Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: Flamehawk27 on July 21, 2008, 08:31:00 PM

Title: Enemy Calling Problems
Post by: Flamehawk27 on July 21, 2008, 08:31:00 PM
I have it set that my boss calls in two new enemies when his HP is between 0 and 50%, but I only want him to do it once, not every turn. How do I do that? I tries switches, but that didn't work either.
Title: Re: Enemy Calling Problems
Post by: Rahl on July 21, 2008, 09:48:32 PM
Try this:

Make this skill under skills tab and make it a monster skill like this:

(http://i43.photobucket.com/albums/e354/hellroc/monsterskill.jpg)

Then make these 2 pages in you monster groups tab in the boss battle you want to except replacing the alligators with the monsters you want to call, also make sure those two monster are in the monster group with the boss, right click them and set them to invisible. The pages and monsters should look like this:

(http://i43.photobucket.com/albums/e354/hellroc/monsterpg1.jpg)

and

(http://i43.photobucket.com/albums/e354/hellroc/monsterpg2.jpg)

Then it should work unless the boss heals himself, but even then once he becomes less than 51% he should only call them when below then once.
Title: Re: Enemy Calling Problems
Post by: Flamehawk27 on July 22, 2008, 09:06:39 PM
Thanks.....I think..... I got confused, but i'll figure it out.
Title: Re: Enemy Calling Problems
Post by: Rahl on July 22, 2008, 10:21:38 PM
Is shows you everything you need to do.