posted by Raen Ryong
One fault I found (besides the odd typo): in the map "Right Leading", you can walk on the black hole in the top-right of the map. Also, there is a green "jump" arrow there but no jump place... or have I misinterpreted the function of the arrows?
As to random encounters, I suggest you do not use them in the statue rooms. Random encounters during puzzles are terribly off-putting and often frustrating.
Originally posted by Shadowless1
also the room before the puzzle to the pentagram thing, when i exited the portal room, i tried entering it again but i teleported me to the start of that room!
Originally posted by Meiscool
EDIT: While playing I noticed a mix-up in teleports. After you enter a room with a star-shaped puzzle, don't leave out the door you came through.
Originally posted by Darkflood2
EDIT: Any projections on a story demo release date?[/B]
Originally posted by DarkFlood2
EDIT: Any projections on a story demo release date?
Originally posted by Linkizcool
One question.
Whats .dotzoot?
Originally posted by Meiscool]
quote: Originally posted by Linkizcool
One question.
Whats .dotzoot?
The place where I get a lot of the resources for my game, such as the charasets and facesets. The guy is an excellent spriter and pose maker. Sadly, it's all in Japanese.
Originally posted by Meiscool
quote: Originally posted by Linkizcool
One question.
Whats .dotzoot?
The place where I get a lot of the resources for my game, such as the charasets and facesets. The guy is an excellent spriter and pose maker. Sadly, it's all in Japanese.
Originally posted by Linkizcool
Sweet CMS. If you need help with that, just ask. I'm pretty good at making CMS's.
Originally posted by DarkFlood2
or you could make a submenu for your spells. A "spell book".
Originally posted by Robotam Plus
The banner looks great.
Originally posted by aboutasoandthis
Work on that dialogue! That wass extremely disappointing!:happy:
Originally posted by m a k o
lol I know its okay, it just made the battle system seem a LOT more confusing than it is! :P
Originally posted by m a k o
bump
Originally posted by aboutasoandthis
That screen looks a little freaky, but it does look nice. How's the story demo coming along? Or it the haunted house demo the story demo?
Originally posted by DarkFlood2
Patience is a virtue.
Originally posted by Pixelmaster
Sorry for the double post but MIC could you post your stuff in here and in Screenshot Central, I think it would make it easier to keep up with the development
Originally posted by m a k o
May i please keep posting in your thread, I just get inpatient so please allough me 1 more chance. I wont kick anymore. If you say no then this will be my last post. Well just in case I have one question, am I aloughed to veiw the page at least and look at progress? And in case I dont get this chance SEE YA!
Originally posted by m a k o
May i please keep posting in your thread, I just get inpatient so please allough me 1 more chance. I wont kick anymore. If you say no then this will be my last post. Well just in case I have one question, am I aloughed to veiw the page at least and look at progress? And in case I dont get this chance SEE YA!
Originally posted by VahnGrave
BWAHAHAHA! You used the windmill song from Zelda in the haunted house!
Awesome game so far man, but I didn't exactly read the whole thread, so I don't know how to use potions and all that jazz.