Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: A Forgotten Legend on April 29, 2007, 09:32:35 PM
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-FIX'D-
Ok. Whenever I teleport, it won't fade in unless I go to the menu. When I leave the menu, it fades back in.
-FIX'D-
Okay, I have a skill set to this character, he has enough MP to use it, but it shows up gray, and won't let me use it.
Possible reasons? I had this problem for a while now.
-Newer Problem-
I have a scene where all you see is a panorama and a picture, but the picture isn't showing up. It doesn't show up at all. The Panorama does though.----Its now not a picture... it is now a map, panorama, and some events. Theres a post with a screenshot of my events.
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? What are you asking, can you explain it a little better?
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add a "Show screen: fade in" command after the teleport
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I tried that. after teleporting, it kinda stops looking at the event.
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I don't get it, if you teleport, it always fades in, doesn't it?
1. Check the Database in the systems tag if the Teleport Transition setting is set to Fade in and Fade out.
2. Check your common Event (Menu) or your event in the menu map or whatever if you have the Fade-In command...
3. Try looking at your teleport event...
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FIX'D Fading Problem, my event wasn't reading after the actual teleport, and my common event post-teleport wasn't being read.
... now i have a new problem. (read original post)
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Actually I had that annoying problem a while ago too,
I think It was something to do with the Attributes.
If you change them from the origional Attributes It starts getting buggy and the Skills assigned to them don't work,
Try unassigning the attribute to the skill and see if you can use it.
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Make sure what attribute you're using for a skill, this is a rule to RPG Maker 2003 (Well, that's what I think):
If you use skills such as Fire, Ice, Lightning etc. you may use it as long as you have enough MP.
If the skill has the Sword, Strike, Spear and attributes of this kind, you need a specific weapon to use the skill. e.g:
If the skill is Power Slash, and the attribute is Sword, then your hero needs a sword to use the skill. If your hero has the skill and doesn't have the sword equipped, the skill will show up grey and will not allow you to use it.
Check if that's the problem. :P
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Yeah. Make sure the skill is of a variety/subclass/magictype whatevs. that the character can actually use too.
It sounds to me like you have a weapon attributet attached to the skill. Make sure you have the weapon equipped
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Huh, never though of that.
And yes, it is a weapon thing.
New QUESTION!!! Read Opening Post.
(might as well just keep reusing this same thread.
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You have many problems, but this one is the wierdest one. O_o
Check if you have done something wrong with the position of the picture (X and Y axis) check the size and transparency and check the number of the picture.
Try changing the picture position into
X: 160
Y: 120
(Standard position, center)
And see if that works, when your picture shows in the middle of the screen, then that tells us that the picture works perfectly, just that you messed up the X and Y coordinates.
If it still doesn't work, try putting the transparency into
Up: 0%
Down: 0%
Still doesn't work, check transparency colour.
Still doesn't work, go to your files and check if the picture is valid, check if you chose the correct picture and see if your picture is valid.
If that doesn't work, make sure you don't have another command that says "Remove Picture" right after "Show picture".
If that doesn't work, check the trigger of your event, is it parallel process? Push key etc.
If that doesn't work...Then I don't really know, press F1 and go on the "Help", type in picture and read that section. xD
If that doesn't help, reinstall RPG Maker 2003, launch it open your project and check if it works.
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There are plenty of possible problems.
The picture might appear off the screen, it may appear completely transparent, or at a magnification of 0% depending on your speicifications. It may not have shown up at all if the event showing it hasn't triggered (make sure it's auto-start or parallel process). If it's all the same color, the system may have turned it transparent. The list goes on.
If you can't seem to be able to diagnose the problem, post a screenshot of the map and event.
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What was weird was it was working for a one test. I didn't change anything in it, and it stopped working. I decided against the picture thing, and was going to use the charsets and stuff I have. But now the one charset I have won't move. I tell the event to move, and it won't move.
Before you ask:
-I've check the chipset, all the of tiles are able to be walked on.
-I know the event is showing up, because it shows up when its supposed to.
-all of the events are parallel process on this map.
here is a screenshot of the events on the map.
OH! The move event is:
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Move Left
Face Up
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here is the map.
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bump. because its still not fixed. still. :(