Charas-Project

Off-Topic => All of all! => Topic started by: Krynth on November 20, 2006, 06:52:45 AM

Title: Religion in Games? And realness.....
Post by: Krynth on November 20, 2006, 06:52:45 AM
So yea guessin the title and description sums it all up as to why I am posting this but yea what do think about it? Cause when I get this real time system working on my game I was gonna have church going on Sunday (may not be called Sunday on the game...actually what were days called back then?) Well I'm gonna have two religions actually similar to how Fable has it...............light and dark.
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Post by: Darkfox on November 20, 2006, 06:57:22 AM
Well my main character (Darkfox/Father Ren) is a wandering priest who likes to stick his nose in when things get rough or an evil pressence is involved (he's kinda odd). He isn't perfect but he tries his best to stick to his cause and reasoning.

It actually makes some games cool, I mean, look at the Megaten series.
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Post by: Krynth on November 20, 2006, 07:04:36 AM
lol yea I've played some games that had religion but they never had a role in the game other than the many doom-sayers around saying PREPARE FOR THE END! then the hero saves everyone before it happens............cause I'm really thiking of adding it into my game lie I said before but wasnt sure either it be a good idea ad that I wanted to avoid the cliche of doom-sayers and fanatics, and actually have the church be a church and do something
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Post by: Hell Angel on November 20, 2006, 07:04:46 AM
Yeah, my game is completely built on religion.

And days in the Medieval ages were the same days as today, but few games here are ACTUALLY built in resemblence to the actual Medieval ages.
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Post by: Krynth on November 20, 2006, 07:11:56 AM
yea as much as I want to say I'm doing that for my game its obvious I'm not seeing how I got magic and all that, are the days spelled the same or do I need to change that? cause i want to get the medievel feel to the game at least......
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Post by: Darkfox on November 20, 2006, 07:19:44 AM
I'm one of those crazy types who like to mix things up. But I guess thats why I call it Chaos Realm XD then again I'm also talking about spanning different eras.

Medieval, hm. My general knowledge is some of the structure styles and some clothes they wore.
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Post by: Krynth on November 20, 2006, 07:28:31 AM
lol Might and Magic other than Star Ocean are the only I've played that mixed eras together, never like my knight going around with a shotgun or w/e though......

well any knowledge on the medieval era would help me alot for my game (i use to read alot about when i was lil but now i cant remember alot of it, use to know the steps for a squire to become a knight which i was gonna add to the game)
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Post by: Hell Angel on November 20, 2006, 07:31:16 AM
The graphics alone can difuse the Medieval essence, though. No doubt you're using 'Japanese-Incarnation' of Medieval style sprites.
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Post by: Krynth on November 20, 2006, 07:38:16 AM
that they do....but then not sure where to find better graphics for the game to make it more real

edit: srry razor, ive never been good at typing fast so if it seems others are replying faster, I then I feel that I need to do that
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Post by: Razor on November 20, 2006, 10:45:13 AM
Krynth, try not to (ie: don't) quote someone if you're posting directly after them. Ta.

Anyway:  God? In my video games? It's more likely than you think. (http://en.wikipedia.org/wiki/Aruseus)

His name is Aruseus, and he'll be introduced in Pokemon Diamond/Pearl. He is a "creation" species pokemon, and the ingame lore is that he created the whole freaking universe. After it did that, it created time (http://en.wikipedia.org/wiki/Dialga) and space (http://en.wikipedia.org/wiki/Palkia). Then, in a Legend of Zelda type twist, it made your basic necessities for human living, but instead of Power, Wisdom and Courage, it was Emotion (http://en.wikipedia.org/wiki/Emurit), Knowledge (http://en.wikipedia.org/wiki/Yuxie) and Will (http://en.wikipedia.org/wiki/Agnome).

Anyway, in the old days, you might remember how Mew has the DNA of all pokemon in it, well now lines have been drawn to Adam and Eve. You know, because Adam and Eve made are the start of humans, so does Mew create all pokemon. Except for the previously mentioned ones, and those few manmade ones.

In conclusion: pokemon = Japan making everyone a Christian.


Or a Zelda fan.
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Post by: Almeidaboo on November 20, 2006, 11:46:28 AM
I nkow this` kinda off topic, but this thought has crossed me mind several times...

Anyone noticed that RPGs are really some God discussion tools?? I mean, I have killed God in countless times. Xenogears, Grandia, etc. Not just that, but RPGs are often picturing religion as something evil. DId anyone get the message behing those guys in black that followed Sephiroth, be they crazy or not? Or, as DF said, Megaten games (in Digital Devil Saga he completely creates a new concept of afterlife, that guy is a genius!).

I think that through RPGs people transmit a lot of ideology. I myself do not follow any religion, I have my own religion, that I created. But still, I canīt say that all those games did not influence my opinion about God and stuff (first of all I really think that the "going back to the planet" thing of FF7 is true).

Anyway, just some thoughts. Dude, if you feel comfortable, put religion in your game, yes. But be careful.
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Post by: Cosmos on November 20, 2006, 11:54:39 AM
Religion in games? Eh it can work as long as you're not trying to brainwash people into it <<;;. Games have religion in them all the time, specially rpg games.
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Post by: Drace on November 20, 2006, 01:30:56 PM
Dead Rising has a religious cult in them who believe they need to 'salvate' the world of zombies by killing humans. Of course, I killed their leader, Sean.
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Post by: neb87 on November 20, 2006, 01:32:42 PM
I just get the sword a chop up the other photogrphy so he dosent keep askin for a pic the whole time
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Post by: ZeroKirbyX on November 20, 2006, 02:48:20 PM
My primary game is really based on religion, mainly the typical "If we evolved... what created what we evolved from?" type scenario.
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Post by: SaiKar on November 20, 2006, 04:58:46 PM
Religion is an element of a lot of RPGs... but I've noticed that the higher ranking members of the religious organization are almost always EVIL. It's a pretty disturbing trend.

Usually it goes something like this:

* commoners - believe that their God is good, but all the church lore is a bunch of lies or very distorted truths, and have no idea whatsoever what is really going on.

* Church leadership - usually using the Church for some sinister purpose, usually involving either fooling the commoners or ressurecting their God, occasionally both. Always attempt to have the hero's party killed many times.

* the actual God - some mortal that gained awesome powers a long time ago. Usually not actually evil despite what the Chruch is doing, though occasionally has its own malicious intentions.

I can think of four or five RPGs that follow this pattern off the top of my head. Modern RPG script writers always make religion an element of evil. It's kind of sad really and becoming very predictable.
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Post by: Drace on November 20, 2006, 05:41:52 PM
Quote
Originally posted by neb87
I just get the sword a chop up the other photogrphy so he dosent keep askin for a pic the whole time


No hablo engrish.
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Post by: Prpl_Mage on November 20, 2006, 05:49:06 PM
Nah my game lore is quite simple.

The God, the creator of time and space... Well s/he created time and space... And then all the other gods.

The god of fire created a fiery ball of lava in the middle of space.

The god of earth fashioned a cover of mountains around the lavaball to prevent anyone from reaching it.

The god of tide poured down water into the mountains and created the seas to cool the heat from the now- molten core.

The god of air created... Well air and the wind to keep the water in movement so it could would not boil and sooth the planet.

The god of ice frooze the entire planet to chill the core down to a reasonable heat and once it melted away it grind the mountain to soil and ground.

The god of nature used this oppertunity and made flora and fauna.

The god of light created (guess what? Oh thats right!) light, the light made things shine and grow.

The god of shadow created shadow, and with it had a battle with the god of light over what the world should be. The creator stept in and said; "Half a day you will each have your wish granted, one part of the day will be bright and the other dark."
And so the days were created and the night and daylight was the signs of the time.

Then the god of lighting created the atmossphere to keep the air circulating better instead of all around space.

And with all that done, the Creator gave life to the animals(thought and awareness), and fashioned the humanoids to live on the earth.
But the gods took two humanoids each and with their promises and power shaped them into the beeing best to represent their god.

Ok...After writing this I realised that maybe it wasnīt that simple...

Well to sum things up; most games-one race each element, other cases-people worshiping different gods, and most of the time- none of the gods are actually evil...Not even the god of shadow.

And Sai, a good example is Grandia II.
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Post by: Kinslayer on November 20, 2006, 06:23:23 PM
Another good example is FF Tactis for PS1. Church is evil in thaqt game. Also in Xenogears, the Ethos is an obvious reference to the Church.

In my game (I hope I'll EVER finish it xD) I thought of making some referencies to religion and filosophies. I love those topics.
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Post by: Moosetroop11 on November 20, 2006, 06:35:50 PM
FFX SPOILER


And FFX. You would think that the minimum requirement of the pope was that he wasn't a zombie >.>
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Post by: Darkfox on November 20, 2006, 06:39:22 PM
Another example: Breath of Fire 2
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Post by: plightofthepureblood on November 20, 2006, 08:03:17 PM
Ive never been a fan of how religion is typically portrayed in games.

They always just make a religion, make the leaders either Evil, or Healers. The social effects of the religion are always either
A) Joe average, resents the Church
B)Joe Average is a Zealot
C) Joe average believes, but has no faith.


Religion impacts societies greatly. And if it was more carefully integrated into the Behaviors of the worlds poulous....wars in the name of god, oppression, repression, acceptance, denial, belief codes, mannerisms (aside from 'My godess!') and throw in some atheists, agnostics, new wavers.....

Heathens are found in all of them.
But nobody ever gets into the social elements of when these religions fail.
A look at out own world...reveals that when religions come into downfall, different effects change the world.

In most games, if the church gets brought down, everyone is all "YAY" no more zombie bishops!

But it plays a much more integral part in societies.



Most of the time, the situation is portrayed with a minset similar to the times of the inquisition.

And when used, it always seems to be a major element of focus in the storyline.

Im not sure why this is so. A game world can have a diverse religious element, without the storyline being driven solely by the goings on of the church.
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Post by: Krynth on November 20, 2006, 09:40:46 PM
wow alot of replies that should help me thnx! but yea ive also noticed alot of games always have religions and and it being corrupt or evil in some way then the hero saves them and the old gods are worshipped again or the hero himself becomes god if not already one in the form of a mortal and then is worshipped,

as for its role in my game well depends on the player really, I'm just going to base it on what I know and read up on it more just to add on, but the player has the choice of going to church, im not going to push the player to go in the game........

Oh yea I've never met one but are there fanatics and doom-sayers as of today? I know when the millinium came there was alot of talk but I never actually experienced meeting someone really serious about it...
Title: I've got two in mine.
Post by: aboutasoandthis on November 20, 2006, 10:58:08 PM
I ended up having a lot of religion in my game. One is based on Christianity/Judaism/Islam, and the other is based on Astrology and the constellation. They are secretly linked.

I sort of agree with Saikar. A lot of religions in games follow that pattern.

Neither religion in my game is entirely "evil." It's more of an eyes of the beholder thing. I don't even have a main villain (Kefka, Sephiroth, Magus in the beginning, etc.). I'm trying to get a story that questions your morals a bit, like in Shadow of the Colossus or something. I might even have more than one final boss.

I think the best religion-related games were FFTactics and Vagrant Story. Sadly in both, the church was pretty evil and the main antagonist wasn't imo.
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Post by: Apex on November 20, 2006, 11:02:59 PM
Quote
Originally posted by Razor
Krynth, try not to (ie: don't) quote someone if you're posting directly after them. Ta.

Anyway:  God? In my video games? It's more likely than you think. (http://en.wikipedia.org/wiki/Aruseus)

His name is Aruseus, and he'll be introduced in Pokemon Diamond/Pearl. He is a "creation" species pokemon, and the ingame lore is that he created the whole freaking universe. After it did that, it created time (http://en.wikipedia.org/wiki/Dialga) and space (http://en.wikipedia.org/wiki/Palkia). Then, in a Legend of Zelda type twist, it made your basic necessities for human living, but instead of Power, Wisdom and Courage, it was Emotion (http://en.wikipedia.org/wiki/Emurit), Knowledge (http://en.wikipedia.org/wiki/Yuxie) and Will (http://en.wikipedia.org/wiki/Agnome).

Anyway, in the old days, you might remember how Mew has the DNA of all pokemon in it, well now lines have been drawn to Adam and Eve. You know, because Adam and Eve made are the start of humans, so does Mew create all pokemon. Except for the previously mentioned ones, and those few manmade ones.

In conclusion: pokemon = Japan making everyone a Christian.


Or a Zelda fan.

http://jeffmilner.com/backmasking.htm

Listen to the pokemon in reverse.



As for god in games, this is the perfect example...
http://gameboy.ign.com/objects/855/855299.html

[/smartass]