Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: breakdown conspiracy on November 17, 2006, 08:10:44 AM
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Hey is there anyway to add credits to the end of you game instead of "Game Over"?
cheers
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yes, kind of, make an even that is triggered by what is needed to start the credits, tint the screen black, teleport to en empty map, and have a parralel process on the map to start the credits, when they are finished do the event command jump to main menu, or something like that, hope you understand what i mean
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I saw in one game... Forget what it was, where they made it either a picture, or a pano...
If it was a Pano, make one(with Credits), use a blank screen and have it scroll vertically(positive number though, or it will go backwards)
If it was a pictue(pretty sure it was)
- Make the credits
- Use a blank screen
- make an event to set the picture to show up where you want it(offscreen most likely)
- have that event "Move picture to" whereever"(when your testing it, have it move super-fast, I doubt you want to see the credits a lot before you perfect it
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To elaborate on this, is there any way to have a scene gonig on in the background like in the MegaMan games?
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To elaborate on this, is there any way to have a scene gonig on in the background like in the MegaMan games?
3 years ago since the last post in this thread.
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He asked a relevant question, so I'll be nice and let it slide.
You can, just have the events set to parallel process along with the event(s) displaying the credits.
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Yes, what FFL said works if the Credits is a Picture.
Make sure that the background of the credits is transparent when you import it though.