Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Boba_Fettuccini on February 04, 2007, 08:23:30 PM
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Every time I try importing my own recources (IE: title, game over, hero sprites, NPC sprites, tilesets) the preview area becomes a sheet of black, and when i try testing my game, it says 'imported recources are not in correct format' which is a lie, because they are ALL png, just like the built in. PLEASE HELP!!!!
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Post a picture you're having trouble with and I'll see what I can do.
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Before I do that... I just wanto ask a questionabout a possibility...
could it be because i was trying to mak it a 24-bit PNG I saw in someone elses thread about the sma e problem is was suggested that maybe he needed 8 bit. is that it?
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Post the image and we will tell you what is wrong.
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Originally posted by Boba_Fettuccini
Before I do that... I just wanto ask a questionabout a possibility...
could it be because i was trying to mak it a 24-bit PNG I saw in someone elses thread about the sma e problem is was suggested that maybe he needed 8 bit. is that it?
Yeah, thats probably the problem. All image files in rm2k3 need to have a 256 color depth, which is an 8 bit image if I'm not mistaken (since a bit is a binary 0 or 1, and with 8 binary digits, you can have 256 differant numbers). Anyway, a 24 bit image is much larger than an 8 bit image, and its just not supported in rm2k3.
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I'm having another problem now... well, not a problem...
I need someone who would be willing to have occasional MSN chats with me and teach me how to make events and stuff... becuase as of now, I cant figure 90% of it. Please ocncider helping me! boba_fettuccini(at)hotmail(dot)com
please post here saying if you can/will :D
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There are several tutorials on Charas, as well as Gaming World. Just Google, Gaming World RPG Maker, and the site should come up. When I first started RPG Maker, I didn't know what I was doing either. The basic tutorials that Gaming World offers are excellent for beginning Rpg Maker programmers. I hope this helps.
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Originally posted by Boba_Fettuccini
I'm having another problem now... well, not a problem...
I need someone who would be willing to have occasional MSN chats with me and teach me how to make events and stuff... becuase as of now, I cant figure 90% of it. Please ocncider helping me! boba_fettuccini(at)hotmail(dot)com
please post here saying if you can/will :D
if you didnt check out the tut's that thepsynergist recomended(which i also recomend you check out) i would be willing to teach you about events my msn addy is greendayjj@hotmail.com add me if you like i mean you probably know more than me :happy: but if you ever need a second opinioun,tips,ideads,help or resourcees im ur man :)
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adding you now :D thanx.
Ok now. next question. Is it possible to have a different font in my game? Which folder do I place it in?
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yep dragonblaze told me this. although im having troubles finding it, well theres a script urr bottom of default or sumthin itll say font then arial i think. just change it to what you want oh and its best not to use downloaded fonts because other ppl who play your game may have troubles with the font
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new problem... so, I keep getting this (attachement1) whenever I go to the main menu of my game.. but its supposed to show my custom screen, right?
It also doesn't play my menu music!!!
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Press this button.
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thanks :D I really appreciate all this help!
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Next question.
I have a conversation with choices first thing in the game.
goes somthin like this
<>Messege: Good morning Trent. Did you sleep well?
:Yes [HANDLE]
<> Message: Oh good. Well, I hear mom calling, we should get downstairs.
<>Move Down,Move Right,Move Right,Move Up,Move Up,Move Up,Move Up,Move Right, Move Right
<>Teleport to....
:No [Handle]
Hmm, well you should go back to sleep. Mom sais we have alot to do today, so you need energy. You should go back to bed.
<>SHow Main Screen
But only the no option works. If I select yes, the character just repeats her question again. WHat do i need to do? Screens plz, usually people's text explainations are too confusing.
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Open the event editor and look at the event start option. If it is an Auto Start event you will need to turn a switch on and make a new event page that has the switch as its turn on, and make the switch pase a push key option. This WILL prevent an infinite loop. Just be sure to have a switch turn on at the end of the code.
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thank you! Thats exactly what happened! but maybe you could be a bit more specific? Your wording didn't make all that much sense.