Charas-Project

Off-Topic => Archive => Old Game Discussion => Topic started by: Oceans Dream on September 18, 2007, 12:34:57 AM

Title: [Demo] Paradise Blue
Post by: Oceans Dream on September 18, 2007, 12:34:57 AM
Paradise Blue

Backstory
In the old Island of Azulea, the natives are pushed away from the land they once held. The ones who conquered the land have settled and created a new civilization on the Island. Now that the King is near death, there are 2 groups that are fighting for the throne.


Characters
4 Guards: You play as these guards. Their gender/class/name can be chosen. They don't have a speaking role.

Patrick: A 13 year old Paladin in training. He's optimistic and wishes that the 4 guards would join their cause willfully instead of being paid for it.

Amelia: An 18 year old girl who tends to be rather mean. She's an Assassin, but her task is to assist Abigail in acquiring special Tokens.

Neil: A 23 year old who is in charge of the schedules for the workers in the 2nd floor of the Castle Santelha. He's outgoing, and can be cruel to some people (Particularly the new ones), but generally bothers everyone.

Borgliddle: A 32 year old fat guy who is a thief. Or at least tries to be one. Fails frequently, and makes mistakes often.

Lord Javier: A 25 year old ruler of Marsall. He cares about women more than he does anything else. He tends to exploit both citizens of his town and the government for his own gain.

Evan: A 29 year old Archer. He's assigned to be the assistant and advisor to Javier. He would much rather be the one ruling Marsall, but he doesn't have a say in that. He does like assassination missions, though.


Screens

The battle system. I made every character as a Dancer class.
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The Beachside area.
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An abandoned guard house that you need to enter for a quest
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Quest log, so you can see your quests.


About the game
You can change your class once you beat the 1st boss. Before then, you can choose which starting class you want your characters to be, out of 6 of them (Fighter, White Mage, Black Mage, Red Mage, Thief, Monk). You gain ABP after a battle, so once you get enough ABP, the character can learn an ability from their class.

There are 10 quests in this demo. You can finish 9 of them, "Capital City" is unable to be finished at the moment.

You can hire people in the towns to help you in battle. Some may use abilities like boosting your magic power, walking speed, letting you attack first, and more.

Download links:
Paradise Blue Midi version: (6.65 MB)
(Primary link): http://oceansdream.sitesled.com/ParadiseBlue.zip
(Mirror): http://www.zshare.net/download/3632594ee7f2c9/

Paradise Blue MP3 version: (40 MB)
(link): http://www.zshare.net/download/370743124f7308/

I hope you have fun! Let me know what you think of it. If you find any bugs, let me know! It's stand alone so you shouldn't need RPG Maker or the RTP to run this.

Credits:
Mapping, Story, Gameplay:
Ocean's Dream

Graphics:
Ocean's Dream (Monster graphics, Battle backgrounds, some tiles, some animations, edits)
Square-Enix (FF graphics, Animations)
Kaworu (Concept monster designs)

Music:
Ocean's Dream

Beta Testers:
Veiraza
Nessiah Equinox
Neo Prime
Sorahiko
RPG

Special thanks to:
Gaming World
Ephiam
G&D channel
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Post by: aboutasoandthis on September 18, 2007, 01:02:40 AM
Thank you for posting this here! Like I said before, this is a wonderful game.
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Post by: coasterkrazy on September 18, 2007, 01:32:41 AM
Wow! Just... wow! I haven't even finished the first dungeon, and it's AMAZING! It's the perfect blend of simplicity and complexity, the style is nice a Final Fantasy-esque look never quite seen before, the pace moves along nicely and the music is excellent! I can't express how much I love this already!

Great, great job! 11/10! I only wish I had time to play more right now.
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Post by: Moosetroop11 on September 18, 2007, 12:34:02 PM
It looks and sounds fantastic. I'll download it in a bit.
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Post by: DragonBlaze on September 18, 2007, 02:16:50 PM
I'll download it tomarrow when I'm at school and can use their high speed internet  :)

Anyway, the game looks good, but I'm not a big fan of the graphics  :|

I'll let you know how I think of it when I get a chance to download and play it.
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Post by: Moosetroop11 on September 18, 2007, 05:25:03 PM
I'm a huge fan of the graphics. AND EVERYTHING ELSE

This is amazing so far. I'd buy it if it were complete >.>

I love the command changing and job system. It's so simple but works so perfectly! And all the graphics are perfect. And the way you did the monsters is fantastic.

I was sceptical when I saw CK's 11/10 but so far I'm gonna have to agree with him pretty much.
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Post by: Bluhman on September 18, 2007, 07:32:15 PM
Yeah, I've seen screens of this on GW. You're doing a really great job OD. :happy:
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Post by: redwallmax on September 18, 2007, 07:51:41 PM
Great Job the only problem i had was that my monk knew Kick before he learned it on the class system but other then that

10/10
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Post by: Oceans Dream on September 19, 2007, 12:43:50 AM
Wow, 11/10? Awesome, glad you liked it!

About the Kick command, the classes generally know some or all of the abilities that it teaches. So for example, the Dancer class is immune to status effects, and has both Sing and Dance. All of these things can be learned, it's to place it on another class if you feel like changing the class. So then if you learn Sing, you can have a Fighter equip it and then they could Sing.

By the way, there are 2 songs available in the demo, the one you start off with, and one you'd have to ask a bard in Santelha for. Safe song and Focus song. Power song and Requiem are not available in the demo.


Why oh why can't I log in here when I'm at school?
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Post by: redwallmax on September 19, 2007, 01:12:43 AM
and one more thing when i used bio it closed the game i dont think you included the file
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Post by: Oceans Dream on September 19, 2007, 01:57:34 AM
I did include it, Plus I renamed my RTP folders so I would catch that if it didn't work (And it's not an RTP file).

You shouldn't have the spell Bio, but Poison is available. If that's what you mean, you probably just ran into a strange RM error. If anyone can reproduce it (Cast Poison and see if it bugs for you), let me know. I have used the Poison spell in battle before, so I don't know what it could be.
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Post by: coasterkrazy on September 19, 2007, 02:04:19 AM
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Originally posted by Oceans Dream
Wow, 11/10? Awesome, glad you liked it!


Well, I rarely see a playable game around here, let alone a really good one!

I've only picked out a few flaws that I think may sink it to only a 10/10. :P It's really stupid, extremely nitpicky stuff, but it's stuff that could make the game flawless should the problems be fixed. Well, first, my 4th Guard is a female, but the sprites in the (stat chart? I can't really remember what it's called, but the class level and ABP info screen) were the male sprites. It was okay though because the main sprites were female. The only other tiny thing I could pick out was some of the map eventing. For instance, you can use events to make diagonal stairs completely operable, rather than forcing the player to walk left and then up and repeat the process. The only other instance of this I found was for areas when crossing under a bridge or roof. This, too, can be fixed with eventing. You can use events that the player is forced to hit in order to change the depth of the event of the bridge or roof so that the player will go under or on it depending on his or her position.

That's about it, though. Everything else was just excellent beyond belief. I really hope this keeps going. If any game deserves to be finished, it's this one!  :)
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Post by: DragonBlaze on September 19, 2007, 02:05:22 AM
Charas doesn't really like internet explorer or AOL or a lot of browsers except firefox. So if your school uses internet explorer, you won't be able to log in. What I do is just instal firefox before going to this site and i can get on at my school  :firefox:
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Post by: Archem on September 19, 2007, 02:08:58 AM
Just started d/ling, and I hope it lives up to the hype that everyone here's promoting.




But I'm sure it will. :flower:
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Post by: Oceans Dream on September 19, 2007, 02:17:45 AM
OK, just tested the 4th guard problem. I think the problem is that it references the 1st guards gender. Since I always use all girl teams, I never noticed this. I'll fix it eventually.

As for diagonal stairs, I've been trying to get that to work for at least a week before completely giving it up. That I will not do, sorry, too much effort. Unless someone else does it for me, then I will not. I could easily have a move event on the first and last steps of the stairs, but there is a possibilty of enemies being on the stairs, so unless I block them from going onto the stairs, I can't really do that. You know, that's actually not a bad idea...

As for bridge/under building passability, yeah, I forgot to do that. I did have that in mind, just never got around to it.
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Post by: coasterkrazy on September 19, 2007, 08:14:35 PM
Quote
Originally posted by Oceans Dream
As for diagonal stairs, I've been trying to get that to work for at least a week before completely giving it up. That I will not do, sorry, too much effort. Unless someone else does it for me, then I will not. I could easily have a move event on the first and last steps of the stairs, but there is a possibilty of enemies being on the stairs, so unless I block them from going onto the stairs, I can't really do that. You know, that's actually not a bad idea...


Yeah, that's a bit difficult. Personally, I've never gotten it to work exactly right, but I've seen it done by Meiscool. Maybe if he sees this thread he'll help you.
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Post by: Oceans Dream on April 24, 2008, 09:26:47 AM
OK, I haven't posted here in a while. To be honest, I was linked when I was told that someone claimed my game as theirs. I felt like writing a post in that topic but it was sadly locked. I never had someone steal from me before, I was actually laughing at that. But thanks guys for sticking up for me, you're great!

Well, if you want to know what I've been up to, I'm still working on this game. If you're REALLY wondering if bahumat27 wasn't the true maker of the game, I'll give some more proof that's not listed in the Paradise Blue blog.


The town of Pertida


The town of Seaside


Beach near Vila Estelar


Battle
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Post by: Oceans Dream on April 24, 2008, 09:33:56 AM
Blah, the edit post just removes some of the images, so forgive me for making a new post.

Here is the Paradise Blue blog, forgot to post it.
http://paradiseblue.wordpress.com/

I'm going until the game is complete, so if you're wondering, there isn't going to be another demo. I'm making good progress though, once summer comes up I'll have a lot more free time to work on it.
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Post by: Ephiam on April 24, 2008, 11:48:24 AM
Ha ha, that is some great stuff, Ocean. I mean...the way it all LOOKS is so...good! It's colorfull and bright, but it's not so bright as to where you can't look at it.

I can definitly see that a great ammount of effort is going into this. I can't wait untill the full game is done! (Along with Heros Realm. >.>)
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Post by: Moosetroop11 on April 24, 2008, 03:48:41 PM
Great to hear you're still working on it. Keep it up!

Did I miss the theif's thread or have I just forgotten about it?
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Post by: Oceans Dream on April 24, 2008, 04:51:31 PM
Thanks!

Ah, the thiefs thread is over here (http://www.charas-project.net/forum/showthread.php?threadid=22586&forumid=11&catid=4)
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Post by: Prpl_Mage on April 24, 2008, 07:45:06 PM
Damn, I thought something was odd about that poor kid.

And don't worry. I think this thread is proof enough that you are the original creator. Since he said he made all the maps in one day.
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Post by: coasterkrazy on April 24, 2008, 10:16:48 PM
Yeah it was really funny. He said he was working on the demo and still had some hours worth of stuff to do to release it, then posted it 10 minutes later saying he got done faster than he thought!

I'm still standing by my old 11/10.
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Post by: Red Fox on April 25, 2008, 06:22:36 AM
I downloaded it, I played it and I loved it.
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Post by: Moosetroop11 on April 25, 2008, 02:56:42 PM
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Originally posted by Oceans Dream
Thanks!

Ah, the thiefs thread is over here (http://www.charas-project.net/forum/showthread.php?threadid=22586&forumid=11&catid=4)

XDDDD

Oh my god.
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Post by: To-Chi on April 26, 2008, 11:21:34 PM
This is an incredible game. I love the character customization and the class system. But... I have come upon one problem...

When one of my characters (the third guard, to be precise) was supposed to learn Scan as a blue mage,she wasn't able to "equip" it. However when I changed my second character to a blue mage, he was able to "equip" it. I don't know the specifics of this problem, I just thought I should address it.

Great game anyway, perfect 10/10 score from me. Can't wait to see more.
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Post by: Oceans Dream on May 04, 2008, 02:54:24 AM
Thanks! Also, you caught a bug that I didn't catch for a while. I have to make sure that it was in fact fixed, but yeah, I'm pretty sure I fixed an issue with the Scan skill. I thought it took a fair amount of ABP, so unless you cheated or saved a lot of enemies, I wonder how you were able to get it in the demo (Which is why I haven't caught that bug for a while). I don't fault you if you do cheat or anything, I do that all the time.