Charas-Project

Off-Topic => Archive => Old Game Discussion => Topic started by: Ex-Rated on March 09, 2008, 11:35:53 PM

Title: ][D][ Demon Slayer ][S][
Post by: Ex-Rated on March 09, 2008, 11:35:53 PM
This game will be an ABS, and is being made with RPG Maker 2003.
Default chipsets and some chipsets from the resources from charas!
Sprites from the resources but edited by me, and default sprites.

Storyline

Hector was just a young boy as he started to practise with a wooden sword his dad carved for him. He would run into the forest and scare away animals. His dad was a blacksmith, but he just made a wooden one to fool around with. As Hector grew older he always wanted to be a famous blacksmith. When Hector hit his teenages, he worked on many swords. He would practise with them on dummies and trees.

He went to a school and was tought by a swordsmaster named Aturil. Hector learned fast, probably the best learner in the school. But he was still far from being as good as Aturil. Hector looked up to Aturil, almost forgetting about being a blacksmith and wanting to be a swordsman.

When Hector turned 17 his dad got ill, very ill. Hector tried to help, but all he could do was hope. His dad didn't leave the house for a very long time, and had to be nursed every day. Herbs, remedies... Nothing would cure him.

A few months later Hector's dad past away, and it was a hard time for both Hector and his mom. Hector goes hunting for coyotes, wolves and other wild animals for pelts to sell to help his mom. Even though his mom made more than enough working for the royalty. Hector just thought he was more useful that way.

Hector kept training with Aturil for 2 years, than left on his own. On his own journey to Trinit, The City of Legends. Trinit was a huge city, that many heroes came from, there was a famous hero Hector always wanted to meet, but shortly after his dad died, the famous hero died. But Hector didn't care, he wanted to go to Trinit and get a title for himself, in the Arena. Kids at his school didn't encourage him at all, even though he was better than all of them. They were all just jealous.

Hector's journey starts now...


Main Characters

Hector
Age: 19
Sex: Male
Descirption: Wakes up with no memory in a village called Kuro Village. The chosen one gifted by the gods.




Screenshots

(Still to be added)


Downloads

None yet.



Still have to work on lots of stuff... Any questions or comments appreciated!  :)
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Post by: Moosetroop11 on March 09, 2008, 11:54:21 PM
I'll wait for more information before I pass judgement. If the master and student are the first two playable characters then you've given yourself a good starting point; that setup is way cooler than the main character and his best buddy in my opinion.
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Post by: Ex-Rated on March 10, 2008, 12:12:34 AM
Quote
Originally posted by Moosetroop11
I'll wait for more information before I pass judgement. If the master and student are the first two playable characters then you've given yourself a good starting point; that setup is way cooler than the main character and his best buddy in my opinion.


Yeah...

I will be having three playable characters, Hector, Kenya and I'll make a chick later with a spear.

There will be certain parts of the story where you must play at different parts of the game with the three different characters.

Thanks for your opinion.
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Post by: Dominicy on March 10, 2008, 12:21:15 AM
IMO, this'll only work if you give it an arcade style feel.  The story's much too cliche for anything else, odd as it sounds.  Honestly, even if you give at an 'arcade feel' I'm not too excited.  I'm sick of this 'ZOMG CHOSEN ONE' plot.

Honestly, I never got the chosen one thing.  Out of all the people in the game, it ALWAYS happens to be the spiky haired (more or less optional), teenage sword wielding idealist/apathetic fruit cake.
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Post by: Ex-Rated on March 10, 2008, 08:59:17 PM
Quote
Originally posted by Dominicy
IMO, this'll only work if you give it an arcade style feel.  The story's much too cliche for anything else, odd as it sounds.  Honestly, even if you give at an 'arcade feel' I'm not too excited.  I'm sick of this 'ZOMG CHOSEN ONE' plot.

Honestly, I never got the chosen one thing.  Out of all the people in the game, it ALWAYS happens to be the spiky haired (more or less optional), teenage sword wielding idealist/apathetic fruit cake.


If you read after the storyline it says it will still be edited...
So don't critisize the game just yet.  _sweat_


*****UPDATE*****

This game will be made with RPG Maker 2003 instead. The charasets are puzzling, if you know what the problem is then yeah...

Besides I kinda like the more classic-looking games.
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Post by: Prpl_Mage on March 10, 2008, 09:11:06 PM
Well, the whole "waking up in a mystery place with no memory" is rather overused as well.
It's better to have a stupid kid around that the characters explains stuff to rather than making the hero seem like a total sucker out in the world that he apperantly doesn't know anything about.

And may I ask why the swordmaster's name is Kenya? It's a country after all.
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Post by: Dominicy on March 10, 2008, 09:14:24 PM
Quote
Originally posted by Prpl_Mage
And may I ask why the swordmaster's name is Kenya? It's a country after all.


I dunno, I like the name.
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Post by: Ex-Rated on March 10, 2008, 10:05:17 PM
Quote
Originally posted by Dominicy
Quote
Originally posted by Prpl_Mage
And may I ask why the swordmaster's name is Kenya? It's a country after all.


I dunno, I like the name.[/B]


I like the name as well, and I had NO idea it was a country...  :|

I should change it maybe...

*****UPDATE*****

Game name is now called Demon Slayer!
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Post by: Drakiyth on March 11, 2008, 08:21:56 AM
Quote
Storyline

You play as a swordsman known as Hector, and is in a doomed world. You wake up in a small village with no memory, but you luckily find a swordmaster who restores your skills as a swordsman. The swordsmaster was a chosen one who was known as Kenya, who has tried to vanquish evil but has failed. You are the one gifted by the gods, the chosen one, who will succeed in vanishing all evil.




You just spoiled your entire storyline....  If we know already before even playing the game we are the "Chosen One", and we will indeed "Vanish All Evil", than what's the point of playing the game?   Don't go so insane on giving away stuff if you have a great idea..  You could have said that you start in a strange land and have no clue who you are.   (Cliche)   You eventually find out who you are in this awesome tale of a man who has some kind of link or destiny..  Get my point?
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Post by: Ex-Rated on March 11, 2008, 01:04:36 PM
Quote
Originally posted by Drakiyth
Quote
Storyline

You play as a swordsman known as Hector, and is in a doomed world. You wake up in a small village with no memory, but you luckily find a swordmaster who restores your skills as a swordsman. The swordsmaster was a chosen one who was known as Kenya, who has tried to vanquish evil but has failed. You are the one gifted by the gods, the chosen one, who will succeed in vanishing all evil.




You just spoiled your entire storyline....  If we know already before even playing the game we are the "Chosen One", and we will indeed "Vanish All Evil", than what's the point of playing the game?   Don't go so insane on giving away stuff if you have a great idea..  You could have said that you start in a strange land and have no clue who you are.   (Cliche)   You eventually find out who are you in this awesome tale of a man who has some kind of link or destiny..  Get my point?[/B]



Omg... Don't critisize the bloody game yet... Read the earlier post...

I WILL BE EDITING THE STROYLINE! :yell:
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Post by: Moosetroop11 on March 11, 2008, 04:27:09 PM
No offense, but this is a place where you put out ideas so that they can be criticised. If there's something wrong, you need to be told.

However, the strong willed can choose when not to change their game to fit another's opinions. Use the criticism to find flaws you might want to iron out. You don't have to act on all advice, but take everything into consideration. 'Strong willed' is very different to 'stubborn'.
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Post by: Dominicy on March 11, 2008, 06:18:48 PM
I'm not trying in any way to irritate you or anything like that, I just see it as, as soon as you make a topic about an upcoming game of your's, it's ready for criticism.

But the thing is, how can you edit your story line, say, half way through the game?  It'll make some inconsistencies unless you very slightly tweak it.  Just a warning, believe me, I tried.
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Post by: Drakiyth on March 11, 2008, 08:53:48 PM
Quote
Originally posted by Moosetroop11
No offense, but this is a place where you put out ideas so that they can be criticised. If there's something wrong, you need to be told.

However, the strong willed can choose when not to change their game to fit another's opinions. Use the criticism to find flaws you might want to iron out. You don't have to act on all advice, but take everything into consideration. 'Strong willed' is very different to 'stubborn'.




Exactly, and thanks to moose here I took out the annoying rank up sound in my game and it not only made things faster, but it's overall better and more friendly to players.   There is a lot of things that we put into a game early on that is not needed or needs to be tweaked.  My advice for the most part, is listen to your player base, because after all, they are the ones who will play your game.  

I'm not saying listen to everything or everybody, but the storyline I mentioned was way to over told and I'm glad you're going to tweak it like you stated earlier.  If this is your first rpg I do give you credit for trying.  Leave things to peoples imagination.  That's what captures interest..


Here is my game, "Ruins Of Azgayle".  Without telling to much.


Veracross, who is a powerful wizard of a kingdom called "Edwiyn".  Goes insane from being embarrassed at his promotion party.  He burned himself very badly as a child and has always worn a cowl to cover his face.  At the party, infront of hundreds of people, his cowl was removed by a thief who broke into the party and pulled it back.  His terrible deformed face was shown to the public and they claimed he was to much of a monster to be the wizard of Edwiyn.

SKIP SOME PARTS -  

He goes crazy, kills the thief who attacked him in the party.. Falls to his knees and
gets the power bestowed on him from the dark gods called "The Mark Of Darkness".  He was already a powerful wizard so this made him even more destructive.  

He turns on his kingdom, kills them during a war with another clan..  Veracross literally kills armies with a massive spell and than animates the corpses to do his bidding.  He than marches his undead through kingdom to kingdom and destroys almost everything until he reached the city of mages.  

The mages could not take his evil any longer and they tried to focus a spell directly at Veracross, that took three hundred of them to cast in a large circle.
The spell worked, but it did not just focus on Veracross..  It sadly destroyed miles upon miles of the world like the power of a 70 Gigaton nuclear explosion.   It was almost like the deathstar hit Azgayle but the planet remained just most of the surface from the blasting point was destroyed.

30 Years after the "Great War",  Azgayle has turned into a very difficult place to live.  The food is scarce, the water is corrupted, the land is ruled by raiders.
The raiders got so bad that they forced several people who were from the Edwiyn region to flee south bound.

The refugees who fled were lead by a paladin named "Lady Hope of Edwyin", who also had a son named "Dareth of Edwiyn".  


SKIP SOME STUFF.  


"Lady Hope of Edwiyn", and her refugees find an island, take it over from the cannibals who live there, and finally get some rest from the raiders..  until something happens and  (NOT SPOILING THIS PART)  and the Black Mask Assassins arrive at the island.  The refugee camp finds Hope dead in her bed,
she was stabbed to death while sleeping.   This starts a war, and her son, who was also trained to be a paladin swears he will find the person who did this to his mother and bring justice to them.


The two clans are now at each others throats.  Sacruss Rotblade is the main leader of the "Black Mask Assassins", and you will uncover in the game why he attacked the refugees.  The refugees are now named, "The Followers Of Hope".


I probably skipped a lot you will find out when you play, but that's how you display a story without giving to much away.  People are like, wow.. I wonder what happens and why did the BMA's attack the FOH?   What happened to Veracross?   What's inside the Crater?   Who is Sacruss Rotblade, and how the hell did he know they were on that island?


I hope this inspires your story a little.  Overall, I'm just being a friend who is trying to help you succeed in the rm2k3 world.
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Post by: Ex-Rated on March 11, 2008, 08:53:56 PM
Quote
Originally posted by Moosetroop11
No offense, but this is a place where you put out ideas so that they can be criticised. If there's something wrong, you need to be told.

However, the strong willed can choose when not to change their game to fit another's opinions. Use the criticism to find flaws you might want to iron out. You don't have to act on all advice, but take everything into consideration. 'Strong willed' is very different to 'stubborn'.


Thank you for the tips, but I don't want people critisizing it NOW... I am changing the storyline completely, and then people can critisize it.

Quote
Originally posted by Dominicy
I'm not trying in any way to irritate you or anything like that, I just see it as, as soon as you make a topic about an upcoming game of your's, it's ready for criticism.

But the thing is, how can you edit your story line, say, half way through the game?  It'll make some inconsistencies unless you very slightly tweak it.  Just a warning, believe me, I tried.


I hardly even started the game, and I'm working on the storyline now.
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Post by: Ex-Rated on March 12, 2008, 12:56:58 AM
*****UPDATE*****

I willbe making this game, once again, with RMXP! Since I got somebody to rip some files for me! :D

Also, I re-writ the storyline! Give it another look through if you haven't already!  :)
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Post by: I Have a Sandwich on March 12, 2008, 01:23:23 AM
Man, if I were you I'd seriously rework on the whole thing. Get a solid plan first and give us a killer pitch, don't give us a little then spill the rest.
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Post by: Drakiyth on March 12, 2008, 03:17:08 AM
Quote
Originally posted by Ex-Rated
*****UPDATE*****

I willbe making this game, once again, with RMXP! Since I got somebody to rip some files for me! :D

Also, I re-writ the storyline! Give it another look through if you haven't already!  :)




Your story has improved a lot.  There is little things you could tweak in it that is not really necessary, but it's a lot better now.  What you just told all the player-base is this Hector kid is now in this city and other kids are far weaker than him at sword fighting.  However, you just cut it off from there.. give us an opening, what in the world happens?  Or, do we just start the game from that point?  Which is what?  We are in a school?  You're doing good, just more detail and less explaining things that are not important to the goal of the story.  
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Post by: Ex-Rated on March 12, 2008, 04:08:29 AM
Quote
Originally posted by Drakiyth
Quote
Originally posted by Ex-Rated
*****UPDATE*****

I willbe making this game, once again, with RMXP! Since I got somebody to rip some files for me! :D

Also, I re-writ the storyline! Give it another look through if you haven't already!  :)




Your story has improved a lot.  There is little things you could tweak in it that is not really necessary, but it's a lot better now.  What you just told all the player-base is this Hector kid is now in this city and other kids are far weaker than him at sword fighting.  However, you just cut it off from there.. give us an opening, what in the world happens?  Or, do we just start the game from that point?  Which is what?  We are in a school?  You're doing good, just more detail and less explaining things that are not important to the goal of the story.  [/B]


Thanks for the tips...

But yeah, you start playing after you leave the school, and start your journey.
At the start of the game you will be in your childhood, just for an intro basicaly.