Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: RAA! on August 24, 2006, 02:06:34 AM
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I can't figure out how to do a few events correctly, and need help.
1: I can't get events to go away permanently after I do them. I can make them go away as long as I am in the map, but when I leave and come back, it's there again.
2: How do I get my characters to get into like... a mine cart?
3: How do I change the music in a battle for a boss monster?
I have more, but I can't remember what they are at the moment, I would really appreciate the help.
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1. Switches
2. Change event graphic/make vehicle mine cart
3. Check the system tab
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Hi, I know where you are coming from bro. Mere days
ago I was where you are.
Events can disappear if you give them a page 2.
on page two check the first box on the top left
corner and make up a switch name. For the purposes
of our demonstration let us name it, "disappear"
Still on page 2 of your event...
In the big white events box to the right, put nothing.
next to the little graphics box, which is the picture of
your event, click SET. Scroll to a blank (probably pink)
box. Now, *important* click on "below hero" and "stay
still". You don't want that invisible event thing wandering
around and blocking you.
When switch "disappear" is on, this event will
disappear. So on page one of the event you can
turn switch disappear on. You can also turn switch
disappear on when you leave the room, by putting it
in your little teleport event. Switch disappear will stay on
forever. If you ever want to see the event again, just
make another event and tell the swith to appear again.
Good luck.
2. Do you already know about the insert vehicle button
that you can use by right clicking on your screen?
3.donno.
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Hmm, Hums gave a good example for switches.
2nd question: If you want a character to physically get into a mine cart, you'll have to actually modify the graphics. So, find a mine cart character set, then edit it to put your hero's body in it.
3rd question: There's a little command called "Change System BGM" (might be different, depending on the translation, but it's the 4th option from the bottom on the right of the Event Commands window). you can use that to change music throughout the game, but if you want to change it to boss music, don't forget to use another command after the battle to change the music back.
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Originally posted by EXO Muffin
You should probably put this in the Common Events:
(Parallel Process)
>
>
>
> <>
>
>
>
> <>
[and so on for all of your BGMs, followed by that many s.]
Then, for when ya wanna make it play those, put in your Monster Groups' boxes:
(Trigger:None)
And on a new page, put:
(Trigger:None)
>
>>
>>> [you just fill in the rest, until...]
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> <>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
[you can figure it out...]
This has been quoted because Charas thinks this is HTML.
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Thank you guys, the has enabled me to better my sorry little world I am building! :D