Charas-Project
Off-Topic => Archive => Old Game Discussion => Topic started by: ThexXtremeXx on December 27, 2008, 01:14:32 AM
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To Be Edited.
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There's really nothing there... so far... I don't know, if you want to? I don't see why not.
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Ill get some screenies up later...
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http://www.charas-project.net/forum/index.php?topic=24230.msg276840#new
So the tough part came in your other project, and you would like to do ALL THE EASY FUN stuff in a different project?
One thing at a time man. Nobody cares about the prequel if youre still working on the original.
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Im doing the first game then the second game.(which is Neolith.)
So back off.
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Its not a prequel if you make it first. If you make it first its just the first game. A prequel is made after the game it precedes.
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well whatever all this quel stuff is very confusing for me..
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2 Screenies Added.
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it pains me to say this
you have some amount of learned skill and talent with 2k3
because of the lack of graphical limitations, and the abundance of easy to import scripts, i think a project like this would be better off done with XP. I would hate you less, because you could make your game, import a couple of key scripts, and then proceed with events, while using some of the multitudes of survival horror type autotiles and chipsets out there for XP. Im not expecting you to heed my pearls of wisdom dripping from your mothers plump yet succulent collarbone but i would appreciate it if you took it into consideration.
Also: you are a fag
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you have some amount of learned skill and talent with 2k3
That's going in my sig.
Hmm...I'll see how it fares out with Rm2K3 first then, when I finish a demo of sorts I'll look in to it.
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yeah, see now you've burned down the bridge of praise. That was your only shot at ever being cool enough to get off the short-bus of life and you messed it all up by sig-quoting me. Im going to shove my throbbing errection into your dead grannys eye socket
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Well. Lets take a look at your sig.
And please not in this thread. Maybe a PM or something.
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This thread seems more entertaining then the game itself.
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I saw that coming. No really I did.
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Good for you, oh mighty seer who can see the future.
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Good for you to be wishing good for me apple man!
:D
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The screens look cool. The title real nice too, simple, but nice. What is the fourth screen though?
And as for the story, there's not too much there, and it's very unoriginal to start off, but that can always change.
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Okay, let me see what I can do...
The fourth screen is when the lights go out, and you have to find a way out of the office and
down to the bas-
I said too much.
EDIT: I've changed the story completely; I figured that it's better to change the game while it was still in it's early stages.
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Screw it, I'm using XP now.
I'll get some shots up when everything is setup.
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if youre using XP, Id suggest joining up at creation asylum
Their Autotile selection is great for scary games. Theres like 3 pages straight of blood statined floors.
Also, has some of the best english speaking RGSS scripters. But in all fairness they tend to frequent all of the big XP and VX forums.
Check it out, at least to familiarize yourself with the better scripts.
Im assuming you dont want to pay for the legal version of XP, so you may run into a compatibility issue here or there. But its nothing that cant be
circumvented with some clever dll placement.
Also, your dead granny's eye socket was suprisingly moist
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if youre using XP, Id suggest joining up at creation asylum
Their Autotile selection is great for scary games. Theres like 3 pages straight of blood statined floors.
Also, has some of the best english speaking RGSS scripters. But in all fairness they tend to frequent all of the big XP and VX forums.
Check it out, at least to familiarize yourself with the better scripts.
Im assuming you dont want to pay for the legal version of XP, so you may run into a compatibility issue here or there. But its nothing that cant be
circumvented with some clever dll placement.
Also, your dead granny's eye socket was suprisingly moist
Yeah I've heard about that place, I used to go there when I was younger.
I'll check it out.
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Features list added.
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Its starting to look a little better.
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Yeah I'm just getting organized with this...
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/Pic-2.png)
Nevermind the crappy RTP doors. Thats only temporary.
That is the underground town called rerun's outpost;it's your first town.
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Great wirk again Xtreme always a pleasure to see new updates
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/SurvivorPic.png)
(http://i285.photobucket.com/albums/ll74/Rebellion_4897/SurvivorPic2.png)
(http://i285.photobucket.com/albums/ll74/Rebellion_4897/SurvivorPic3.png)
Your first mission, I rearranged the outpost a bit. More to come...
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What do you guys think about the outpost?
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Very dark chipset, but I think I like it.
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It's not really the chipset, its more of the fact that the first few towns are underground; and electricity
isn't very common.
Plus, dark games = atmosphere
:D
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It looks good, but is it maybe a little tooooo dark?
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How about this:
(http://i285.photobucket.com/albums/ll74/Rebellion_4897/LighterPic.png)
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Well?
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Id say thats better but its your game due :) do what you think is best
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I personally think that it looks just fine
I won't say any more until I see a demo
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/MedPic.png)
Medical District.
MOAR TO COEM!
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I'd like to see pic's of combat
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Mmm...haven't started that yet...
I'm trying to decide if it should be ABS or DBS...
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/MedPic.png)
Medical District.
MOAR TO COEM!
Make your road a little smoother and not so blocky bro. It looks like tons of blocks put together. Other than that, it's looking sharp.
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Thanks, just fixed it.
It was supposed to be missing tiles but I never actually looked at them.
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ABS
ABS
ABS
ABS
...No DBS.
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mmkay.
Ill see what I can do.
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If you dont have alot of experience with custom battle systems or coding I would not recommend ABS for your first game.
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I know how to code it, i just can't sprite it...
So I might do a DBS version and a ABS version when I learn to sprite better.
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/SecretPic.png)
I'll get a battle pic up soon.
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Yea Gun DBS games get annoying
I like running around with a gun and shotting things
(which in a way Aftermath annoys me)
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Sadly I cant sprite, so that version may not come out for a while.
I could however just assemble a team, but I'm too damn lazy to.
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Yea Gun DBS games get annoying
I like running around with a gun and shotting things
(which in a way Aftermath annoys me)
I understand and see your point of wanting mobility and shooting things. Aftermath thankfully is not just about guns. It gives the player a choice to be whatever he wants. Backstabbing Rogue, Shaman, Seer, Gunman, Axe Murderer etc. Also, I made it where guns play a role of brute force with hardly any crit and melee weapons have tons of crit so they deal good burst on occasion. I really made the weapons different from each other. I'm also a fan of turn based side scroller final fantasy games. I thought it would be neat to make a game with all the things I mentioned above with a final fantasy system THAT WORKS.
Aftermath = Final Fantasy, Shadowrun, Fallout rolled into one game.
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My favourite game ever made in rpg maker uses guns in the dbs.
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What does that have to do with Neolith?
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Yea Gun DBS games get annoying
I like running around with a gun and shotting things
(which in a way Aftermath annoys me)
My favourite game ever made in rpg maker uses guns in the dbs.
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Well putting an ABS into the game is really my choice so,
I doubt that'll change my mind.
BUT!
In the demo, if you complete the driver's test without crashing, or
running over any cones, I'll give the person the code to enter the Horde room.
(Which is the only place in the game where you can use the abs. Besides the Gang
Fortresses.(Which aren't even in the demo.))
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I understand and see your point of wanting mobility and shooting things. Aftermath thankfully is not just about guns. It gives the player a choice to be whatever he wants. Backstabbing Rogue, Shaman, Seer, Gunman, Axe Murderer etc. Also, I made it where guns play a role of brute force with hardly any crit and melee weapons have tons of crit so they deal good burst on occasion. I really made the weapons different from each other. I'm also a fan of turn based side scroller final fantasy games. I thought it would be neat to make a game with all the things I mentioned above with a final fantasy system THAT WORKS.
Aftermath = Final Fantasy, Shadowrun, Fallout rolled into one game.
not saying I didn't love the game :heart:
I just live FPS's more than RPGS..but still love them both
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Well putting an ABS into the game is really my choice so,
I doubt that'll change my mind.
BUT!
In the demo, if you complete the driver's test without crashing, or
running over any cones, I'll give the person the code to enter the Horde room.
(Which is the only place in the game where you can use the abs. Besides the Gang
Fortresses.(Which aren't even in the demo.))
If youre going to do an abs, have it in from the start. Its a lot harder to impement a major system when your already a good way into the game than when you just started.
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/PhnNumb.png)
New Pic.
Demo, in about 2-3 weeks.
An abs is possible, but I may not do it.
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Are the phone numbers going to work with Input Number or just Switches that turn on when you learn a new number?
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Input Number
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Input Number
I LIKE THE PHONE CALL THING! They did that with Shadowrun on the SNES. One of my all time favorite games.
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Sounds good man.
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lol thanks, I'll get a vid up of gameplay soon.
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Story Updated.
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There are probably a few people here on Charas that would be willing to help you with an ABS. That's what this community is for.
...Trust me, it's the best way to go. I'll even sprite for you.
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/Renn.png)
Alot of changes has been made to the game.
None of which you can see right now.
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/Renn.png)
Alot of changes has been made to the game.
None of which you can see right now.
Hahahaha awww not even any lists if changed?
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Nope! You'll have to wait until I release a demo.
Or when I post some screens that show them off.
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/NewPicZ.png)
New Pic, so far i'm loving how i changed it.
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Damn. Then you have bad eyes...
Okay ill brighten it up to about 70 or so...
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/picf.png)
There.
Please don't laugh.
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Temporary Event.
Hmm...I'll try that.
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Mate looking good cant wait to play it :D
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Just a few more days.
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TERRIBLE NEWS.
THE MAP TREE ERROR HAS KILLED NEOLITH!
PLEASE HELP!
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AAAAH
FRUCKERT CANNOT HELP
AAAH
FRUCKERT IS STUCK TALKING IN DO NOT SAY THIS FORMAT
AAAH
In all seriousness, sorry dude, but you know...I can't help you
Umm...
WORTHLESS POST OVER!
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LOL NVMIND! I R FIX IT WITH MY AMAZING COPY AND PASTE POWERS!
SCREENSHOT
(http://i285.photobucket.com/albums/ll74/Rebellion_4897/NIGHTPIK.png)
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Protip:
Piccy sounds squared more gay than screenie
Anyways, I like it
It's very ambient
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I'm still thinking about how I'm gonna fit the whole game in one map...
(Which is what I'm going to do; it seems more realistic.)
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/Redesign.png)
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If you plan to have many scripts going, having a massive map is going to do more harm than good.
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the character isn't getting any darker.
the lighting just makes it seem so.
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the character isn't getting any darker.
the lighting just makes it seem so.
I'm pretty sure that's what he meant. By changing the overall lighting you darken both the characters AND the backgrounds, whereas if you made the characters and the background contrast it would look nicer.
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That is a very good idea
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So i cant use tint.
wow.
okay whatever ill try.
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Whatcha think?
(http://i285.photobucket.com/albums/ll74/Rebellion_4897/OMGSEXY.png)
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Is the green from the code input screen?
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Well everything is green.
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The project is really looking good its better with every screenshot
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Now I've been gone for a while but this is really starting to look a lot better than the origninal idea.
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Well I haven't really read anything on the count of me being so lazy right now. But from what I can see from the screenshots the game looks pretty good. I don't understand the whole dark theme but I'm pretty sure it's because I haven't read any of the story or background yet. I'll be sure to do that soon. I'll let you know what I think about the story once I read it through.
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Thanks for the support guys, i was a bit emo yesterday...
But here's a new pic. Hope you like the font change.
(http://i285.photobucket.com/albums/ll74/Rebellion_4897/FontChange.png)
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Sorry I haven't commented (properly) sooner, but I really like the atmosphere and theme you're going for here. You're certainly ambitious with all those features, but if you can deliver even some of them it'll be great. Keep it up.
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I like the look of this so far, exelent work, but I think you'd better have a way to ilumanate certain objects, maybe a flashligh system? I'm just saying this, because the dark grafics plus chip sets make hard to see certain things.
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/forse.png)
If you don't lie it then too bad.I tried.
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/Hbar.png)
This pic shows not much, but actually reveals a new part of the storyline. Which in a way;
is turning into Dead Space.
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kickin' this b*tch up again:
(http://i285.photobucket.com/albums/ll74/Rebellion_4897/UPDATE.png)
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I need someone to tell me how this is going so far.
I need to do ALOT more coding so this probably isn't even close to what the final product will look like.
http://www.mediafire.com/download.php?jthmf5zm4hn
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I'll download it in a little bit and let you know.
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thanks, oh yeah. It is dark. VERY dark, and you cant leave the vault area yet. I only got like 4 maps done. I'm aiming for atleast 20 for the vault and 50 for the overworld
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Ok well in the 4-5 seconds I got to play it before I could get any farther in the game:
-I have no Idea what the code to open the door is
-The movement speed is extremely high
-I was just completely lost
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lol.
the terminal. thats the only hint i can give you.
Yea, I wanted to slow down the movement but i lost the script i had for it.
try it again
[spoiler]the code is 1203[/spoiler]
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Everythign looks good for what little there is.
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YAYZ!
Now i need to know exactly what you liked and didnt like
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Pros:
-the looks
-the lighting
Cons:
-speed
-no way to open the dorr without knowing the code
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(http://i285.photobucket.com/albums/ll74/Rebellion_4897/mmhm.png)
this is what i meant by terminal
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Guess I missed it.
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Anyone else download?
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minor bug fixes, and some added music.
http://www.mediafire.com/download.php?mmkzm5qybzl
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You need some sort of indication that you can go left out of the second room. I only found my way out because of pure luck.
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Added directions, and working on an introduction.
http://www.mediafire.com/download.php?tzuu1mozvm0
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Good work on this X.
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thanks,
anyone favor a Galaxy news radio clone?