Charas-Project

Game Creation => Requests => Tutorials => Topic started by: dinkler on July 10, 2007, 07:02:46 PM

Title: Ranged Character
Post by: dinkler on July 10, 2007, 07:02:46 PM
Hey,
I need help trying to make an archer useful.
In alot of games that I have played an archer/ranged character has been almost completely useless exept for their range.
I've been trying to think of some abilitys that would make these types of characters useful,  but I can't think of any.
Any suggestions would be very useful.
Thanks
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Post by: Moosetroop11 on July 10, 2007, 08:15:20 PM
You could make flying monsters weak against ranged weapons.
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Post by: zuhane1 on July 13, 2007, 08:09:58 AM
Hail of arrows, elemental arrows, armour piercing arrows, they could be slightly weaker than swords but never miss, they could use ammunition, or like Moose said, not miss flying enemies.
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Post by: Grandy on July 13, 2007, 01:12:44 PM
I had a huge list of Archers abilities which I'm not using anymore. I remember some:

 -Armor Piercing (ignores DEF)
 -Bullseye (never misses)
 -Friendly Fire (even when confused, the arrows will not hit the allies[this is kinda dificult to make])
 -Forgotthenameonenglish (Arrow multiplies on air)
 -Exploding arrows (uh...?)
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Post by: Big Boo on July 26, 2007, 05:53:22 PM
How about magic abillities that make there arrows more deadly? Like take Fable for example, the tracking arrows thing, that shoots like four off at the enemy. Theres an idea!