Charas-Project

Game Creation => Requests => Topic started by: PeregrinFig on January 16, 2009, 12:23:25 AM

Title: I need help from a good charset compiler
Post by: PeregrinFig on January 16, 2009, 12:23:25 AM
First of all, sorry that none of you would recognize me, I just joined the forum. I'll try to be active and help other people out.

Anyway, I was trying to rip the statue of Link from Zelda: Oracle of Ages and convert it into a charset (to save chipset space), but I had a strange issue that's difficult to explain. My charset looked good on the template, but if I set it up in my game, it wasn't aligned well, and the left half of the statue was 9 pixels away from the right half, leaving a gap in between. So, can someone take the image I have and turn the statue on the right into several sprites that can be put together to form the full statue on a map? Ignore my failed attempt on the left, just cover over that if you like. Thanks so much if you could do this.

(http://s48.photobucket.com/albums/f201/PeregrinFig/th_zeldalinkstatue.png)
Title: Re: I need help from a good charset compiler
Post by: Prpl_Mage on January 17, 2009, 07:56:06 PM
The posted picture have had its size reduced by the hosting site.
With no option to get a link to the real picture there is no way that anyone can finish the request with the desired result.

In other words: If I copy that file: I get something about 2/3 the size of what it originally was. And therefore it's pretty much a mess of pixels and not the sprite you put there.
So try to post the picture again.

Oh yeah another good thing to tell us:
Do you want this to take the space of 1 tile or 2 at the bottom?
Title: Re: I need help from a good charset compiler
Post by: PeregrinFig on January 17, 2009, 09:16:18 PM
Preferably two tiles, and sorry about the image being too small, that was my fault. I think photobucket used to give you the full-sized image no matter whether or not you viewed it in full, but they changed that. I should be able to get the properly sized image fairly easily. Also, don't worry about transparency, I can do that easily enough.

Tell me if this works:

(http://i48.photobucket.com/albums/f201/PeregrinFig/zeldalinkstatue.png?t=1232226946)
Title: Re: I need help from a good charset compiler
Post by: Rayonius on January 17, 2009, 10:54:11 PM
Yar, here she be. set up the events something like this:
[facing up][facing right]
[blank][blank]
[facing down][facing left]

the two blanks are so that your character can't walk through the middle of the statue.
oh and be sure they're set to fixed direction.
Title: Re: I need help from a good charset compiler
Post by: PeregrinFig on January 18, 2009, 02:09:23 AM
Thanks, this helps a lot! I couldn't seem to get the sprites working properly, no matter what I tried. I've ben dong a lot of ripping, though, and I think I'm getting the hang of it. Hopefully I won't have to make this type of request again. Thanks again.