Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Hoshimo on March 21, 2008, 04:01:58 PM
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I am starting to use mp3s in my game, however, most of them fade out, which is a little annoying. All I'm asking is if there is some kind of program where I can edit the length of mp3s so they don't fade, even if the loop isn't perfect, it'll be better than fading out and starting up again.
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It's something you have to live with if you use MP3. Ofcourse, if you manage to find MIDI versions of your songs, alot of people here, to my knowledge, have an MIDI > MP3 point of view :P
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Makes sense. As it so happens I did find the midi for the mp3, so its all good so thanks I guess
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Do the songs fade out or does the maker cause them to fade? Because if it's the song, then you can use Audacity to increase the volume and counter-act the fade. Audacity's free, just Google search it.
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Originally posted by Hoshimo
I am starting to use mp3s in my game, however, most of them fade out, which is a little annoying. All I'm asking is if there is some kind of program where I can edit the length of mp3s so they don't fade, even if the loop isn't perfect, it'll be better than fading out and starting up again.
I did read that you already found a midi of the song, but for future reference... I suggest using SUPER to convert the mp3 to a midi, and you can simply edit it in sound recorder by deleting the fading part of the song at the end. Then just convert it back to an mp3 using SUPER to conserve space.
Although, midis are the way to go.
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Err, there are a LOT of programs that can edit WAVs and MP3s to allow you to do that, there is no need to make it a midi in order to edit them (though it would save file size if that's an issue). I personally use Sony Music Studio or something like that, I can't quit remember the name.
Taking off the fading effect to make the song loop is gonna be hard though, you're most likely gonna have a little 'chop' when it loops cuz the end will probably not match the beginning perfectly.