Charas-Project

Off-Topic => Archive => Old Game Discussion => Topic started by: I Have a Sandwich on August 22, 2006, 06:37:01 AM

Title: Viral Imperfections
Post by: I Have a Sandwich on August 22, 2006, 06:37:01 AM
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Hundred’s of thousands of years ago, far back that the date has been forgotten by history itself, the children of Earth left. No one can quite recall the reason. Some believe it to be that Mother Earth had birthed so many young that they could no longer suckle upon her teat. Others believe that our own sibling rivalries caused us to destroy our mother.

No matter. It is now the year 4295 N.P. (Novyi Pokolenie), and the children of Earth have spread themselves throughout the universe. Unknown systems of people live trillions of light years away from each other, oblivious of the existence of their kin. But this is not the case in the Meain Gruci galaxy. Located on, well rather within, Hiruis, the largest planet in this system, is the headquarters of the Protectorate. A single force helps to tie the system together in a harmony, unknown even on Alpha Earth, so beautiful. It is the Protectorate. A mysterious organization, they are neither government nor private company. They simply are the ones that help to keep this harmony intact.

This incredible achievement is accomplished by the licensing of their personal soldiers the Protectors and their working together with the various Houses, major and minor. Much like a mercenary, individuals, companies, or even planetary Houses, may lease a Protector, who then sends a portion of their fee back to the Protectorate. Not to say that obtaining one’s license as a protector is easy. In all reaches of this galaxy, of the trillions of people, there are barely ten thousand licensed protectors. This causes the price to hire a protector, especially an experienced one, to be incredibly high. By limiting the licensing of new protectors, the hiring prices remain high, and the Protectorate can stay in operation by its own Protectors.

On the empty surface of Hiruis, a dark rainstorm is looming overhead, shedding its tears upon the surface. Two men sit alone at a table in the center of an empty rain soaked patch of field. The two men are the 337th ranked Protector Mickelo Muyrtin and his apprentice Reihan Shurn. Normally a Protector wouldn’t have this type of relax time, but due to Mick’s rank, he is allowed to choose that types of jobs he wishes to take.

After going through different offers, Reihan decides to take the test for a protector license, even though he is 9 years younger than the average applicant. With a 2% success rate and an 86% chance of death or serious injury, he passes (you knew XD) barely.

The duos first job as an official Protectorate team is to transport materials from the Duke of Leinofut to the much less ‘civilized’ planet of Muine on the literal other side of the galaxy. As well as these materials, he also wished for them to escort his precious daughter Glass. Any house party may permanently lease a protector, and Hecture Jimghun is an assigned protector of House Leinofut. On the way to Muine, the crew encounters odd creatures onboard. After crash landing on an un-terraformed planet, they fight the creatures in the swampy marshland of the planet. Of course they slayed these creatures easily. The team quickly returned to the ship and escaped, but Hecture didn’t seem the same.

For the fist 12 hours he seemed perfectly fine, but by the 14th hour his skin had started to dry out. In the 47th hour gills began to grow out on his neck, and his ability to draw oxygen from the air was deprived. By hour 76 scales were growing over his skin, and his mind began to fade into primality. In hour 94 is when he was lost. Heture’s human mind was gone; his new mentality had taken control. He attempted to kill the others aboard the ship for unknown reasons having to be killed by his old friend Mick.

What caused Hecture to go mad? What were the creatures that attacked him? Why did the Duke wish for his daughter to be taken to the other side of the galaxy? These questions are what the plot of the game is based on.

I could really explain it, but that’d be spoilers. Just PM me if you really wanna know that bad, m’kay? And note: It is NOT one of the ‘efil critters that bite you and turn you into one are taking over the world so you must kill the lead one”. Just clearing that up.

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Name: Mickelo Muyrtin (Mik-el-oh Mur-tuhn)
Age: 43 standard years
Profession: Protector
Protectorate Status:
Assigned Sector: None
Assigned House: None
Rank: 337th
Weapon Proficiencies: All types of firearms/ melee weapons/ hand to hand combat

Bio: The 337th ranked Protector in the whole of the galaxy, his abilities are highly regarded as undefeatable. As a young child of 7, he was abandoned on Lubein, the closest moon near Hiruis. He was found and adopted by the 157th ranked protector at the time, Lucius Muyrtin, and trained to become a future protector since that time. It is possible because of Lucius' generosity he decided to save Reihan. By the age of 22, he was considered a sure member of the protectorate. Then tragedy struck as his adoptive father was killed in an ambush by an unknown House Major of the system. In a move which blindsided many, Mickelo put off the task of obtaining his license for 7 years. After that period he obtained his license, and has been an active protector ever since.


Name: Reihan Shurn (Ray-in Shorn)
Age: 24 standard years
Profession: Protectorate Partner
Protectorate Status:
Assigned Sector: N/A
Assigned Sector: N/A
Rank: N/A
Weapon Proficiencies: Handheld firearms/ Short melee weapons

Bio: Reihan was born into the infamous Minklin family under the birth name Riol Minklin. Mick was one of the protectors hired to infiltrate and destroy this family, which he and his partners did cleanly. But upon his search of the house, he found the young Reihan, covered by his mothers body. Mick illegally adopted the child as his own and because no licensed protector is allowed to keep in close contact with any blood relations, he had to forge multiple documents, creating the man now known as Reihan Shurn. He is now an incredibly dedicated young trainee, eager to earn his license so he and his ‘partner’ Mick can begin to take on the highest paying jobs. Even at the age of 22, he is still 9 years younger than the average applicant, due to the incredible rate of failure and bodily harm, possibly even death of the tests.


Name: Hecture Jimghun (Heck-tur Jim-hu)
Age: 71 standard years
Profession: Protector
Protectorate Status:
Assigned Sector: XXVII
Assigned House: Nedrious
Rank: 2, 627th
Weapon Proficiencies: Explosives/ Handheld firearms

Bio: The assigned protector of House Nedrious, he has been in their servitude for the last 33 years, ever since he first was licensed as a protector. While 71 seems like an old age to be doing the strenuous work of a protector, modern technology allows man to live for nearly double their lifespan in the past. He has seen Glass grow up, and tends to think of her as his own daughter. While he is only the 2,627th ranked protector, he is still proficient when it comes to the task at hand.


Name: Glass Nedrious (Glo-suh Neh-druss)
Age: 23 standard years
Profession: None
CROHM (Committee of Representatives Of the Houses Major)  Status:
House: Nedrious
Rank: Princess/ Second in line behind her brother Hunter for the throne
Weapon Proficiencies: Unknown

Bio: Second in line for the throne of House Nedrious, she has rarely left her home planet of Leinofut except for the occasional social gala. The typical pampered princess, aside from Hecture she regards the Protectorate and its protectors as little more than servants which cost more to hire. She is the one who is to be transported to Muine for reasons that even she is unfamiliar with. Not much is known about her because of the sonfidentiality as royalty, but something about her seems different.

Title. It took me awhile to figure out how to set the options up like that:

Intro. Dead bodies, huzzah:

More dead bodies:

Is that a baby!?:

Earth during the Second Exodus part of the intro:

Nother Second Exodus shot:

Hiruis and the Protectorate (I made the planet hehe):

20 Years Later!?:

Meh:
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Post by: DragonBlaze on August 22, 2006, 12:41:11 PM
I think its pure genious. Theres only one thing I don't like about it...

 
Quote
THoughts, ideas? Take note I cant really work on it, this is just an idea I had.


So you wait till the very end, and then you tell us that you can't work on this game, you're evil :p
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Post by: jalm94 on August 22, 2006, 03:31:04 PM
Seems like an awesome game to me. Do it.
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Post by: I Have a Sandwich on August 22, 2006, 06:02:23 PM
Quote
Originally posted by DragonBlaze
I think its pure genious. Theres only one thing I don't like about it...

 
quote:
THoughts, ideas? Take note I cant really work on it, this is just an idea I had.


So you wait till the very end, and then you tell us that you can't work on this game, you're evil :p


No, I just had Ace copy the original posts code and forgot to take it out  :p
Right now I'm just finishing up the resources I need for now.
Title: Lameass bump to get more comments
Post by: I Have a Sandwich on August 28, 2006, 05:31:43 AM
Anyways, no show worthy screens yet, but I added the title and the faces to the first post, as well as everyones classification icon. The one on Glass is standard for any ryalty of the houses major, and the other threes are representing of their assigned sector. Red means you are a free protector, green means a house member, and blue means you are a permanently contracted hunter, like Hecture.

As for music, I've been thinking about using Mega Man X musics, or at least things similar. I was thinking it would work for a non-apocalyptic futuristic world.
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Post by: EXO Muffin on August 28, 2006, 06:22:55 PM
I'm still wondering how you get,"GLOW-SUH," out of,"GLASS."
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Post by: Linkizcool on September 02, 2006, 12:22:41 AM
If ya need help with coding, I'm your man.
Title: Screens, yays
Post by: I Have a Sandwich on September 02, 2006, 01:08:41 AM
Added some screens. And dont worry Link, there shouldnt be anything to difficult in the is game for me to code. And if there is, Meiscool is my lackey XD
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Post by: EXO Muffin on September 02, 2006, 04:18:07 AM
Also, the edits to the FE faces stick out a lot. Probably because of the different shading style.
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Post by: I Have a Sandwich on September 02, 2006, 04:38:58 AM
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Originally posted by EXO Muffin
quote:
Originally posted by I Have a Sandwich
It makes sense if you just pronounce the o as a long o and the ss as a suh which can be done. But think about it, shes freakin royalty, they like pretty things. Whats pretty and they have alot of? Glass. Its the same as naming a girl crystal, except glass sounds to poor, so they changed its pronunciation. Plus I needed a name everyone would constantly mispronounce.


Also, the edits to the FE faces stick out a lot. Probably because of the different shading style.


Yeah those are some old faces I need to redo.
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Post by: Linkizcool on September 02, 2006, 05:27:31 PM
What does it matter? Meiscool is my clone anyway.
Title: Trees Again
Post by: aboutasoandthis on September 02, 2006, 05:39:33 PM
It doesn't matter that much, but you used the trees wrong again. If it matters to you, PM me if you wanna learn how to use em.

I ike the screens. The shading on the hair could be less shiney, but that's just me.
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Post by: I Have a Sandwich on September 02, 2006, 05:42:01 PM
Quote
Originally posted by aboutasoandthis
The shading on the hair could be less shiney, but that's just me.


I dont think anyones ever told me that XD You'll only notice the trees if youre looking for mistakes in em.
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Post by: EXO Muffin on September 02, 2006, 05:55:14 PM
About the story, it's been done before, but not in a game, I don't think. It's not really hooking but still has an eerie feel to it, like an old sci-fi movie. Which is better than the new kinds. The new kinds that look like Power Rangers, but are tried to be,"spiced up," with profanity, violence, sexuality and such.
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Post by: Linkizcool on September 02, 2006, 10:52:57 PM
Where did you get the pics of the galaxies?
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Post by: I Have a Sandwich on September 02, 2006, 11:12:54 PM
Quote
Originally posted by Linkizcool
Where did you get the pics of the galaxies?


I made the pics of the planets. The particle mass galaxy is from a pic I found. Well, I actually found the picture of Earth just cause I don't trust myself to generate the proper placement of the masses and such, but I still added the shadow and the stars.

About the story, its actually a good thing it feels like an old sci-fi thing. It originally came about after I had a Dune binge (7 books in like 2 weeks).
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Post by: Linkizcool on September 04, 2006, 01:16:40 AM
How do you make the planets?
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Post by: I Have a Sandwich on September 04, 2006, 02:34:33 AM
Quote
Originally posted by Linkizcool
How do you make the planets?


Photoshop. I start with a 500 x 500 document in photoshop and create a flat texture, then 3D transform it into a spherical shape (Filter>Render *Only in PS7), and after that make textures, spherize and layer as seen.... Hard to understand. PM me if you need help.
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Post by: Prpl_Mage on September 04, 2006, 04:00:09 AM
My, how could I have missed that you´ve created a new topic?

Game still look awesome, and improved.

I´ll follow this game for sure.
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Post by: Meiscool-2 on September 04, 2006, 04:18:03 AM
So that's your working intro huh? Looks pretty cool.
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Post by: EXO Muffin on September 04, 2006, 05:31:22 PM
PS6 has Spherize, Render, and 3D transform. To see if I understand what you mean, I'll make a planet.
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Post by: I Have a Sandwich on September 04, 2006, 05:34:50 PM
Oddly enough, CS2 doesnt have 3D transform.
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Post by: EXO Muffin on September 04, 2006, 06:25:05 PM
I can't get it to look like your's, though...
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Post by: I Have a Sandwich on September 04, 2006, 06:47:44 PM
Did you smudge it? Here, this is what I meant by texture.



And this is how I dimensionalize it, plus I added shadow.



Now, I didnt use 3D Transform, but spherize set to 28 twice.
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Post by: EXO Muffin on September 04, 2006, 08:19:16 PM
Where can I get these textures?
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Post by: I Have a Sandwich on September 04, 2006, 08:31:55 PM
...You make them.
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Post by: EXO Muffin on September 04, 2006, 10:15:48 PM
Meh pl4nnent!!!1one!
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Post by: I Have a Sandwich on September 04, 2006, 10:17:39 PM
Not bad. Works for making solids. Gasies are a bit different. Anyways, PLEASE refrain from anymore off topic posts, PLEASE.
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Post by: Linkizcool on September 04, 2006, 10:22:02 PM
Quote
Originally posted by I Have a Sandwich
quote:
Originally posted by Linkizcool
How do you make the planets?


Photoshop. I start with a 500 x 500 document in photoshop and create a flat texture, then 3D transform it into a spherical shape (Filter>Render *Only in PS7), and after that make textures, spherize and layer as seen.... Hard to understand. PM me if you need help.


No, I understand. I 3-d model as a hobby, but I never really used the render function in photoshop. Thanks, dude!

On-topic: I liked the map you put up, but the fog was a little strong. You might want to make it a bit more transparent, like 10% or so.

Also, my photoshop doesn't have spherize, or I can't find it. What heading is it under?

BTW, if you want flat Earth-like textures, use Google Maps.
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Post by: Black Massacre on September 04, 2006, 10:40:58 PM
Quote
Originally posted by Linkizcool
Also, my photoshop doesn't have spherize, or I can't find it. What heading is it under?


Filter, Distort, Spherize
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Post by: I Have a Sandwich on September 04, 2006, 11:28:55 PM
As for the fog, its that strong because thats how the planet is. Its a constant strong electrical disrupting overcast thats generated by the Protectorate headquarters located on the planet. No one actually knows the HQ is on the planet except for Protectors, and the clouds prevent visability from space or any ship making a safe landing. I set it to lighter transparency, but it didn't give it the right feel.
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Post by: Linkizcool on September 06, 2006, 02:21:51 AM
Oh, alright. That okay then. I had something similar for one of my old ideas for a game (Area 19).
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Post by: Yellowvanblake on September 06, 2006, 02:34:40 AM
are the faceset gfx original or hacked? they look so familiar.
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Post by: I Have a Sandwich on September 06, 2006, 02:38:35 AM
The facesets are done in the style of Fire Emblem, thats probably why they seem so familiar. None of em are a direct rip though.
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Post by: EXO Muffin on September 07, 2006, 01:44:37 PM
Oh, I'm so sorry; I forgot. About the symbols for the characters, are they going to be used for any...secret mission things? Like, you could have a sequence puzzle to the lock of the final level that has their symbols, and you have to push the buttons in the order they joined your party.
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Post by: Moosetroop11 on September 07, 2006, 03:32:49 PM
The indppr maps look a leeeetle bare. Obviously don't go over the top, but a few more homely items and or extra rooms (In some cases) Might be nice.

Other than that, looks and sounds great.
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Post by: I Have a Sandwich on September 07, 2006, 10:19:32 PM
Quote
Originally posted by EXO Muffin
Oh, I'm so sorry; I forgot. About the symbols for the characters, are they going to be used for any...secret mission things? Like, you could have a sequence puzzle to the lock of the final level that has their symbols, and you have to push the buttons in the order they joined your party.


Not really. When you become a protector or are a member of a royal house, you get an actual physical emblem that has to be visible at all times, marking your assigned sector. Ties into the plot, so its not for secret missions.
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Post by: Linkforce on September 08, 2006, 08:24:50 PM
Awesome stuff you got here ZKX.

The characters (from what I can see) are very unigue.  Haven't really seen any like 'em. (Thumbs up)

The story (like all of yours) is pretty sweet.  I can definetly follow this.

The only problem for me is your maps.  Not a big one, so its all good.  If you need help with anything, you know where to find me.