Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: mlake6 on November 22, 2007, 03:01:23 AM
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Is there a way for an event during a battle to check if one's atb is full, and another's is full also? Then if so, be able to use a skill, useing both of 'em, like Chrono trigger?
Thanks
:firefox:
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I don't think it's possible without a CBS, but I'm not sure.
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Originally posted by lilsniffs3
I don't think it's possible without a CBS, but I'm not sure.
oh, kk ty
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I believe that you can achieve this with variables and or switches. And there's an trigger option that says "If hero [name] is able to act" that should be yer trigger option. I do not go into detail because I did not try this and I'm tired. This is just from the top of my head. However, I strongly believe you can develop something like this.
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Ok, I guess ill try it. Thank you.