Charas-Project
Off-Topic => Archive => Old Game Discussion => Topic started by: Ephiam on July 02, 2007, 11:10:49 PM
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Dragon Fantasy
Story:
Many years ago a great entity of sin emerged from the darkest depths of the world and tried to cover eveyone and everything in perpetual darkness. Darkness covered the land, causing the seas to rage, the forests to wither and the earth to decay. However, as from where the darkness was born there also came light: Born from the planet it's self came four great crystals of light. This light shone through the darkness and caused the entity of sin to return to the nothingness whence it came. The crystals bore themselves back into the depths of the earth and then began to sleep, protecting all from the darkness of the world. After the darkness had receeded, the light slowly began to return to the world. The people regained hope and begin to rebuild what they had lost.
Now, many years after this incident, the story of the great darkness and the light in which broke it's grasp upon the world has been handed down to the newer generation. As the crystal slowly began to re-awaken, a child was born within the village of Yur. This child bore the sign of a saint and was a token of light for the villagers. Now, in order to test his heart, courage and strength he has been guided into the Crystal Caverns in order to receive the crystal's blessing.
Gameplay:
Nothing very new, actually. It has standard Turn-based battles in which have no battle-background or fancy battle animations. Some battles will be tough while others will be easy. Some places will also require you to gain multiple levels before entering them. The game is basically something in which I made to try and mimic older, NES-type RPGs. It has a hint of Dragon Quest/Warrior and also a bit of Final Fantasy. No longer are the Items, Spells and Weapons/armors 4-letter words.
Maps:
The mapping is supposed to be reminicent to that of NES-type RPG's such as Final fantasy 1-3 and Dragon Quest/Warrior. Nothing is too detailed, nor is it too simplistic. If your looking for the best mapping around, don't come here.
Characters:
Hero (in whom you get to name and pick a gender for.)
Starting Level:1
Max Level: 50
Able to equip: Swords, Shields, Gloves, some Axes, Clubs, Armor, Helmets, Shields, Relics.
Best At: Attacking, Casting some magic.
Bio: Child of legend in whom bears great light within himself. He/she is destined to rid the world of the oncomming darkness and restore light once again to the slowly fading world.
Lifa
Starting Level: 5-6
Max Level: 50
Able to Equip: Gloves, Daggers, Rods, Armor, Helmets, Relics, Shields.
Best At: Attacking with Magic.
Bio: Daughter of King Yurudos, she is the heir to the throne in whom was captured by the great Vlad.
Sando
Starting Level: 3
Max Level: 50
Able to Equip: Everything but Rods and Daggers.
Best At: Pure physical attacks.
Bio: One of the Kings men who were sent out to retrive Aika from Vlad. However, the monsters in the Eastern Cave proved to be too strong for him to handle until the Hero came along.
Yoor
Starting Level: 6
Max Level: 50
Able to Equip: Rods, Daggers, Clubs, Gloves, Armor, Shields, Relics, Helmets.
Best At: Healing.
Bio: Comes from the North-West island of Borez. The island was taken over by Lord Giru and his men so he fled to the Castle Of Yur seeking help.
Screenshots (some of these are pretty old.):

Title (old title)

Battle .

Part of the Crystal Cave.

First Boss.

First Town.

World Map thus far.

Random Wander.
NOTE: This demo is the final one before the *hopefully* finished product.
DF DEMO
http://files.filefront.com//;7945591;;/
Thank you. Enjoy.
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Are you using Rpgm2k? Because I myself hate when you donīt see the heroes in your party and just the monsters wich doesnīt have any animations either.
Kinda like Earthbound, good game but awful battlesystem...
Wouldnīt it be better to remake the FF1-FF3(jap) battlechars isntead and have backrounds like in FF1? It would give a better feeling to the game.
And yeah, this is a good game for people who wants that NES feeling, but really, I donīt.
But good luck with this and put your best effort to it.
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If it is a Dragon Warrior/Fantasy remake, then there wouldn't be battle characters. I think that's what he is trying for, at any rate.
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I think this is a pretty interesting take at the old NES game look and feel. I hope for your sake that it gets finished and isn't too predictable, like a lot of titles from the NES era are. And even if it is, hey, it adds just that much more to the theme, right?
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i played the demo its really good for a nes type game yeah like prpl mage said i too dont like the battle system but hey it has that classic rpg feel i like it.
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Are you using Rpgm2k? Because I myself hate when you donīt see the heroes in your party and just the monsters wich doesnīt have any animations either.
Kinda like Earthbound, good game but awful battlesystem...
Wouldnīt it be better to remake the FF1-FF3(jap) battlechars isntead and have backrounds like in FF1? It would give a better feeling to the game.
And yeah, this is a good game for people who wants that NES feeling, but really, I donīt.
But good luck with this and put your best effort to it.
I myself once felt like that, actually. I don't know why I started to like it though, but I did.
The game takes it's names from two things: Dragon Quest and Final Fantasy. Sure, I know it's not that original, but I just joined the names and made "Dragon Fantasy". The battle system is supposed to be similar to that of the ones of the earlier Dragon Quest/Warrior games. They had no battle animation or battle backgrounds. 1 did, yes, but 2, 3, and 4 did not.
I might do that if I ever get around to a second one. I shall indeed try to make it good =)
I think this is a pretty interesting take at the old NES game look and feel. I hope for your sake that it gets finished and isn't too predictable, like a lot of titles from the NES era are. And even if it is, hey, it adds just that much more to the theme, right?
I also hope that it won't be -too- predictable. However, what I have planned for the ending should not be all that predictable. Could be, I dunno, I just hope I get around to finishing it to see if it is or not.
i played the demo its really good for a nes type game yeah like prpl mage said i too dont like the battle system but hey it has that classic rpg feel i like it.
Thank you for the download. Everyone has their preference, I know that not everyone will like the battle system. But hey, I do =)
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yeah i really like it im brings me back to the earlier days those were the good games
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Thanks. I'm going to add more stuff later such as side quests and such. In this demo there IS a side quest...but the monster you fight is very, very tough for that section of the game. In case your wondering HOW to do it, here it is:
-After btaining Yoor a Jester will appear within Yur Town.
-Go down to the small piece of land sticking out into the water in which is down by the entrance to the Eastern Cave.
-Upon that very point (the last 4 squares) run around there untill you fight the HORNED LUCK. After the battle there is a chance that you will obtain the item LUCKY STONE. However, you might not get it. Just fight them until you do (LV. 9-10 is a good LV to be here).
-Go to the jester in Yur and trade him the LUCKY STONE for a SUMMON STONE. If you happen to have more than 1 LUCKY STONE it is all right though, you can sell those off for 10G a piece.
-Eter Borez Pass. In the last section before entering upon the world map there will be a triangular sign on the wall. Examine it and use the SUMMON STONE. You will fight the optional boss.
-After this fight you recieve the DRAGON STONE. This will be used in the future.
And that is about it. I plan on putting in much more quests and such once I get the main story taken care of.
Ah yes, and I have a few dated videos. Here they are:
http://www.youtube.com/watch?v=0uN6nCn5C6A
http://www.youtube.com/watch?v=tXksmJ-Hp8w
http://www.youtube.com/watch?v=D97-FpauDdE
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yeah i watched the videos they are good keep it up and this could become a great old time game.
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Thank you. I will indeed try.
Does anyone else have any input?
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whens the finished game meant to be out
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I'll play the demo, but if it stops at a real bad cliff hanger it's your head. (>O_O)> Oh, speaking of the summoning stone, was this in the original game, because I remember one game I played on RPGmaker where the main character got a stone and used it on triangles on certain walls and was warped to various places... Might've been The Way, not sure. :
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Nothing like that was in the original. I just made the names up from the top of my head. Just wanted to put that little extra there for something to do.
Oh, and a cliff-hanger is highly unlikely. The story is not that involving. mind you, this is supposed to be a NES type game >.>
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I think you need older sounding sound effects and midis. The transitions also don't capture the mood in my opinion, but overall, the game and graphics themselves do capture the feeling. Not bad!
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Why's it in a weird file format. lzh or something like that.
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The sounds that I have in the game were the best that I could find relating to old, NES ones. I didn't want them sounding too old, or too new either.
I have no clue why it is in that kind of file format. However, WinRAR should be able to unzip it regardless.
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Hm... from the videos, this looks like something interesting. I'll download it Monday.
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I played it, it's better than original. For one, the original *readies for pain* just plain sucked.
Congradulations, you made me like the dragon quest series a tiny bit more. ;P Stats are very well balanced, sound effects are good IMO, music...its, well, considering the era of games your trying to emulate, it's great. Finish the game or be destroyed. ;)
EDIT: and I DO mean, ALL of the dragon quests sucked. Atleast the ones I've seen.
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Can you upload a .zip or .rar file?
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Yes, I do agree, the first Dragon Fantasy sucked hard. It was horrible. However, it set me up nicely for this one. I've learned from the mistakes I made and have improved upon them. I thank you much for the download and the positive feedback.
I've tried to upload a new file, but it just reverts into the file it is now once I upload it. WinRAR should be able to extract it anyway, should it not? It works fine for me =
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Winrar doesn't recognize it. Nothing on my computer does.
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Well that's odd = My WinRAR can unzip it, and so can my friends. Apparently everyone else can as well =|
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If anyone can .zip this please, I'd like to play it ^^
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Yes, it would be nice to see what you also thought.
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Well, things are running smoothly so far. I have added and taken away a few things. I am currently working on the second continent and the things that need to be done there. I've added battlebacks to the battles as well. Woot!
Here are some new screens:
A battle against Giruvegan, the boss of Mountain Tower.

The Mountain Tower dungeon.
New title.
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Is there an exact reason as to why the dragon is named Giruvegan?
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Not really. Might have something to do with the fact that the person who changed into it is named Giru...and that i've been playing FFXII as of late >.>'
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Originally Posted by Ephiam
Not really. Might have something to do with the fact that the person who changed into it is named Giru...and that i've been playing FFXII as of late >.>'
XD!
I've already downloaded the game. I'll play it soon and tell you what I think of it.
One more thing. Why exactly are you using an lzh file? The only RPG Maker games that I know use this are Japanese.
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No clue. When it's on my desktop it's a .Zip/Rar file...but when I upload it it turns into that. I don't know WHY it does, but it does. That, or it has something to do with the game it's self. However, WinRAR should be able to extract it (as I could..as well as most everyone else).
Oh, and there are no battlebacks in the "final demo" version. They will be in the final game, though.
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This is if you are still reading this.
It's hard to say anything about this game. It uses an old storyline, classic graphics, and a preset game engine. I can't praise it, but at the same time I can't condemn it. The game is extremely consistent with it's style and atmosphere. It reminds me of FF3 for the NES back when I played a lot of Roms. I like your selection of music, as you have mostly picked my favorites.
My only suggestion would be to change the midi instruments. The instruments sound a little too good. They should be more bleep and bloopish. I also recommend that there be no more than three instruments per song. You've got the feel of a classic game.
WinRAR is the epitome of evil. It gave me worms twice. To anyone, use WinACE to open it. There is a 30 day limit to Ace as well, but you are allowed to download it as many times as you want. You just cannot create new files.
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propsx dude. this looks awesome.
Im going to download it tonight
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Originally posted by aboutasoandthis
This is if you are still reading this.
It's hard to say anything about this game. It uses an old storyline, classic graphics, and a preset game engine. I can't praise it, but at the same time I can't condemn it. The game is extremely consistent with it's style and atmosphere. It reminds me of FF3 for the NES back when I played a lot of Roms. I like your selection of music, as you have mostly picked my favorites.
My only suggestion would be to change the midi instruments. The instruments sound a little too good. They should be more bleep and bloopish. I also recommend that there be no more than three instruments per song. You've got the feel of a classic game.
WinRAR is the epitome of evil. It gave me worms twice. To anyone, use WinACE to open it. There is a 30 day limit to Ace as well, but you are allowed to download it as many times as you want. You just cannot create new files.
Ha ha, thanks. I thought the music went along failry well so I just went along with it. I don't really think I'm gonna change the music. I'm fine with what I have and I'm not trying to make it into a total NES game.
Also, thank you Gemini. Please tell us what you thought once your done.
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Originally posted by aboutasoandthis
This is if you are still reading this.
It's hard to say anything about this game. It uses an old storyline, classic graphics, and a preset game engine. I can't praise it, but at the same time I can't condemn it. The game is extremely consistent with it's style and atmosphere. It reminds me of FF3 for the NES back when I played a lot of Roms. I like your selection of music, as you have mostly picked my favorites.
My only suggestion would be to change the midi instruments. The instruments sound a little too good. They should be more bleep and bloopish. I also recommend that there be no more than three instruments per song. You've got the feel of a classic game.
WinRAR is the epitome of evil. It gave me worms twice. To anyone, use WinACE to open it. There is a 30 day limit to Ace as well, but you are allowed to download it as many times as you want. You just cannot create new files.
I disagree completely. The music is perfect. I loved all of them. They sounded very digitized but still sounded very rhythmic and dramatic.
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Originally Posted by Dominincy
Originally Posted by aboutasoandthis
This is if you are still reading this.
It's hard to say anything about this game. It uses an old storyline, classic graphics, and a preset game engine. I can't praise it, but at the same time I can't condemn it. The game is extremely consistent with it's style and atmosphere. It reminds me of FF3 for the NES back when I played a lot of Roms. I like your selection of music, as you have mostly picked my favorites.
My only suggestion would be to change the midi instruments. The instruments sound a little too good. They should be more bleep and bloopish. I also recommend that there be no more than three instruments per song. You've got the feel of a classic game.
WinRAR is the epitome of evil. It gave me worms twice. To anyone, use WinACE to open it. There is a 30 day limit to Ace as well, but you are allowed to download it as many times as you want. You just cannot create new files.
I disagree completely. The music is perfect. I loved all of them. They sounded very digitized but still sounded very rhythmic and dramatic.
This is your opinion and you are entitled to it. However, I did not ask him to change the music. I asked him to change the instruments. Hearing a string section or a harp in an NES styled game feels wierd. He's already considered what I said and decided not to change it. Why go on about it? _sweat_
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Yes, yes, we all have our opinions. Still, i thank you all for playing. I'm hoping to make the final version a slight bit more enjoyable =)