Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: hippieshopper on July 14, 2008, 10:45:23 PM
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Is there anyway to set up a duel system, kinda like in Suikoden?
I think I've seen it done before but I don't remember...
A rock, paper, scissors kinda system, I guess
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Yes.
Varible Choice: Random, 0-3.
Show Choices: Rock Paper and Scissors.
ROCK:
Conditional Branch if Variable Choice is 1.
Message: Rock ties with Rock! Let's try again!
else handler:
Branch if variable choice is 2.
Message: Paper beats rock! You lose!
Else:
Message: Rock beats scissors, you win!
END
varible Choice set to 0.
And do the same for the rest.
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That's not what I meant...heh
The duel system in Suikoden works like rock, paper, scissors...
You have two people fighting, and their health bars are shown in each top corner, and there are three types of attacks Attack, Desperate Attack, and Defend
Attack beats Defend, Defend beats Desperate Attack, and Desperate Attack beats Attack.
(http://lordyuanshu.com/images/Suikoden/teo/herohit.jpg)
Kinda like that
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I'm sure it can be edited off what I said.