Charas-Project

Off-Topic => Archive => Resources => Topic started by: vuster on May 13, 2008, 01:04:39 AM

Title: pokemon rpg!
Post by: vuster on May 13, 2008, 01:04:39 AM
this is only the prototype of my stuff.:badboy:  once i finish my work,ill return 2 finish and really put in all the effort i can.
http://s298.photobucket.com/albums/mm280/vuster__/?action=view¤t=000Snesal.jpg

http://s298.photobucket.com/albums/mm280/vuster__/?action=view¤t=0000syther.jpg

http://s298.photobucket.com/albums/mm280/vuster__/?action=view¤t=00.jpg

http://s298.photobucket.com/albums/mm280/vuster__/?action=view¤t=0000raichu.jpg

since this is only a prototype, dont expect it 2 b amazing

next: metagross!
Title:
Post by: Fisherson on May 13, 2008, 01:48:27 AM
You know i was just thinking of putting a tutorial about poke' evoliution
if you're interested..
Title:
Post by: rm2k3_rulez on May 13, 2008, 03:08:52 AM
I am
Title:
Post by: Fisherson on May 13, 2008, 03:24:05 AM
Okay lets see
Make two to three new classes i'll call them charmander and charmelion
Make a new switch called "evo charmander"  or whatever and one called
ELv and another called Ep.If you have a touch battle system this will work for you otherwise
you will have to make it so that every time you win a battle  on the world
map you Get EP.
Make it so that you have a common event called "Evo handler" and make it say conditional branch:
If EP is equal to 100 show measage:Charmander is evolving
Turn on switch "evo charmander"
Chage class to Charmelion
Turn switch C "evo charmander" off.
If EP is 99 or less
end event processing
And there you have it any questions?