Charas-Project

Game Creation => Requests => Topic started by: fruckert on November 08, 2008, 12:29:10 AM

Title: Weapon Mask
Post by: fruckert on November 08, 2008, 12:29:10 AM
I'd be much obliged if someone could add the weapon mask into this animation
I've tried and it's come out horribly
(http://i143.photobucket.com/albums/r125/fruckert/WeaponTemplate.gif)
For those of you who don't know, a mask is just a sprite overlay, and I use masks for collision detection for weapons in GameMaker
I'd prefer a longsword, and if you want to shade the longsword, go ahead. My Light Source is coming in from the left.
Just DON'T shade in the character
Title: Re: Weapon Mask
Post by: Fisherson on November 08, 2008, 02:51:06 AM
Can I see all the frames aranged one at time? I can't make one with them all running together.
Title: Re: Weapon Mask
Post by: Hell Angel on November 08, 2008, 02:52:49 AM
Ditto, too lazy to take it appart.
Title: Re: Weapon Mask
Post by: fruckert on November 08, 2008, 03:08:09 AM
Sure, wait a minute, so that I can get it all fixed up
(http://i143.photobucket.com/albums/r125/fruckert/WeaponTemplate-1.png)
I'd prefer the mask to be at the most 96x48, but PLEASE keep the height 48 pixels tall, so that my collisions don't get completely screwed up
And PLEASE just make the overlay, so I can use the animation for other things, and just modify the sword as I go
Title: Re: Weapon Mask
Post by: Fisherson on November 08, 2008, 09:42:15 PM
Alright, so you want it to be simple, but good enough that it isn't just some random bunch of sprites? Got it.
I'll PM you when i'm done.
Title: Re: Weapon Mask
Post by: fruckert on November 11, 2008, 08:57:28 AM
Thank you very much