Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: *-^-CociCookie-^-* on April 11, 2007, 06:38:58 AM
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Ok, so I've come back (I was evilshadow originally) and while using Charas.ex to create characters, when I put them into rm2k3 they work.
However, when I put the very character I was using onto the battle characterset, it doesn't let me put it into Rm2k3 and gives me the 'Invalid Colour Depth' so my question is this: Are the colour depths slightly different for Battle Charactersets and normal Charactersets?
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No the color depths are the same.
I'm guessing you did one of two things. You either made a new picture and pasted your characters on that, or you saved it as a 24 bit bmp.
If you made a new picture, or did anything besides edit the charset picture into a battle charset picture without making a new picture, then the color depth would be the 24 bit instead of the 8 bit (256 color depth) thats needed.
So yeah, if you have a program to convert the image to the right color depth, thats great. Otherwise what you can do is this, copy the battle charset, open the normal charset, resize the normal charset to 1 x 1 pixal (or very small) then paste the battle charset there, the color depth will remain the same since is the charset file, save it under a differant name as a png, and you're good to go.
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DB's solution works fine, but I'd also recommend downloading IrfanView (Click here (http://www.irfanview.com)). It lets you convert images into 256 colours very quickly and without losing any quality, and it has a bunch of other features too. It'll help you out a lot in the long run. I highly recommend it.