Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: randomnewbD: on September 23, 2006, 06:52:38 PM
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Does any rpg maker let me use FF style side-view when in battle? Also, is it possible to have 5 members in a party(like in FF IV)?
I've come up with great plot etc. but I don't want to start working on it until I know it's possible to be created.
Thanks!
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RPG Maker 2003 has a side view battle system and it gives you the option of having battle characters.
And, no, using the default battle system there is no way to have more than 5 characters on your battle party at a single time. If you know your way around the program pretty well, you could make a custom battle system with 5 character battles.
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how hard is it to create a custom, FF-style battlesystem? Do I need to do coding?
EDIT: And if I manage to create a custom battle system, can I still use rpg maker 2003, or do I have to code the whole game then?
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Custom Battle Systems are not easy. I don't even delve into that kind of complex RPG Maker programming. I think it would probably frustrate me.
To your second question, the custom battle system will be a game-long endeavor. Every battle is going to need to be individually coded. I'd reccomend sticking with the default system until you have a few years of coding under your belt.
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Well, in that case I believe I have to edit my plot a bit.
Thanks for your quick replies, you've helped me greatly :)
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Another question: Let's say I'd have 8 playable characters including the main hero. The main hero must complete a quest and he can take 3 party allies with him. So, is it possible to do so that once you've picked up your party, the other playable characters would remain in certain location and you can change your partymembers when you talk to them? (Similiar to ff iv)
EDIT: oh, and how battle commands is it possible to have in rpgm2003?
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Could somebody please answer my question? :/
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well, yes it would be possible, create an event, then have it look like the character that you want, and then have the event change party...
the problem is that if you have a full party it wont work, you would have to talk to someone like DB for that fix
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Yeah you can make a party formation thingy.
All you need is to find a chipset that reminds you of the menu, add text saying "Add Member, Remove Member, Check Member and Remove all" in the lets say upper left corner.
Then when chosed "Add member" you turn on a switch with the same name. if the event page with "add member" switch on, then add the member and increase a variable called "party size" from 1 to 2. When another one is added, increase again, when it is 4, then just make a message saying. "The party is ful".
Just remove character when "remove is chosed and decreese the variable instead.
When check, jus make it so that when you click, a message with information shows up.
I´ve attached a crappy and fast picture of how a class change would look like, it is more or less the same thing.