Charas-Project
Game Creation => Requests => Tutorials => Topic started by: Big Boo on October 29, 2007, 01:03:57 PM
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Here I am once again, asking for help. But this time, it is something that causes me not to be able to make a game even! How do I get the backgrounds of rmxp chars to be transparent? I got this really awsome werewolf char, but its background shows up.
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When you import a graphic, you get a preview before it gets imported into the game. So after you select to import the graphic and its picture shows up on the screen, double click the background, the background should start to flash, this means its transparent.
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youll notice with RMXP, that when importing a graphic, Youll be presented with a window that asks you to determine the transperancies of the resource.
On the bottow of this window youll see a couple of dragndrop type windows each displaying a colour. One is assigned to left clicking and one is assigned to right clicking. Respectivly, The left click is assigned to the Background Colour, and the right click is assigned to the image tranperancy colour.
If you left click your background, it will no longer be seen when used in your game.
Your sprite may have a shadow in it. If you right click the shadow in this window, the shadow will be given a 50% transperancy, if not it will remain opaque.
I hope this has helped.
Also, You may want to try looking this up in RMXPs help files first. It is comprehensivly explained there, in the english translation. If the english translation is not available to you, it means you are using an illegal copy. Shame on you. Google RMXP Help file or some junk like that, and you should be able to pick up either a translated help file, or the official english release of the help file.
The help file is full of things. Like answers to simple questions.