Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: DeusExMachina on October 20, 2006, 02:59:49 AM

Title: RGSS/Scripting/XP queries
Post by: DeusExMachina on October 20, 2006, 02:59:49 AM
So Ive been toying wiyh RMXP...after ages of not trying it out simply becasue I was too stubborn to learn a new program, Ive decided to Educate myself.

I have a question about scripting...and using downloaded scripts.
This may sound silly, but um-     how does that work?

I know Ive been scanning the google, and Ive come across alot of scripts that sound super cool. But Im going to go out on a limb, and assume that its slightly more complicated to import a script than to import say, a charset.

Ive downloaded some cool scripts, but as of now, Im apprehensive to try them. This is because, well, Im not sure HOW to try them yet.

Would anyone care to discuss this?

I have found the "Call script" command. And By deductive logic, one can assume that this is used to duh- CALL SCRIPTS.

But what about other resources involved.

The scripts Ive downloaded sure seem to have alot more happening that a text file to copy and paste...

How do I import these scripts into a blank project? Ive got some really cool things, but I dont know how to "get them out of the package"


Any tips?
Title:
Post by: DragonBlaze on October 22, 2006, 01:56:36 PM
Actually, importing a script usually IS as easy as importing a charset.

Ok, open up your project, on the top toolbar next to the database, test play, play music, there should be a script database or something. Click on that button, and a list of scripts should pop up.

See if there was a readme that came with the script, sometimes it'll have special instructions on where to put the script or if you need to change an exsiting script. Most of the time, you can just make a 'new script' above the last script (I think its called main or something), and paste the code in there, and then you're good to go.

Lets go over this again.
- go to scripts database
- make new script above main
- paste
- save

If its something like a menu system or battle system, you should notice it when you open up a menu or get into a battle. If its something like more message commands or face graphics in messages, then there you may have to do some stuff like put a special text code in when typing out the message.

Umm, I don't have rmxp anymore, and its been a while since I used it, but I'm pretty sure thats how it worked...