Charas-Project
Game Creation => Requests => Topic started by: tmerrill420 on February 15, 2009, 07:04:07 PM
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It would be great if you could make 2 battle chars for me out of these sprites http://i40.photobucket.com/albums/e232/hewhoneverwas/PerfectHollowIchigo.png ,and this one please http://i40.photobucket.com/albums/e232/hewhoneverwas/PerfectBankaiIchigo.png rm2k3 You would be the coolest person ever if you could do this for me or atleast teach me how
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Edit first post instead of posting a new one
You just made I think the shortest bump I've ever seen
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What???
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God damn server changing on me...
You had an extra post...
Now you don't
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oh could you make me battlechars with these sprites?
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Sorry, no...I don't know how to do it
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"Sprites like these are custom made by me" My arse.
Those are edited Ichigo sprites from Jump Ultimate stars...
Anyway, the sprites themselves are too large for a RPGM2k3 battle sheet, RPGM2K doesn't use them and I'm still not sure about XP.
The easiest way is to grab a "Battle animations"- sheet from the complete resources and add the poses you want.
Battle animations allows larger sprites than Battlechars and that's probably the best thing to bet on at the moment.
Add all the sprites you want in battle(It will probably make a couple of sheets) and then import them(after fixing the colour depth).
Once imported into the maker; Go to the animations tab, increase the size(To get new, empty files).
Add each stance as their own animation ect.
After completing all of them (Idle, defend, skill, hurt, dead, status, walk R, walk L, attk R, attk L, victory, item ect) Go to animations 2 and increase the size there as well to get a new battlechar.
Go to the last page(Animation type).
Highlight "Idle stance".
Check the box "Battle animation"
Choose the animation for Idle stance that you made earlier in the animations tab.
Repeat with all the other poses.
And you're done.
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And as you see, this require some work. But most people don't want to spend time putting sprites into sheets so you might want to try this yoursef.
And btw, what I explained is for RPGM2k3.
Good luck
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i figured it out myself and it worked with battle chars