Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: A Forgotten Legend on April 06, 2007, 11:42:24 AM
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Ignore the poll. I have decided that the poll itself is stupid.
well, i want to create my own menu system, and I'm not positively sure, how i can make it so you can view say items, and then go back to the custom system. I am planning on using a Panorama for the actually menu, or maybe pictures, I'm not sure yet. I know how I can get the player to and from the menu and go around it just not how to make you able to view the items or go to status with out using the default menu... is it possible?
sorry if I was confusing.
Me + This = Headache
I'll credit the person/people who help me.
-----Read my newest post.-----
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how can i make the player get to the item menu?
or would I have to make my own?
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ok. I'd glad I'm not using too many items. That'll make it easier on me! :)
It is basically map based. I guess I'll PM you if I have anymore questions. Thanks
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By the way, I would suggest avoiding the use of a seperate map for your CMS. Teleporting between maps resets positions of all the events, so it limits you in several ways. Stick with pictures and the end result will be better (not to mention you have many more options for presentation and effects).
As for your original question, there is no way in RM2K(3) to go directly to the items menu without opening the DMS in its entirety. Showing items (well, pretty much any menu involving lists) is the most complicated part of any CMS.
Good luck! ^_^
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I'll keep that in mind...
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...Can someone help me with the coding? Its making my head hurt. And I am becoming bored because I can't figure it out.
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CMS's are really easy once you get the hang of them. I made my first in half an hour...theres a great tutorial here (http://www.gamingw.net/tutorials/15).
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If you don't know how to code something, you should wait untill you have the experience to be able to code it without asking questions.
Heartless as that my sound, it will prevent any problems in the future that you might have with the systems you code AND it will lead you to becoming a much more competient gamemaker, at least as far as coding goes.
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I'm gonna try a tut, but the tut you gave me Linkizcool doesn't go over an item menu and such, so, it doesn't help, I'll look for more...
Edit: Found one!