Charas-Project
Off-Topic => Archive => Gallery => Topic started by: Dominicy on November 24, 2007, 05:24:43 PM
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I was bored, so I was messing around with making monsters. It's actually surprisingly easy and fun.
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DERNED CHECK BOX *spazzes out*
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And a troll with an axe for all your long armed maniacal killer needs.
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these look really neat. good job.
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I'm back home, and I'll be posting a few more trolls for a giant army of green, stringy-armed death, but for now, my priority is drawing a picture of my friend for Christmas.
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black outline is bad.
also look at the 'axe' on the tail, it doesnt look smooth. or like an axe
anti-alias it some.
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More junk (I'll answer MrMister in a sec...)
EDIT:
You know, I can see what you mean by black outlines not being smart. Looking back at it again, it seems to make it look... wierd, almost pop out. But at the same time, what exactly should I use in substitution to a black outline? The only thing I can think of is a darker shade of the color closest to the outline, maybe I'm just dumb.
About the axe not looking completely like an axe, that's mostly the fault of I didn't want to oversize the tail's barb. The needle at the tip of the tail, right after the blades, should be removed, though.
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Another.
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Redid the Axe Tail. Better? Worse?
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I'll be honest.. that is the worst dithering I've ev

..you picked better colours this time, still needs to be anti-aliased.
And know that dithering is a complicated pixel technique, and you shouldn't use it until you fully understand it.
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I'll admit I was pretty lazy with the dithering, in that I did it over the entire body. Eh, I'll just keep experimenting with the color styling until I find something that goes good. If I find nothing else, I guess I'm stuck with learning how to shade to give a scale/fur/shadow effect.
EDIT: I've actually never heard the term, what IS anti-aliasing?
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I prefer the first one to the improved version. That improved version looks like it's had colour loss and lost half the detail.
Overall they seem pretty good though, keep spriting :)
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They're alright. MM, the **** is with that Lost Vikings look alike?
By the way, when it comes to doing edits, not just FE, do more than change the hair color. UNless you want it to look like [Insert character] overstylized, do it.
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this is true.
cloud strife with blue hair is still cloud strife....
just an example...mmyep
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The first one was actually pretty difficult to put together, believe it or not. If you look, hair color's changed, skin tone (that's MOSTLY because of 256), and armor. It's not such a difference, but eh, I'll hopefully go back and redo them some time. I see what you mean, but I prefer using place holders to putting all my effort into it all at once, or nothing. I actually tend to redo alot of the graphics with my games the further I get. I dunno why, for sure..
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Redid Axe-tail, hopefully for the last time, because personally, I like it the way it is.
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Redid troll.
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lineart tips: Make a basic outline for your drawing, (in black) and then you really should decide the light source. If you dont, it's hard to determine where the shadows should be. Now color your sprite, leaving the black outline alone. At this point you lighten the black outline in the areas where the light is stronger. For example, if it's a guy and the lightsource is behind him, make the black outline on his back slightly lighter. That's how I do it, anyhow. :)
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Photobucket was being stupid, converting them to JPG. I'll rehost them on imageshack in a minute..
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These are pretty much all of the monsters I made so far for Gemini's game. Just to clear things up with those of you who recognize it, NO, I did NOT make the dragon, only editted it. The dragon is from Ultima 3 on the Nintendo Entertainment System.
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Cool minotaur thing.
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The main character from one of my game's mugshot. It's a bit of a work in progress, seeing if I'm any good at custom face sets. I'd say I'm pretty ok. Alot of quality is lost because of jpeg-nessness, though.
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It ended up much better than I expected, honestly. I won't say it can compare to, say, Roco, but I'd say it looks pretty good. Criticism of any (helpful) kind is adored.
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But then Charas is mean and won't let me show the actual picture D:!
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More pictures.



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I dunno, I think she looks rather feminine.
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Originally posted by ZeroKirbyX
I dunno, I think she looks rather feminine.
It's all in the eyes, earring and mild cleavage, maaaan @.@
By the way dude, here's the pictureI asked if yu could check last night. I'd say he looks pretty close to the original.


:O!!! One of his eyes is higher than the other!!
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I finally decided to start writing MIDI again. Here's one I made about a week ago.
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Another from a week ago.
XD Forgot to ever change the song name
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wow dude nice stuff youve been doing, keep at it, i really liked the face sets, and the blank midi was cool for me.
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I finally got music from World of Xeen to record in DOS Box :D
Here's the intro song, 100% accurate and ready to be sent to the Complete Resources.
There's not much I can do about the volume change right in the middle. It's to give the characters in the introduction scene some 'room' to speak.
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http://dominicy.deviantart.com/gallery/#Hand-drawn My new computer has a webcam, and as such, I feel obligated to abuse it to host a few hand drawn pictures. Includes a few pictures of Regal, a few of random monsters, and one concept for crazy-neo-nazis-of-doom game.
Post your thoughts here or there, either works.